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2019-09-18 11:11:16 +03:00
commit 6e1686be67
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node_modules/limiter/lib/clock.js generated vendored Normal file
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var getMilliseconds = function() {
if (typeof process !== 'undefined' && process.hrtime) {
var hrtime = process.hrtime();
var seconds = hrtime[0];
var nanoseconds = hrtime[1];
return seconds * 1e3 + Math.floor(nanoseconds / 1e6);
}
return new Date().getTime();
}
module.exports = getMilliseconds;

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node_modules/limiter/lib/rateLimiter.js generated vendored Normal file
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var TokenBucket = require('./tokenBucket');
var getMilliseconds = require('./clock');
/**
* A generic rate limiter. Underneath the hood, this uses a token bucket plus
* an additional check to limit how many tokens we can remove each interval.
* @author John Hurliman <jhurliman@jhurliman.org>
*
* @param {Number} tokensPerInterval Maximum number of tokens that can be
* removed at any given moment and over the course of one interval.
* @param {String|Number} interval The interval length in milliseconds, or as
* one of the following strings: 'second', 'minute', 'hour', day'.
* @param {Boolean} fireImmediately Optional. Whether or not the callback
* will fire immediately when rate limiting is in effect (default is false).
*/
var RateLimiter = function(tokensPerInterval, interval, fireImmediately) {
this.tokenBucket = new TokenBucket(tokensPerInterval, tokensPerInterval,
interval, null);
// Fill the token bucket to start
this.tokenBucket.content = tokensPerInterval;
this.curIntervalStart = getMilliseconds();
this.tokensThisInterval = 0;
this.fireImmediately = fireImmediately;
};
RateLimiter.prototype = {
tokenBucket: null,
curIntervalStart: 0,
tokensThisInterval: 0,
fireImmediately: false,
/**
* Remove the requested number of tokens and fire the given callback. If the
* rate limiter contains enough tokens and we haven't spent too many tokens
* in this interval already, this will happen immediately. Otherwise, the
* removal and callback will happen when enough tokens become available.
* @param {Number} count The number of tokens to remove.
* @param {Function} callback(err, remainingTokens)
* @returns {Boolean} True if the callback was fired immediately, otherwise
* false.
*/
removeTokens: function(count, callback) {
// Make sure the request isn't for more than we can handle
if (count > this.tokenBucket.bucketSize) {
process.nextTick(callback.bind(null, 'Requested tokens ' + count +
' exceeds maximum tokens per interval ' + this.tokenBucket.bucketSize,
null));
return false;
}
var self = this;
var now = getMilliseconds();
// Advance the current interval and reset the current interval token count
// if needed
if (now < this.curIntervalStart
|| now - this.curIntervalStart >= this.tokenBucket.interval) {
this.curIntervalStart = now;
this.tokensThisInterval = 0;
}
// If we don't have enough tokens left in this interval, wait until the
// next interval
if (count > this.tokenBucket.tokensPerInterval - this.tokensThisInterval) {
if (this.fireImmediately) {
process.nextTick(callback.bind(null, null, -1));
} else {
var waitInterval = Math.ceil(
this.curIntervalStart + this.tokenBucket.interval - now);
setTimeout(function() {
self.tokenBucket.removeTokens(count, afterTokensRemoved);
}, waitInterval);
}
return false;
}
// Remove the requested number of tokens from the token bucket
return this.tokenBucket.removeTokens(count, afterTokensRemoved);
function afterTokensRemoved(err, tokensRemaining) {
if (err) return callback(err, null);
self.tokensThisInterval += count;
callback(null, tokensRemaining);
}
},
/**
* Attempt to remove the requested number of tokens and return immediately.
* If the bucket (and any parent buckets) contains enough tokens and we
* haven't spent too many tokens in this interval already, this will return
* true. Otherwise, false is returned.
* @param {Number} count The number of tokens to remove.
* @param {Boolean} True if the tokens were successfully removed, otherwise
* false.
*/
tryRemoveTokens: function(count) {
// Make sure the request isn't for more than we can handle
if (count > this.tokenBucket.bucketSize)
return false;
var now = getMilliseconds();
// Advance the current interval and reset the current interval token count
// if needed
if (now < this.curIntervalStart
|| now - this.curIntervalStart >= this.tokenBucket.interval) {
this.curIntervalStart = now;
this.tokensThisInterval = 0;
}
// If we don't have enough tokens left in this interval, return false
if (count > this.tokenBucket.tokensPerInterval - this.tokensThisInterval)
return false;
// Try to remove the requested number of tokens from the token bucket
var removed = this.tokenBucket.tryRemoveTokens(count);
if (removed) {
this.tokensThisInterval += count;
}
return removed;
},
/**
* Returns the number of tokens remaining in the TokenBucket.
* @returns {Number} The number of tokens remaining.
