2089 lines
66 KiB
Plaintext
2089 lines
66 KiB
Plaintext
// for license see license.txt
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/* Netcat 1.00 951010
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A damn useful little "backend" utility begun 950915 or thereabouts,
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as *Hobbit*'s first real stab at some sockets programming. Something that
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should have and indeed may have existed ten years ago, but never became a
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standard Unix utility. IMHO, "nc" could take its place right next to cat,
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cp, rm, mv, dd, ls, and all those other cryptic and Unix-like things.
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Read the README for the whole story, doc, applications, etc.
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Layout:
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conditional includes:
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includes:
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handy defines:
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globals:
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malloced globals:
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cmd-flag globals:
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support routines:
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main:
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todo:
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more of the portability swamp, and an updated generic.h
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frontend progs to generate various packets, raw or otherwise...
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char-mode [cbreak, fcntl-unbuffered, etc...]
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connect-to-all-A-records hack
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bluesky:
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RAW mode!
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backend progs to grab a pty and look like a real telnetd?!
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*/
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#include "generic.h" /* same as with L5, skey, etc */
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#ifdef WIN32
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#pragma comment (lib, "ws2_32") /* winsock support */
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#endif
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/* conditional includes -- a very messy section: */
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/* #undef _POSIX_SOURCE /* might need this for something? */
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#define HAVE_BIND /* XXX -- for now, see below... */
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#define HAVE_HELP /* undefine if you dont want the help text */
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/* #define ANAL /* if you want case-sensitive DNS matching */
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#ifdef HAVE_STDLIB_H
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#include <stdlib.h>
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#else
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#include <malloc.h> /* xxx: or does it live in sys/ ?? */
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#endif
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/* have to do this *before* including types.h. xxx: Linux still has it wrong */
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#ifdef FD_SETSIZE /* should be in types.h, butcha never know. */
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#undef FD_SETSIZE /* if we ever need more than 16 active */
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#endif /* fd's, something is horribly wrong! */
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#ifdef WIN32
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#define FD_SETSIZE 64 /* WIN32 does this as an array not a bitfield and it likes 64 */
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#else
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#define FD_SETSIZE 16 /* <-- this'll give us a long anyways, wtf */
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#endif
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#include <sys/types.h> /* *now* do it. Sigh, this is broken */
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#ifdef WIN32
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#undef HAVE_RANDOM
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#undef IP_OPTIONS
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#undef SO_REUSEPORT
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#include <windows.h>
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#endif
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#ifdef HAVE_RANDOM
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#define SRAND srandom
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#define RAND random
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#else
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#define SRAND srand
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#define RAND rand
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#endif /* HAVE_RANDOM */
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/* xxx: these are rsh leftovers, move to new generic.h */
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/* will we even need any nonblocking shit? Doubt it. */
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/* get FIONBIO from sys/filio.h, so what if it is a compatibility feature */
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/* #include <sys/filio.h> */
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/*
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#include <sys/ioctl.h>
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#include <sys/file.h>
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*/
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/* includes: */
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#ifdef WIN32
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#include "getopt.h"
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#define sleep _sleep
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#define strcasecmp strcmpi
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#define EADDRINUSE WSAEADDRINUSE
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#define ETIMEDOUT WSAETIMEDOUT
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#define ECONNREFUSED WSAECONNREFUSED
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#endif
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#ifndef WIN32
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#include <sys/time.h> /* timeval, time_t */
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#else
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#include <time.h>
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#endif
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#include <setjmp.h> /* jmp_buf et al */
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#ifndef WIN32
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#include <sys/socket.h> /* basics, SO_ and AF_ defs, sockaddr, ... */
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#include <netinet/in.h> /* sockaddr_in, htons, in_addr */
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#include <netinet/in_systm.h> /* misc crud that netinet/ip.h references */
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#include <netinet/ip.h> /* IPOPT_LSRR, header stuff */
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#include <netdb.h> /* hostent, gethostby*, getservby* */
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#include <arpa/inet.h> /* inet_ntoa */
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#else
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#include <fcntl.h>
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#include <io.h>
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#include <conio.h>
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//#include <winsock2.h>
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#endif
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#include <stdio.h>
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#include <string.h> /* strcpy, strchr, yadda yadda */
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#include <errno.h>
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#include <signal.h>
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/* handy stuff: */
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#define SA struct sockaddr /* socket overgeneralization braindeath */
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#define SAI struct sockaddr_in /* ... whoever came up with this model */
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#define IA struct in_addr /* ... should be taken out and shot, */
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/* ... not that TLI is any better. sigh.. */
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#define SLEAZE_PORT 31337 /* for UDP-scan RTT trick, change if ya want */
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#define USHORT unsigned short /* use these for options an' stuff */
