Simulator first commit

This commit is contained in:
2019-09-18 11:11:16 +03:00
commit 6e1686be67
5028 changed files with 985331 additions and 0 deletions

94
node_modules/socket.io-client/lib/index.js generated vendored Normal file
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/**
* Module dependencies.
*/
var url = require('./url');
var parser = require('socket.io-parser');
var Manager = require('./manager');
var debug = require('debug')('socket.io-client');
/**
* Module exports.
*/
module.exports = exports = lookup;
/**
* Managers cache.
*/
var cache = exports.managers = {};
/**
* Looks up an existing `Manager` for multiplexing.
* If the user summons:
*
* `io('http://localhost/a');`
* `io('http://localhost/b');`
*
* We reuse the existing instance based on same scheme/port/host,
* and we initialize sockets for each namespace.
*
* @api public
*/
function lookup (uri, opts) {
if (typeof uri === 'object') {
opts = uri;
uri = undefined;
}
opts = opts || {};
var parsed = url(uri);
var source = parsed.source;
var id = parsed.id;
var path = parsed.path;
var sameNamespace = cache[id] && path in cache[id].nsps;
var newConnection = opts.forceNew || opts['force new connection'] ||
false === opts.multiplex || sameNamespace;
var io;
if (newConnection) {
debug('ignoring socket cache for %s', source);
io = Manager(source, opts);
} else {
if (!cache[id]) {
debug('new io instance for %s', source);
cache[id] = Manager(source, opts);
}
io = cache[id];
}
if (parsed.query && !opts.query) {
opts.query = parsed.query;
}
return io.socket(parsed.path, opts);
}
/**
* Protocol version.
*
* @api public
*/
exports.protocol = parser.protocol;
/**
* `connect`.
*
* @param {String} uri
* @api public
*/
exports.connect = lookup;
/**
* Expose constructors for standalone build.
*
* @api public
*/
exports.Manager = require('./manager');
exports.Socket = require('./socket');

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node_modules/socket.io-client/lib/manager.js generated vendored Normal file
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/**
* Module dependencies.
*/
var eio = require('engine.io-client');
var Socket = require('./socket');
var Emitter = require('component-emitter');
var parser = require('socket.io-parser');
var on = require('./on');
var bind = require('component-bind');
var debug = require('debug')('socket.io-client:manager');
var indexOf = require('indexof');
var Backoff = require('backo2');
/**
* IE6+ hasOwnProperty
*/
var has = Object.prototype.hasOwnProperty;
/**
* Module exports
*/
module.exports = Manager;
/**
* `Manager` constructor.
*
* @param {String} engine instance or engine uri/opts
* @param {Object} options
* @api public
*/
function Manager (uri, opts) {
if (!(this instanceof Manager)) return new Manager(uri, opts);
if (uri && ('object' === typeof uri)) {
opts = uri;
uri = undefined;
}
opts = opts || {};
opts.path = opts.path || '/socket.io';
this.nsps = {};
this.subs = [];
this.opts = opts;
this.reconnection(opts.reconnection !== false);
this.reconnectionAttempts(opts.reconnectionAttempts || Infinity);
this.reconnectionDelay(opts.reconnectionDelay || 1000);
this.reconnectionDelayMax(opts.reconnectionDelayMax || 5000);
this.randomizationFactor(opts.randomizationFactor || 0.5);
this.backoff = new Backoff({
min: this.reconnectionDelay(),
max: this.reconnectionDelayMax(),
jitter: this.randomizationFactor()
});
this.timeout(null == opts.timeout ? 20000 : opts.timeout);
this.readyState = 'closed';
this.uri = uri;
this.connecting = [];
this.lastPing = null;
this.encoding = false;
this.packetBuffer = [];
var _parser = opts.parser || parser;
this.encoder = new _parser.Encoder();
this.decoder = new _parser.Decoder();
this.autoConnect = opts.autoConnect !== false;
if (this.autoConnect) this.open();
}
/**
* Propagate given event to sockets and emit on `this`
*
* @api private
*/
Manager.prototype.emitAll = function () {
this.emit.apply(this, arguments);
for (var nsp in this.nsps) {
if (has.call(this.nsps, nsp)) {
this.nsps[nsp].emit.apply(this.nsps[nsp], arguments);
}
}
};
/**
* Update `socket.id` of all sockets
*
* @api private
*/
Manager.prototype.updateSocketIds = function () {
for (var nsp in this.nsps) {
if (has.call(this.nsps, nsp)) {
this.nsps[nsp].id = this.generateId(nsp);
}
}
};
/**
* generate `socket.id` for the given `nsp`
*
* @param {String} nsp
* @return {String}
* @api private
*/
Manager.prototype.generateId = function (nsp) {
return (nsp === '/' ? '' : (nsp + '#')) + this.engine.id;
};
/**
* Mix in `Emitter`.