*/
getTokensRemaining: function () {
this.tokenBucket.drip();
return this.tokenBucket.content;
}
};
module.exports = RateLimiter;

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node_modules/limiter/lib/tokenBucket.js generated vendored Normal file
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/**
* A hierarchical token bucket for rate limiting. See
* http://en.wikipedia.org/wiki/Token_bucket for more information.
* @author John Hurliman <jhurliman@cull.tv>
*
* @param {Number} bucketSize Maximum number of tokens to hold in the bucket.
* Also known as the burst rate.
* @param {Number} tokensPerInterval Number of tokens to drip into the bucket
* over the course of one interval.
* @param {String|Number} interval The interval length in milliseconds, or as
* one of the following strings: 'second', 'minute', 'hour', day'.
* @param {TokenBucket} parentBucket Optional. A token bucket that will act as
* the parent of this bucket.
*/
var TokenBucket = function(bucketSize, tokensPerInterval, interval, parentBucket) {
this.bucketSize = bucketSize;
this.tokensPerInterval = tokensPerInterval;
if (typeof interval === 'string') {
switch (interval) {
case 'sec': case 'second':
this.interval = 1000; break;
case 'min': case 'minute':
this.interval = 1000 * 60; break;
case 'hr': case 'hour':
this.interval = 1000 * 60 * 60; break;
case 'day':
this.interval = 1000 * 60 * 60 * 24; break;
default:
throw new Error('Invaid interval ' + interval);
}
} else {
this.interval = interval;
}
this.parentBucket = parentBucket;
this.content = 0;
this.lastDrip = +new Date();
};
TokenBucket.prototype = {
bucketSize: 1,
tokensPerInterval: 1,
interval: 1000,
parentBucket: null,
content: 0,
lastDrip: 0,
/**
* Remove the requested number of tokens and fire the given callback. If the
* bucket (and any parent buckets) contains enough tokens this will happen
* immediately. Otherwise, the removal and callback will happen when enough
* tokens become available.
* @param {Number} count The number of tokens to remove.
* @param {Function} callback(err, remainingTokens)
* @returns {Boolean} True if the callback was fired immediately, otherwise
* false.
*/
removeTokens: function(count, callback) {
var self = this;
// Is this an infinite size bucket?
if (!this.bucketSize) {
process.nextTick(callback.bind(null, null, count, Number.POSITIVE_INFINITY));
return true;
}
// Make sure the bucket can hold the requested number of tokens
if (count > this.bucketSize) {
process.nextTick(callback.bind(null, 'Requested tokens ' + count + ' exceeds bucket size ' +
this.bucketSize, null));
return false;
}
// Drip new tokens into this bucket
this.drip();
// If we don't have enough tokens in this bucket, come back later
if (count > this.content)
return comeBackLater();
if (this.parentBucket) {
// Remove the requested from the parent bucket first
return this.parentBucket.removeTokens(count, function(err, remainingTokens) {
if (err) return callback(err, null);
// Check that we still have enough tokens in this bucket
if (count > self.content)
return comeBackLater();
// Tokens were removed from the parent bucket, now remove them from
// this bucket and fire the callback. Note that we look at the current
// bucket and parent bucket's remaining tokens and return the smaller
// of the two values
self.content -= count;
callback(null, Math.min(remainingTokens, self.content));
});
} else {
// Remove the requested tokens from this bucket and fire the callback
this.content -= count;
process.nextTick(callback.bind(null, null, this.content));
return true;
}
function comeBackLater() {
// How long do we need to wait to make up the difference in tokens?
var waitInterval = Math.ceil(
(count - self.content) * (self.interval / self.tokensPerInterval));
setTimeout(function() { self.removeTokens(count, callback); }, waitInterval);
return false;
}
},
/**
* Attempt to remove the requested number of tokens and return immediately.
* If the bucket (and any parent buckets) contains enough tokens this will
* return true, otherwise false is returned.
* @param {Number} count The number of tokens to remove.
* @param {Boolean} True if the tokens were successfully removed, otherwise
* false.
*/
tryRemoveTokens: function(count) {
// Is this an infinite size bucket?
if (!this.bucketSize)
return true;
// Make sure the bucket can hold the requested number of tokens
if (count > this.bucketSize)
return false;
// Drip new tokens into this bucket
this.drip();
// If we don't have enough tokens in this bucket, return false
if (count > this.content)
return false;
// Try to remove the requested tokens from the parent bucket
if (this.parentBucket && !this.parentBucket.tryRemoveTokens(count))
return false;
// Remove the requested tokens from this bucket and return
this.content -= count;
return true;
},
/**
* Add any new tokens to the bucket since the last drip.
* @returns {Boolean} True if new tokens were added, otherwise false.
*/
drip: function() {
if (!this.tokensPerInterval) {
this.content = this.bucketSize;
return;
}
var now = +new Date();
var deltaMS = Math.max(now - this.lastDrip, 0);
this.lastDrip = now;
var dripAmount = deltaMS * (this.tokensPerInterval / this.interval);
this.content = Math.min(this.content + dripAmount, this.bucketSize);
}
};
module.exports = TokenBucket;