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#define BIGSIZ 8192 /* big buffers */
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#define SMALLSIZ 256 /* small buffers, hostnames, etc */
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#ifndef INADDR_NONE
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#define INADDR_NONE 0xffffffff
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#endif
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#ifdef MAXHOSTNAMELEN
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#undef MAXHOSTNAMELEN /* might be too small on aix, so fix it */
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#endif
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#define MAXHOSTNAMELEN 256
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struct host_poop {
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char name[MAXHOSTNAMELEN]; /* dns name */
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char addrs[8][24]; /* ascii-format IP addresses */
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struct in_addr iaddrs[8]; /* real addresses: in_addr.s_addr: ulong */
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};
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#define HINF struct host_poop
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struct port_poop {
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char name [64]; /* name in /etc/services */
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char anum [8]; /* ascii-format number */
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USHORT num; /* real host-order number */
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};
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#define PINF struct port_poop
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/* globals: */
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jmp_buf jbuf; /* timer crud */
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int jval = 0; /* timer crud */
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int netfd = -1;
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int ofd = 0; /* hexdump output fd */
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static char unknown[] = "(UNKNOWN)";
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static char p_tcp[] = "tcp"; /* for getservby* */
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static char p_udp[] = "udp";
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#ifndef WIN32
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#ifdef HAVE_BIND
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extern int h_errno;
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#endif
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#endif
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int gatesidx = 0; /* LSRR hop count */
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int gatesptr = 4; /* initial LSRR pointer, settable */
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USHORT Single = 1; /* zero if scanning */
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unsigned int insaved = 0; /* stdin-buffer size for multi-mode */
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unsigned int wrote_out = 0; /* total stdout bytes */
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unsigned int wrote_net = 0; /* total net bytes */
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static char wrote_txt[] = " sent %d, rcvd %d";
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static char hexnibs[20] = "0123456789abcdef ";
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/* will malloc up the following globals: */
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struct timeval * timer1 = NULL;
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struct timeval * timer2 = NULL;
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SAI * lclend = NULL; /* sockaddr_in structs */
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SAI * remend = NULL;
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HINF ** gates = NULL; /* LSRR hop hostpoop */
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char * optbuf = NULL; /* LSRR or sockopts */
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char * bigbuf_in; /* data buffers */
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char * bigbuf_net;
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fd_set * ding1; /* for select loop */
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fd_set * ding2;
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PINF * portpoop = NULL; /* for getportpoop / getservby* */
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unsigned char * stage = NULL; /* hexdump line buffer */
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#ifdef WIN32
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char * setsockopt_c;
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int nnetfd;
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#endif
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/* global cmd flags: */
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USHORT o_alla = 0;
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unsigned int o_interval = 0;
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USHORT o_listen = 0;
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USHORT o_nflag = 0;
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USHORT o_wfile = 0;
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USHORT o_random = 0;
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USHORT o_udpmode = 0;
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USHORT o_verbose = 0;
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unsigned int o_wait = 0;
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USHORT o_zero = 0;
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/* Debug macro: squirt whatever to stderr and sleep a bit so we can see it go
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by. need to call like Debug ((stuff)) [with no ; ] so macro args match!
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Beware: writes to stdOUT... */
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#ifdef DEBUG
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#define Debug(x) printf x; printf ("\n"); fflush (stdout); sleep (1);
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#else
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#define Debug(x) /* nil... */
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#endif
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/* support routines -- the bulk of this thing. Placed in such an order that
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we don't have to forward-declare anything: */
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int helpme(); /* oop */
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#ifdef WIN32
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/* res_init
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winsock needs to be initialized. Might as well do it as the res_init
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call for Win32 */
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void res_init()
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{
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WORD wVersionRequested;
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WSADATA wsaData;
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int err;
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wVersionRequested = MAKEWORD(1, 1);
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err = WSAStartup(wVersionRequested, &wsaData);
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if (err != 0)
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/* Tell the user that we couldn't find a useable */
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/* winsock.dll. */
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return;
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/* Confirm that the Windows Sockets DLL supports 1.1.*/
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/* Note that if the DLL supports versions greater */
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/* than 1.1 in addition to 1.1, it will still return */
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/* 1.1 in wVersion since that is the version we */
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/* requested. */
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if ( LOBYTE( wsaData.wVersion ) != 1 ||
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HIBYTE( wsaData.wVersion ) != 1 ) {
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/* Tell the user that we couldn't find a useable */
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/* winsock.dll. */
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WSACleanup();
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return;
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}
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}
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/* winsockstr
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Windows Sockets cannot report errors through perror() so we need to define
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our own error strings to print. Someday all the string should be prettied up.
