SafeNet/.svn/pristine/c3/c33cfc157c608030cd40847748b...

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using System;
using System.Collections.Generic;
using System.Text;
namespace LumiSoft.Media.Wave.Native
{
/// <summary>
/// This class provides most used wav constants.
/// </summary>
internal class WavConstants
{
public const int MM_WOM_OPEN = 0x3BB;
public const int MM_WOM_CLOSE = 0x3BC;
public const int MM_WOM_DONE = 0x3BD;
public const int MM_WIM_OPEN = 0x3BE;
public const int MM_WIM_CLOSE = 0x3BF;
public const int MM_WIM_DATA = 0x3C0;
public const int CALLBACK_FUNCTION = 0x00030000;
public const int WAVERR_STILLPLAYING = 0x21;
public const int WHDR_DONE = 0x00000001;
public const int WHDR_PREPARED = 0x00000002;
public const int WHDR_BEGINLOOP = 0x00000004;
public const int WHDR_ENDLOOP = 0x00000008;
public const int WHDR_INQUEUE = 0x00000010;
}
}