linx-simulator2/node_modules/socket.io-client/lib/index.js
2019-09-18 11:11:16 +03:00

95 lines
1.7 KiB
JavaScript

/**
* Module dependencies.
*/
var url = require('./url');
var parser = require('socket.io-parser');
var Manager = require('./manager');
var debug = require('debug')('socket.io-client');
/**
* Module exports.
*/
module.exports = exports = lookup;
/**
* Managers cache.
*/
var cache = exports.managers = {};
/**
* Looks up an existing `Manager` for multiplexing.
* If the user summons:
*
* `io('http://localhost/a');`
* `io('http://localhost/b');`
*
* We reuse the existing instance based on same scheme/port/host,
* and we initialize sockets for each namespace.
*
* @api public
*/
function lookup (uri, opts) {
if (typeof uri === 'object') {
opts = uri;
uri = undefined;
}
opts = opts || {};
var parsed = url(uri);
var source = parsed.source;
var id = parsed.id;
var path = parsed.path;
var sameNamespace = cache[id] && path in cache[id].nsps;
var newConnection = opts.forceNew || opts['force new connection'] ||
false === opts.multiplex || sameNamespace;
var io;
if (newConnection) {
debug('ignoring socket cache for %s', source);
io = Manager(source, opts);
} else {
if (!cache[id]) {
debug('new io instance for %s', source);
cache[id] = Manager(source, opts);
}
io = cache[id];
}
if (parsed.query && !opts.query) {
opts.query = parsed.query;
}
return io.socket(parsed.path, opts);
}
/**
* Protocol version.
*
* @api public
*/
exports.protocol = parser.protocol;
/**
* `connect`.
*
* @param {String} uri
* @api public
*/
exports.connect = lookup;
/**
* Expose constructors for standalone build.
*
* @api public
*/
exports.Manager = require('./manager');
exports.Socket = require('./socket');