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Prettied the errors I usually get */
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char * winsockstr(error)
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int error;
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{
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switch (error)
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{
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case WSAEINTR : return("INTR ");
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case WSAEBADF : return("BADF ");
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case WSAEACCES : return("ACCES ");
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case WSAEFAULT : return("FAULT ");
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case WSAEINVAL : return("INVAL ");
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case WSAEMFILE : return("MFILE ");
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case WSAEWOULDBLOCK : return("WOULDBLOCK ");
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case WSAEINPROGRESS : return("INPROGRESS ");
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case WSAEALREADY : return("ALREADY ");
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case WSAENOTSOCK : return("NOTSOCK ");
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case WSAEDESTADDRREQ : return("DESTADDRREQ ");
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case WSAEMSGSIZE : return("MSGSIZE ");
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case WSAEPROTOTYPE : return("PROTOTYPE ");
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case WSAENOPROTOOPT : return("NOPROTOOPT ");
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case WSAEPROTONOSUPPORT: return("PROTONOSUPPORT");
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case WSAESOCKTNOSUPPORT: return("SOCKTNOSUPPORT");
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case WSAEOPNOTSUPP : return("OPNOTSUPP ");
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case WSAEPFNOSUPPORT : return("PFNOSUPPORT ");
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case WSAEAFNOSUPPORT : return("AFNOSUPPORT ");
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case WSAEADDRINUSE : return("ADDRINUSE ");
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case WSAEADDRNOTAVAIL : return("ADDRNOTAVAIL ");
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case WSAENETDOWN : return("NETDOWN ");
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case WSAENETUNREACH : return("NETUNREACH ");
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case WSAENETRESET : return("NETRESET ");
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case WSAECONNABORTED : return("CONNABORTED ");
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case WSAECONNRESET : return("CONNRESET ");
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case WSAENOBUFS : return("NOBUFS ");
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case WSAEISCONN : return("ISCONN ");
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case WSAENOTCONN : return("NOTCONN ");
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case WSAESHUTDOWN : return("SHUTDOWN ");
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case WSAETOOMANYREFS : return("TOOMANYREFS ");
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case WSAETIMEDOUT : return("TIMEDOUT ");
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case WSAECONNREFUSED : return("connection refused");
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case WSAELOOP : return("LOOP ");
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case WSAENAMETOOLONG : return("NAMETOOLONG ");
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case WSAEHOSTDOWN : return("HOSTDOWN ");
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case WSAEHOSTUNREACH : return("HOSTUNREACH ");
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case WSAENOTEMPTY : return("NOTEMPTY ");
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case WSAEPROCLIM : return("PROCLIM ");
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case WSAEUSERS : return("USERS ");
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case WSAEDQUOT : return("DQUOT ");
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case WSAESTALE : return("STALE ");
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case WSAEREMOTE : return("REMOTE ");
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case WSAEDISCON : return("DISCON ");
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case WSASYSNOTREADY : return("SYSNOTREADY ");
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case WSAVERNOTSUPPORTED: return("VERNOTSUPPORTED");
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case WSANOTINITIALISED : return("NOTINITIALISED ");
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case WSAHOST_NOT_FOUND : return("HOST_NOT_FOUND ");
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case WSATRY_AGAIN : return("TRY_AGAIN ");
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case WSANO_RECOVERY : return("NO_RECOVERY ");
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case WSANO_DATA : return("NO_DATA ");
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default : return("unknown socket error");
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}
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}
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#endif
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/* holler :
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fake varargs -- need to do this way because we wind up calling through
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more levels of indirection than vanilla varargs can handle, and not all
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machines have vfprintf/vsyslog/whatever! 6 params oughta be enough. */
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void holler (str, p1, p2, p3, p4, p5, p6)
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char * str;
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char * p1, * p2, * p3, * p4, * p5, * p6;
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{
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if (o_verbose) {
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fprintf (stderr, str, p1, p2, p3, p4, p5, p6);
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#ifdef WIN32
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if (h_errno)
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fprintf (stderr, ": %s\n",winsockstr(h_errno));
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#else
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if (errno) { /* this gives funny-looking messages, but */
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perror (" "); /* it's more portable than sys_errlist[]... */
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} /* xxx: do something better. */
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#endif
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else
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fprintf (stderr, "\n");
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fflush (stderr);
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}
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} /* holler */
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/* bail :
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error-exit handler, callable from anywhere */
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void bail (str, p1, p2, p3, p4, p5, p6)
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char * str;
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char * p1, * p2, * p3, * p4, * p5, * p6;
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{
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o_verbose = 1;
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holler (str, p1, p2, p3, p4, p5, p6);
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#ifdef WIN32
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shutdown(netfd, 0x02); /* Kirby */
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closesocket (netfd);
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#else
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close (netfd);
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#endif
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sleep (1);
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exit (1);
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} /* bail */
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/* catch :
