224 lines
6.5 KiB
JavaScript
224 lines
6.5 KiB
JavaScript
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/* eslint-disable camelcase */ // To allow for p_name style pointer variables
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var lib = require('../build/libsamplerate.js')
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var util = require('util')
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var extend = require('extend')
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var Transform = require('stream').Transform
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var e = function (msg) { return new Error(msg) }
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var Type = {
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SINC_BEST_QUALITY: 0,
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SINC_MEDIUM_QUALITY: 1,
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SINC_FASTEST: 2,
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ZERO_ORDER_HOLD: 3,
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LINEAR: 4
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}
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/**
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* @typedef {Object} Data
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* @property {number} [ratio] - Conversion ratio for this batch of data
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* @property {Buffer} data - Buffer of data
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*/
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/**
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* Transform stream that resamples raw PCM audio samples in the Float32 format.
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* When in object mode, {@link Data}-like objects or Buffers are expected.
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* This transformer will always output Buffers.
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* For all audio to be processed, this stream has to be closed when finished.
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*
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* @param {object} [opts={}] - Options for the resampler
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* @param {Type} opts.type - Converter type
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* @param {number} opts.ratio - Default conversion ratio (output/input)
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* @param {number} [opts.channels=1] - Number of (interleaved) channels
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* @param {boolean} [opts.unsafe=false] - Mark this resampler as unsafe.<br>
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* Resamplers in unsafe mode generally operate faster and use less memory.<br>
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* Warning: {@link #destroy()} MUST be called on an unsafe resampler before
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* it is garbage collected. Otherwise it will leak memory. It is called
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* automatically if the underlying transform stream ends ('end' event).
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* @constructor
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*/
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function Resampler (opts) {
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// Allow use without new
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if (!(this instanceof Resampler)) return new Resampler(opts)
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Transform.call(this, {})
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opts = extend({
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type: Type.SINC_MEDIUM_QUALITY,
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ratio: 1,
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channels: 1,
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unsafe: false
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}, opts)
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if (opts.channels < 1) {
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throw e('channels must be greater than 1')
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}
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if (typeof opts.type !== 'number' || opts.type < 0 || opts.type > 4) {
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throw new TypeError('opts.type must be a number in [0, 4]')
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}
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if (typeof opts.ratio !== 'number' || opts.ratio <= 0) {
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throw new TypeError('opts.ratio must be a positive number')
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}
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this._type = opts.type
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this._ratio = opts.ratio
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this._channels = opts.channels
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this._unsafe = opts.unsafe
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this._inputBufferUsed = 0
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this._inputBufferSize = 0
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this._inputBuffer = 0
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if (this._unsafe) {
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// In unsafe mode, the global libsamplerate instance is used
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this._lib = lib.instance
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this.on('end', this.destroy.bind(this))
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} else {
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// In normal mode, every resampler gets its own instance of the lib
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this._lib = lib()
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}
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// Create SRC state
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var p_err = this._lib._malloc(4)
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try {
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this._state = this._lib._src_new(this._type, this._channels, p_err)
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if (this._state === 0) {
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throw this._error(p_err)
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}
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} finally {
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this._lib._free(p_err)
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}
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}
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util.inherits(Resampler, Transform)
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/**
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* Handles an error returned by SRC.
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*
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* @param {number} p_err - Pointer to the error code
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* @returns {Error} A new Error object ready to be thrown
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*/
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Resampler.prototype._error = function (p_err) {
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var err = this._lib.HEAPU32[p_err >> 2]
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var str = this._lib._src_strerror(err)
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if (str === 0) {
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return new Error('unknown error')
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} else {
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return new Error(this._lib.Pointer_stringify(str))
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}
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}
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/**
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* Destroy this resampler.
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* This method should only be called if this resampler is in unsafe mode.
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* Any subsequent resampling will result in undefined behavior.
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*/
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Resampler.prototype.destroy = function () {
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if (this._unsafe && this._lib) {
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this._lib._free(this._inputBuffer)
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this._state = this._lib._src_delete(this._state)
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this._lib = null
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}
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}
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Resampler.prototype._addInput = function (buf) {
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var HEAPU8 = this._lib.HEAPU8
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// Dynamically resize input buffer if too small
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if (buf.length + this._inputBufferUsed > this._inputBufferSize) {
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this._inputBufferSize = buf.length + this._inputBufferUsed
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// Create new buffer
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var newBuffer = this._lib._malloc(this._inputBufferSize)
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// Copy old data to new buffer
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HEAPU8.set(HEAPU8.subarray(this._inputBuffer,
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this._inputBuffer + this._inputBufferUsed), newBuffer)
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// Replace old buffer
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this._lib._free(this._inputBuffer)
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this._inputBuffer = newBuffer
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}
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// Copy new data to input buffer
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HEAPU8.set(buf, this._inputBuffer + this._inputBufferUsed)
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this._inputBufferUsed += buf.length
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}
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Resampler.prototype._transform = function (chunk, encoding, callback) {
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try {
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this._process(chunk, false)
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} catch (err) {
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return callback(err)
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}
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callback(null)
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}
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Resampler.prototype._flush = function (callback) {
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try {
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this._process(Buffer.alloc(0), true)
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} catch (err) {
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return callback(err)
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}
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callback(null)
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}
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Resampler.prototype._process = function (chunk, end) {
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var ratio = this._ratio
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// Handle object mode
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if (!(chunk instanceof Buffer)) {
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if (!chunk.data || !(chunk.data instanceof Buffer)) {
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throw new TypeError('chunk does not have a data property')
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}
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if (chunk.ratio) {
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ratio = chunk.ratio
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}
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chunk = chunk.data
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}
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this._addInput(chunk)
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// Prepare data struct
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var outputFrames = 1 << 20 // Arbitrary value
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var p_data_out = this._lib._malloc(outputFrames * 4 * this._channels)
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var p_data = this._lib._malloc(40)
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this._lib.HEAP32[(p_data + 4) >> 2] = p_data_out
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this._lib.HEAP32[(p_data + 12) >> 2] = outputFrames
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this._lib.HEAP32[(p_data + 24) >> 2] = 0
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this._lib.HEAPF64[(p_data + 32) >> 3] = ratio
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var inputBufferOffset = 0
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while (true) {
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// Set input pointer
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this._lib.HEAP32[(p_data + 0) >> 2] =
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this._inputBuffer + inputBufferOffset
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// Set input length
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this._lib.HEAP32[(p_data + 8) >> 2] =
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(this._inputBufferUsed - inputBufferOffset) / 4 / this._channels
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// Start processing
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var err = this._lib._src_process(this._state, p_data)
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if (err) {
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throw this._error(err)
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}
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// Read used input frames
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inputBufferOffset += this._lib.HEAP32[(p_data + 16) >> 2] * 4 * this._channels
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// Read generated output frames
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var len = this._lib.HEAP32[(p_data + 20) >> 2] * 4 * this._channels
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if (len > 0) {
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this.push(Buffer.from(this._lib.HEAPU8.slice(p_data_out, p_data_out + len)))
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} else {
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// Remove used samples from the input buffer
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var inputBuffer = this._lib.HEAPU8.subarray(this._inputBuffer,
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this._inputBuffer + this._inputBufferUsed)
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inputBuffer.copyWithin(0, inputBufferOffset)
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this._inputBufferUsed -= inputBufferOffset
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break
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}
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}
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this._lib._free(p_data_out)
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this._lib._free(p_data)
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}
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Resampler.Type = Type
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module.exports = Resampler
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