*/
Emitter(Manager.prototype);
/**
* Sets the `reconnection` config.
*
* @param {Boolean} true/false if it should automatically reconnect
* @return {Manager} self or value
* @api public
*/
Manager.prototype.reconnection = function (v) {
if (!arguments.length) return this._reconnection;
this._reconnection = !!v;
return this;
};
/**
* Sets the reconnection attempts config.
*
* @param {Number} max reconnection attempts before giving up
* @return {Manager} self or value
* @api public
*/
Manager.prototype.reconnectionAttempts = function (v) {
if (!arguments.length) return this._reconnectionAttempts;
this._reconnectionAttempts = v;
return this;
};
/**
* Sets the delay between reconnections.
*
* @param {Number} delay
* @return {Manager} self or value
* @api public
*/
Manager.prototype.reconnectionDelay = function (v) {
if (!arguments.length) return this._reconnectionDelay;
this._reconnectionDelay = v;
this.backoff && this.backoff.setMin(v);
return this;
};
Manager.prototype.randomizationFactor = function (v) {
if (!arguments.length) return this._randomizationFactor;
this._randomizationFactor = v;
this.backoff && this.backoff.setJitter(v);
return this;
};
/**
* Sets the maximum delay between reconnections.
*
* @param {Number} delay
* @return {Manager} self or value
* @api public
*/
Manager.prototype.reconnectionDelayMax = function (v) {
if (!arguments.length) return this._reconnectionDelayMax;
this._reconnectionDelayMax = v;
this.backoff && this.backoff.setMax(v);
return this;
};
/**
* Sets the connection timeout. `false` to disable
*
* @return {Manager} self or value
* @api public
*/
Manager.prototype.timeout = function (v) {
if (!arguments.length) return this._timeout;
this._timeout = v;
return this;
};
/**
* Starts trying to reconnect if reconnection is enabled and we have not
* started reconnecting yet
*
* @api private
*/
Manager.prototype.maybeReconnectOnOpen = function () {
// Only try to reconnect if it's the first time we're connecting
if (!this.reconnecting && this._reconnection && this.backoff.attempts === 0) {
// keeps reconnection from firing twice for the same reconnection loop
this.reconnect();
}
};
/**
* Sets the current transport `socket`.
*
* @param {Function} optional, callback
* @return {Manager} self
* @api public
*/
Manager.prototype.open =
Manager.prototype.connect = function (fn, opts) {
debug('readyState %s', this.readyState);
if (~this.readyState.indexOf('open')) return this;
debug('opening %s', this.uri);
this.engine = eio(this.uri, this.opts);
var socket = this.engine;
var self = this;
this.readyState = 'opening';
this.skipReconnect = false;
// emit `open`
var openSub = on(socket, 'open', function () {
self.onopen();
fn && fn();
});
// emit `connect_error`
var errorSub = on(socket, 'error', function (data) {
debug('connect_error');
self.cleanup();
self.readyState = 'closed';
self.emitAll('connect_error', data);
if (fn) {
var err = new Error('Connection error');
err.data = data;
fn(err);
} else {
// Only do this if there is no fn to handle the error
self.maybeReconnectOnOpen();
}
});
// emit `connect_timeout`
if (false !== this._timeout) {
var timeout = this._timeout;
debug('connect attempt will timeout after %d', timeout);
// set timer
var timer = setTimeout(function () {
debug('connect attempt timed out after %d', timeout);
openSub.destroy();
socket.close();
socket.emit('error', 'timeout');
self.emitAll('connect_timeout', timeout);
}, timeout);
this.subs.push({
destroy: function () {
clearTimeout(timer);
}
});
}
this.subs.push(openSub);
this.subs.push(errorSub);
return this;
};
/**
* Called upon transport open.
