Simulator first commit

This commit is contained in:
2019-09-18 11:11:16 +03:00
commit 6e1686be67
5028 changed files with 985331 additions and 0 deletions

9
node_modules/protobufjs/examples/websocket/README.md generated vendored Normal file
View File

@ -0,0 +1,9 @@
ProtoBuf.js WebSocket example
=============================
This example shows how to use binary websockets to transfer protocol buffers.
Instructions
------------
1. Set up dependencies: `npm install`
2. Run: `node server.js`
3. Open [http://localhost:8080/](http://localhost:8080/) in a recent browser

View File

@ -0,0 +1,16 @@
{
"name": "protobufjs-websocket-example",
"version": "1.1.0",
"dependencies": {
"protobufjs": "~3",
"ws": "~0.4",
"open": "0.0.3"
},
"engines": {
"node": ">=0.8"
},
"scripts": {
"run": "node server.js"
},
"private": true
}

97
node_modules/protobufjs/examples/websocket/server.js generated vendored Normal file
View File

@ -0,0 +1,97 @@
// Set up: npm install
var http = require("http"),
fs = require("fs"),
path = require("path"),
ws = require("ws"),
open = require("open"),
ProtoBuf = require("protobufjs");
// Copy dependencies to "www/" (example specific, you usually don't have to care
var deps = [
["Long.min.js", "./node_modules/long/dist/Long.min.js"],
["ByteBufferAB.min.js", "./node_modules/bytebuffer/dist/ByteBufferAB.min.js"],
["ProtoBuf.min.js", "./node_modules/protobufjs/dist/ProtoBuf.min.js"]
];
for (var i=0, dep, data; i<deps.length; i++) {
dep = deps[i];
if (!fs.existsSync(path.join(__dirname, "www", dep[0]))) {
console.log("Copying "+dep[0]+" from "+dep[1]);
try {
fs.writeFileSync(path.join(__dirname, "www", dep[0]), fs.readFileSync(path.join(__dirname, dep[1])));
} catch (err) {
console.log("Copying failed: "+err.message);
console.log("\nDid you run `npm install` ?");
process.exit(1);
}
}
}
// Initialize from .proto file
var builder = ProtoBuf.loadProtoFile(path.join(__dirname, "www", "example.proto")),
Message = builder.build("Message");
// HTTP server
var server = http.createServer(function(req, res) {
var file = null,
type = "text/html";
if (req.url == "/") {
file = "index.html";
} else if (/^\/(\w+(?:\.min)?\.(?:js|html|proto))$/.test(req.url)) {
file = req.url.substring(1);
if (/\.js$/.test(file)) {
type = "text/javascript";
}
}
if (file) {
fs.readFile(path.join(__dirname, "www", file), function(err, data) {
if (err) {
res.writeHead(500, {"Content-Type": type});
res.end("Internal Server Error: "+err);
} else {
res.writeHead(200, {"Content-Type": type});
res.write(data);
res.end();
console.log("Served www/"+file);
}
});
} else {
res.writeHead(404, {"Content-Type": "text/html"});
res.end("Not Found");
}
});
server.listen(8080);
server.on("listening", function() {
console.log("Server started");
open("http://localhost:8080/");
});
server.on("error", function(err) {
console.log("Failed to start server:", err);
process.exit(1);
});
// WebSocket adapter
var wss = new ws.Server({server: server});
wss.on("connection", function(socket) {
console.log("New WebSocket connection");
socket.on("close", function() {
console.log("WebSocket disconnected");
});
socket.on("message", function(data, flags) {
if (flags.binary) {
try {
// Decode the Message
var msg = Message.decode(data);
console.log("Received: "+msg.text);
// Transform the text to upper case
msg.text = msg.text.toUpperCase();
// Re-encode it and send it back
socket.send(msg.toBuffer());
console.log("Sent: "+msg.text);
} catch (err) {
console.log("Processing failed:", err);
}
} else {
console.log("Not binary data");
}
});
});

View File

@ -0,0 +1,3 @@
message Message {
required string text = 1;
}

View File

@ -0,0 +1,59 @@
<!DOCTYPE html>
<html>
<head> <!-- Please copy the following files into here: -->
<script src="./Long.min.js"></script> <!-- https://raw.github.com/dcodeIO/Long.js/master/dist/Long.min.js -->
<script src="./ByteBufferAB.min.js"></script> <!-- https://raw.github.com/dcodeIO/ByteBuffer.js/master/dist/ByteBufferAB.min.js -->
<script src="./ProtoBuf.min.js"></script> <!-- https://raw.github.com/dcodeIO/ProtoBuf.js/master/dist/ProtoBuf.min.js -->
<script>
if (typeof dcodeIO === 'undefined' || !dcodeIO.ProtoBuf) {
throw(new Error("ProtoBuf.js is not present. Please see www/index.html for manual setup instructions."));
}
// Initialize ProtoBuf.js
var ProtoBuf = dcodeIO.ProtoBuf;
var Message = ProtoBuf.loadProtoFile("./example.proto").build("Message");
</script>
</head>
<body>
<textarea id="log" style="width: 100%; height: 200px"></textarea><br />
<input type="text" id="text" value="hello world!" /> <button onclick="send()">Send</button>
<script>
var log = document.getElementById("log");
var text = document.getElementById("text");
// Connect to our server: node server.js
var socket = new WebSocket("ws://localhost:8080/ws");
socket.binaryType = "arraybuffer"; // We are talking binary
function send() {
if (socket.readyState == WebSocket.OPEN) {
var msg = new Message(text.value);
socket.send(msg.toArrayBuffer());
log.value += "Sent: "+msg.text+"\n";
} else {
log.value += "Not connected\n";
}
}
socket.onopen = function() {
log.value += "Connected\n";
};
socket.onclose = function() {
log.value += "Disconnected\n";
};
socket.onmessage = function(evt) {
try {
// Decode the Message
var msg = Message.decode(evt.data);
log.value += "Received: "+msg.text+"\n";
} catch (err) {
log.value += "Error: "+err+"\n";
}
};
log.value = ""; // Clear log on reload
</script>
</body>
</html>