191 lines
6.0 KiB
JavaScript
191 lines
6.0 KiB
JavaScript
// Copyright (c) 2012 Mathieu Turcotte
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// Licensed under the MIT license.
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var events = require('events');
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var precond = require('precond');
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var util = require('util');
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var Backoff = require('./backoff');
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var FibonacciBackoffStrategy = require('./strategy/fibonacci');
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// Wraps a function to be called in a backoff loop.
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function FunctionCall(fn, args, callback) {
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events.EventEmitter.call(this);
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precond.checkIsFunction(fn, 'Expected fn to be a function.');
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precond.checkIsArray(args, 'Expected args to be an array.');
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precond.checkIsFunction(callback, 'Expected callback to be a function.');
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this.function_ = fn;
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this.arguments_ = args;
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this.callback_ = callback;
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this.lastResult_ = [];
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this.numRetries_ = 0;
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this.backoff_ = null;
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this.strategy_ = null;
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this.failAfter_ = -1;
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this.retryPredicate_ = FunctionCall.DEFAULT_RETRY_PREDICATE_;
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this.state_ = FunctionCall.State_.PENDING;
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}
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util.inherits(FunctionCall, events.EventEmitter);
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// States in which the call can be.
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FunctionCall.State_ = {
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// Call isn't started yet.
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PENDING: 0,
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// Call is in progress.
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RUNNING: 1,
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// Call completed successfully which means that either the wrapped function
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// returned successfully or the maximal number of backoffs was reached.
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COMPLETED: 2,
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// The call was aborted.
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ABORTED: 3
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};
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// The default retry predicate which considers any error as retriable.
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FunctionCall.DEFAULT_RETRY_PREDICATE_ = function(err) {
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return true;
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};
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// Checks whether the call is pending.
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FunctionCall.prototype.isPending = function() {
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return this.state_ == FunctionCall.State_.PENDING;
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};
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// Checks whether the call is in progress.
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FunctionCall.prototype.isRunning = function() {
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return this.state_ == FunctionCall.State_.RUNNING;
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};
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// Checks whether the call is completed.
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FunctionCall.prototype.isCompleted = function() {
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return this.state_ == FunctionCall.State_.COMPLETED;
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};
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// Checks whether the call is aborted.
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FunctionCall.prototype.isAborted = function() {
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return this.state_ == FunctionCall.State_.ABORTED;
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};
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// Sets the backoff strategy to use. Can only be called before the call is
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// started otherwise an exception will be thrown.
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FunctionCall.prototype.setStrategy = function(strategy) {
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precond.checkState(this.isPending(), 'FunctionCall in progress.');
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this.strategy_ = strategy;
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return this; // Return this for chaining.
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};
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// Sets the predicate which will be used to determine whether the errors
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// returned from the wrapped function should be retried or not, e.g. a
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// network error would be retriable while a type error would stop the
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// function call.
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FunctionCall.prototype.retryIf = function(retryPredicate) {
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precond.checkState(this.isPending(), 'FunctionCall in progress.');
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this.retryPredicate_ = retryPredicate;
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return this;
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};
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// Returns all intermediary results returned by the wrapped function since
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// the initial call.
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FunctionCall.prototype.getLastResult = function() {
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return this.lastResult_.concat();
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};
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// Returns the number of times the wrapped function call was retried.
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FunctionCall.prototype.getNumRetries = function() {
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return this.numRetries_;
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};
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// Sets the backoff limit.
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FunctionCall.prototype.failAfter = function(maxNumberOfRetry) {
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precond.checkState(this.isPending(), 'FunctionCall in progress.');
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this.failAfter_ = maxNumberOfRetry;
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return this; // Return this for chaining.
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};
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// Aborts the call.
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FunctionCall.prototype.abort = function() {
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if (this.isCompleted() || this.isAborted()) {
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return;
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}
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if (this.isRunning()) {
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this.backoff_.reset();
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}
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this.state_ = FunctionCall.State_.ABORTED;
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this.lastResult_ = [new Error('Backoff aborted.')];
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this.emit('abort');
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this.doCallback_();
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};
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// Initiates the call to the wrapped function. Accepts an optional factory
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// function used to create the backoff instance; used when testing.
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FunctionCall.prototype.start = function(backoffFactory) {
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precond.checkState(!this.isAborted(), 'FunctionCall is aborted.');
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precond.checkState(this.isPending(), 'FunctionCall already started.');
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var strategy = this.strategy_ || new FibonacciBackoffStrategy();
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this.backoff_ = backoffFactory ?
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backoffFactory(strategy) :
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new Backoff(strategy);
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this.backoff_.on('ready', this.doCall_.bind(this, true /* isRetry */));
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this.backoff_.on('fail', this.doCallback_.bind(this));
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this.backoff_.on('backoff', this.handleBackoff_.bind(this));
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if (this.failAfter_ > 0) {
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this.backoff_.failAfter(this.failAfter_);
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}
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this.state_ = FunctionCall.State_.RUNNING;
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this.doCall_(false /* isRetry */);
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};
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// Calls the wrapped function.
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FunctionCall.prototype.doCall_ = function(isRetry) {
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if (isRetry) {
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this.numRetries_++;
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}
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var eventArgs = ['call'].concat(this.arguments_);
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events.EventEmitter.prototype.emit.apply(this, eventArgs);
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var callback = this.handleFunctionCallback_.bind(this);
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this.function_.apply(null, this.arguments_.concat(callback));
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};
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// Calls the wrapped function's callback with the last result returned by the
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// wrapped function.
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FunctionCall.prototype.doCallback_ = function() {
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this.callback_.apply(null, this.lastResult_);
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};
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// Handles wrapped function's completion. This method acts as a replacement
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// for the original callback function.
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FunctionCall.prototype.handleFunctionCallback_ = function() {
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if (this.isAborted()) {
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return;
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}
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var args = Array.prototype.slice.call(arguments);
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this.lastResult_ = args; // Save last callback arguments.
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events.EventEmitter.prototype.emit.apply(this, ['callback'].concat(args));
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var err = args[0];
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if (err && this.retryPredicate_(err)) {
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this.backoff_.backoff(err);
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} else {
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this.state_ = FunctionCall.State_.COMPLETED;
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this.doCallback_();
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}
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};
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// Handles the backoff event by reemitting it.
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FunctionCall.prototype.handleBackoff_ = function(number, delay, err) {
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this.emit('backoff', number, delay, err);
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};
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module.exports = FunctionCall;
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