*
* @api private
*/
Manager.prototype.onopen = function () {
debug('open');
// clear old subs
this.cleanup();
// mark as open
this.readyState = 'open';
this.emit('open');
// add new subs
var socket = this.engine;
this.subs.push(on(socket, 'data', bind(this, 'ondata')));
this.subs.push(on(socket, 'ping', bind(this, 'onping')));
this.subs.push(on(socket, 'pong', bind(this, 'onpong')));
this.subs.push(on(socket, 'error', bind(this, 'onerror')));
this.subs.push(on(socket, 'close', bind(this, 'onclose')));
this.subs.push(on(this.decoder, 'decoded', bind(this, 'ondecoded')));
};
/**
* Called upon a ping.
*
* @api private
*/
Manager.prototype.onping = function () {
this.lastPing = new Date();
this.emitAll('ping');
};
/**
* Called upon a packet.
*
* @api private
*/
Manager.prototype.onpong = function () {
this.emitAll('pong', new Date() - this.lastPing);
};
/**
* Called with data.
*
* @api private
*/
Manager.prototype.ondata = function (data) {
this.decoder.add(data);
};
/**
* Called when parser fully decodes a packet.
*
* @api private
*/
Manager.prototype.ondecoded = function (packet) {
this.emit('packet', packet);
};
/**
* Called upon socket error.
*
* @api private
*/
Manager.prototype.onerror = function (err) {
debug('error', err);
this.emitAll('error', err);
};
/**
* Creates a new socket for the given `nsp`.
*
* @return {Socket}
* @api public
*/
Manager.prototype.socket = function (nsp, opts) {
var socket = this.nsps[nsp];
if (!socket) {
socket = new Socket(this, nsp, opts);
this.nsps[nsp] = socket;
var self = this;
socket.on('connecting', onConnecting);
socket.on('connect', function () {
socket.id = self.generateId(nsp);
});
if (this.autoConnect) {
// manually call here since connecting event is fired before listening
onConnecting();
}
}
function onConnecting () {
if (!~indexOf(self.connecting, socket)) {
self.connecting.push(socket);
}
}
return socket;
};
/**
* Called upon a socket close.
*
* @param {Socket} socket
*/
Manager.prototype.destroy = function (socket) {
var index = indexOf(this.connecting, socket);
if (~index) this.connecting.splice(index, 1);
if (this.connecting.length) return;
this.close();
};
/**
* Writes a packet.
*
* @param {Object} packet
* @api private
*/
Manager.prototype.packet = function (packet) {
debug('writing packet %j', packet);
var self = this;
if (packet.query && packet.type === 0) packet.nsp += '?' + packet.query;
if (!self.encoding) {
// encode, then write to engine with result
self.encoding = true;
this.encoder.encode(packet, function (encodedPackets) {
for (var i = 0; i < encodedPackets.length; i++) {
self.engine.write(encodedPackets[i], packet.options);
}
self.encoding = false;
self.processPacketQueue();
});
} else { // add packet to the queue
self.packetBuffer.push(packet);
}
};
/**
* If packet buffer is non-empty, begins encoding the
* next packet in line.
*
* @api private
*/
Manager.prototype.processPacketQueue = function () {
if (this.packetBuffer.length > 0 && !this.encoding) {
var pack = this.packetBuffer.shift();
this.packet(pack);
}
};
/**
* Clean up transport subscriptions and packet buffer.
*
* @api private
*/
Manager.prototype.cleanup = function () {
debug('cleanup');
var subsLength = this.subs.length;
for (var i = 0; i < subsLength; i++) {
var sub = this.subs.shift();
sub.destroy();
}
this.packetBuffer = [];
this.encoding = false;
this.lastPing = null;
this.decoder.destroy();
};
/**
* Close the current socket.
*
* @api private
*/
Manager.prototype.close =
Manager.prototype.disconnect = function () {
debug('disconnect');
this.skipReconnect = true;
this.reconnecting = false;
if ('opening' === this.readyState) {
// `onclose` will not fire because
// an open event never happened
this.cleanup();
}
this.backoff.reset();
this.readyState = 'closed';
if (this.engine) this.engine.close();
};
/**
* Called upon engine close.
*
* @api private
*/
Manager.prototype.onclose = function (reason) {
debug('onclose');
this.cleanup();
this.backoff.reset();
this.readyState = 'closed';
this.emit('close', reason);
if (this._reconnection && !this.skipReconnect) {
this.reconnect();
}
};
/**
* Attempt a reconnection.
*
* @api private
*/
Manager.prototype.reconnect = function () {
if (this.reconnecting || this.skipReconnect) return this;
var self = this;
if (this.backoff.attempts >= this._reconnectionAttempts) {
debug('reconnect failed');
this.backoff.reset();
this.emitAll('reconnect_failed');
this.reconnecting = false;
} else {
var delay = this.backoff.duration();
debug('will wait %dms before reconnect attempt', delay);
this.reconnecting = true;
var timer = setTimeout(function () {
if (self.skipReconnect) return;
debug('attempting reconnect');
self.emitAll('reconnect_attempt', self.backoff.attempts);
self.emitAll('reconnecting', self.backoff.attempts);
// check again for the case socket closed in above events
if (self.skipReconnect) return;
self.open(function (err) {
if (err) {
debug('reconnect attempt error');
self.reconnecting = false;
self.reconnect();
self.emitAll('reconnect_error', err.data);
} else {
debug('reconnect success');
self.onreconnect();
}
});
}, delay);
this.subs.push({
destroy: function () {
clearTimeout(timer);
}
});
}
};
/**
* Called upon successful reconnect.
*
* @api private
*/
Manager.prototype.onreconnect = function () {
var attempt = this.backoff.attempts;
this.reconnecting = false;
this.backoff.reset();
this.updateSocketIds();
this.emitAll('reconnect', attempt);
};

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node_modules/socket.io-client/lib/on.js generated vendored Normal file
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/**
* Module exports.
*/
module.exports = on;
/**
* Helper for subscriptions.
*
* @param {Object|EventEmitter} obj with `Emitter` mixin or `EventEmitter`
* @param {String} event name
* @param {Function} callback
* @api public
*/
function on (obj, ev, fn) {
obj.on(ev, fn);
return {
destroy: function () {
obj.removeListener(ev, fn);
}
};
}

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node_modules/socket.io-client/lib/socket.js generated vendored Normal file
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/**
* Module dependencies.
*/
var parser = require('socket.io-parser');
var Emitter = require('component-emitter');
var toArray = require('to-array');
var on = require('./on');
var bind = require('component-bind');
var debug = require('debug')('socket.io-client:socket');
var parseqs = require('parseqs');
var hasBin = require('has-binary2');
/**
* Module exports.
*/
module.exports = exports = Socket;
/**
* Internal events (blacklisted).
* These events can't be emitted by the user.
*
* @api private
*/
var events = {
connect: 1,
connect_error: 1,
connect_timeout: 1,
connecting: 1,
disconnect: 1,
error: 1,
reconnect: 1,
reconnect_attempt: 1,
reconnect_failed: 1,
reconnect_error: 1,
reconnecting: 1,
ping: 1,
pong: 1
};
/**
* Shortcut to `Emitter#emit`.
*/
var emit = Emitter.prototype.emit;
/**
* `Socket` constructor.
*
* @api public
*/
function Socket (io, nsp, opts) {
this.io = io;
this.nsp = nsp;
this.json = this; // compat
this.ids = 0;
this.acks = {};
this.receiveBuffer = [];
this.sendBuffer = [];
this.connected = false;
this.disconnected = true;
this.flags = {};
if (opts && opts.query) {
this.query = opts.query;
}
if (this.io.autoConnect) this.open();
}
/**
* Mix in `Emitter`.
*/
Emitter(Socket.prototype);
/**
* Subscribe to open, close and packet events
*
* @api private
*/
Socket.prototype.subEvents = function () {
if (this.subs) return;
var io = this.io;
this.subs = [
on(io, 'open', bind(this, 'onopen')),
on(io, 'packet', bind(this, 'onpacket')),
on(io, 'close', bind(this, 'onclose'))
];
};
/**
* "Opens" the socket.
*
* @api public
*/
Socket.prototype.open =
Socket.prototype.connect = function () {
if (this.connected) return this;
this.subEvents();
this.io.open(); // ensure open
if ('open' === this.io.readyState) this.onopen();
this.emit('connecting');
return this;
};
/**
* Sends a `message` event.
*
* @return {Socket} self
* @api public
*/
Socket.prototype.send = function () {
var args = toArray(arguments);
args.unshift('message');
this.emit.apply(this, args);
return this;
};
/**
* Override `emit`.
* If the event is in `events`, it's emitted normally.
*
* @param {String} event name
* @return {Socket} self
* @api public
*/
Socket.prototype.emit = function (ev) {
if (events.hasOwnProperty(ev)) {
emit.apply(this, arguments);
return this;
}
var args = toArray(arguments);
var packet = {
type: (this.flags.binary !== undefined ? this.flags.binary : hasBin(args)) ? parser.BINARY_EVENT : parser.EVENT,
data: args
};
packet.options = {};
packet.options.compress = !this.flags || false !== this.flags.compress;
// event ack callback
if ('function' === typeof args[args.length - 1]) {
debug('emitting packet with ack id %d', this.ids);
this.acks[this.ids] = args.pop();
packet.id = this.ids++;
}
if (this.connected) {
this.packet(packet);
} else {
this.sendBuffer.push(packet);
}
this.flags = {};
return this;
};
/**
* Sends a packet.
*
* @param {Object} packet
* @api private
*/
Socket.prototype.packet = function (packet) {
packet.nsp = this.nsp;
this.io.packet(packet);
};
/**
* Called upon engine `open`.
*
* @api private
*/
Socket.prototype.onopen = function () {
debug('transport is open - connecting');
// write connect packet if necessary
if ('/' !== this.nsp) {
if (this.query) {
var query = typeof this.query === 'object' ? parseqs.encode(this.query) : this.query;
debug('sending connect packet with query %s', query);
this.packet({type: parser.CONNECT, query: query});
} else {
this.packet({type: parser.CONNECT});
}
}
};
/**
* Called upon engine `close`.
*
* @param {String} reason
* @api private
*/
Socket.prototype.onclose = function (reason) {
debug('close (%s)', reason);
this.connected = false;
this.disconnected = true;
delete this.id;
this.emit('disconnect', reason);
};
/**
* Called with socket packet.
*
* @param {Object} packet
* @api private
*/
Socket.prototype.onpacket = function (packet) {
var sameNamespace = packet.nsp === this.nsp;
var rootNamespaceError = packet.type === parser.ERROR && packet.nsp === '/';
if (!sameNamespace && !rootNamespaceError) return;
switch (packet.type) {
case parser.CONNECT:
this.onconnect();
break;
case parser.EVENT:
this.onevent(packet);
break;
case parser.BINARY_EVENT:
this.onevent(packet);
break;
case parser.ACK:
this.onack(packet);
break;
case parser.BINARY_ACK:
this.onack(packet);
break;
case parser.DISCONNECT:
this.ondisconnect();
break;
case parser.ERROR:
this.emit('error', packet.data);
break;
}
};
/**
* Called upon a server event.
*
* @param {Object} packet
* @api private
*/
Socket.prototype.onevent = function (packet) {
var args = packet.data || [];
debug('emitting event %j', args);
if (null != packet.id) {
debug('attaching ack callback to event');
args.push(this.ack(packet.id));
}
if (this.connected) {
emit.apply(this, args);
} else {
this.receiveBuffer.push(args);
}
};
/**
* Produces an ack callback to emit with an event.
*
* @api private
*/
Socket.prototype.ack = function (id) {
var self = this;
var sent = false;
return function () {
// prevent double callbacks
if (sent) return;
sent = true;
var args = toArray(arguments);
debug('sending ack %j', args);
self.packet({
type: hasBin(args) ? parser.BINARY_ACK : parser.ACK,
id: id,
data: args
});
};
};
/**
* Called upon a server acknowlegement.
*
* @param {Object} packet
* @api private
*/
Socket.prototype.onack = function (packet) {
var ack = this.acks[packet.id];
if ('function' === typeof ack) {
debug('calling ack %s with %j', packet.id, packet.data);
ack.apply(this, packet.data);
delete this.acks[packet.id];
} else {
debug('bad ack %s', packet.id);
}
};
/**
* Called upon server connect.
*
* @api private
*/
Socket.prototype.onconnect = function () {
this.connected = true;
this.disconnected = false;
this.emit('connect');
this.emitBuffered();
};
/**
* Emit buffered events (received and emitted).
*
* @api private
*/
Socket.prototype.emitBuffered = function () {
var i;
for (i = 0; i < this.receiveBuffer.length; i++) {
emit.apply(this, this.receiveBuffer[i]);
}
this.receiveBuffer = [];
for (i = 0; i < this.sendBuffer.length; i++) {
this.packet(this.sendBuffer[i]);
}
this.sendBuffer = [];
};
/**
* Called upon server disconnect.
*
* @api private
*/
Socket.prototype.ondisconnect = function () {
debug('server disconnect (%s)', this.nsp);
this.destroy();
this.onclose('io server disconnect');
};
/**
* Called upon forced client/server side disconnections,
* this method ensures the manager stops tracking us and
* that reconnections don't get triggered for this.
*
* @api private.
*/
Socket.prototype.destroy = function () {
if (this.subs) {
// clean subscriptions to avoid reconnections
for (var i = 0; i < this.subs.length; i++) {
this.subs[i].destroy();
}
this.subs = null;
}
this.io.destroy(this);
};
/**
* Disconnects the socket manually.
*
* @return {Socket} self
* @api public
*/
Socket.prototype.close =
Socket.prototype.disconnect = function () {
if (this.connected) {
debug('performing disconnect (%s)', this.nsp);
this.packet({ type: parser.DISCONNECT });
}
// remove socket from pool
this.destroy();
if (this.connected) {
// fire events
this.onclose('io client disconnect');
}
return this;
};
/**
* Sets the compress flag.
*
* @param {Boolean} if `true`, compresses the sending data
* @return {Socket} self
* @api public
*/
Socket.prototype.compress = function (compress) {
this.flags.compress = compress;
return this;
};
/**
* Sets the binary flag
*
* @param {Boolean} whether the emitted data contains binary
* @return {Socket} self
* @api public
*/
Socket.prototype.binary = function (binary) {
this.flags.binary = binary;
return this;
};

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node_modules/socket.io-client/lib/url.js generated vendored Normal file
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/**
* Module dependencies.
*/
var parseuri = require('parseuri');
var debug = require('debug')('socket.io-client:url');
/**
* Module exports.
*/
module.exports = url;
/**
* URL parser.
*
* @param {String} url
* @param {Object} An object meant to mimic window.location.
* Defaults to window.location.
* @api public
*/
function url (uri, loc) {
var obj = uri;
// default to window.location
loc = loc || (typeof location !== 'undefined' && location);
if (null == uri) uri = loc.protocol + '//' + loc.host;
// relative path support
if ('string' === typeof uri) {
if ('/' === uri.charAt(0)) {
if ('/' === uri.charAt(1)) {
uri = loc.protocol + uri;
} else {
uri = loc.host + uri;
}
}
if (!/^(https?|wss?):\/\//.test(uri)) {
debug('protocol-less url %s', uri);
if ('undefined' !== typeof loc) {
uri = loc.protocol + '//' + uri;
} else {
uri = 'https://' + uri;
}
}
// parse
debug('parse %s', uri);
obj = parseuri(uri);
}
// make sure we treat `localhost:80` and `localhost` equally
if (!obj.port) {
if (/^(http|ws)$/.test(obj.protocol)) {
obj.port = '80';
} else if (/^(http|ws)s$/.test(obj.protocol)) {
obj.port = '443';
}
}
obj.path = obj.path || '/';
var ipv6 = obj.host.indexOf(':') !== -1;
var host = ipv6 ? '[' + obj.host + ']' : obj.host;
// define unique id
obj.id = obj.protocol + '://' + host + ':' + obj.port;
// define href
obj.href = obj.protocol + '://' + host + (loc && loc.port === obj.port ? '' : (':' + obj.port));
return obj;
}