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no-brainer interrupt handler */
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void catch ()
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{
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errno = 0;
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if (o_verbose > 1) /* normally we don't care */
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bail (wrote_txt, wrote_net, wrote_out);
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bail (" punt!");
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}
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/* timeout and other signal handling cruft */
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void tmtravel ()
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{
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#ifdef NTFIXTHIS
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signal (SIGALRM, SIG_IGN);
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alarm (0);
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#endif
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if (jval == 0)
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bail ("spurious timer interrupt!");
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longjmp (jbuf, jval);
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}
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UINT theTimer;
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/* arm :
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set the timer. Zero secs arg means unarm */
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void arm (num, secs)
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unsigned int num;
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unsigned int secs;
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{
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#ifdef WIN32
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HANDLE stdhnd;
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stdhnd = GetStdHandle(STD_OUTPUT_HANDLE);
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#ifdef DEBUG
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if (stdhnd != INVALID_HANDLE_VALUE)
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printf("handle is %ld\n", stdhnd);
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else
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printf("failed to get stdhndl\n");
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#endif
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#else
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if (secs == 0) { /* reset */
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signal (SIGALRM, SIG_IGN);
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alarm (0);
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jval = 0;
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} else { /* set */
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signal (SIGALRM, tmtravel);
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alarm (secs);
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jval = num;
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} /* if secs */
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#endif /* WIN32 */
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} /* arm */
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/* Hmalloc :
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malloc up what I want, rounded up to *4, and pre-zeroed. Either succeeds
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or bails out on its own, so that callers don't have to worry about it. */
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char * Hmalloc (size)
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unsigned int size;
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{
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unsigned int s = (size + 4) & 0xfffffffc; /* 4GB?! */
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char * p = malloc (s);
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if (p != NULL)
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memset (p, 0, s);
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else
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bail ("Hmalloc %d failed", s);
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return (p);
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} /* Hmalloc */
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/* findline :
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find the next newline in a buffer; return inclusive size of that "line",
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or the entire buffer size, so the caller knows how much to then write().
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Not distinguishing \n vs \r\n for the nonce; it just works as is... */
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unsigned int findline (buf, siz)
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char * buf;
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unsigned int siz;
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{
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register char * p;
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register int x;
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if (! buf) /* various sanity checks... */
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return (0);
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if (siz > BIGSIZ)
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return (0);
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x = siz;
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for (p = buf; x > 0; x--) {
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if (*p == '\n') {
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x = (int) (p - buf);
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x++; /* 'sokay if it points just past the end! */
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Debug (("findline returning %d", x))
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return (x);
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}
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p++;
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} /* for */
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Debug (("findline returning whole thing: %d", siz))
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return (siz);
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} /* findline */
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/* comparehosts :
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cross-check the host_poop we have so far against new gethostby*() info,
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and holler about mismatches. Perhaps gratuitous, but it can't hurt to
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point out when someone's DNS is fukt. Returns 1 if mismatch, in case
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someone else wants to do something about it. */
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int comparehosts (poop, hp)
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HINF * poop;
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struct hostent * hp;
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{
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errno = 0;
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#ifndef WIN32
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h_errno = 0;
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#endif
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/* The DNS spec is officially case-insensitive, but for those times when you
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*really* wanna see any and all discrepancies, by all means define this. */
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#ifdef ANAL
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if (strcmp (poop->name, hp->h_name) != 0) { /* case-sensitive */
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#else
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if (strcasecmp (poop->name, hp->h_name) != 0) { /* normal */
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#endif
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holler ("DNS fwd/rev mismatch: %s != %s", poop->name, hp->h_name);
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return (1);
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}
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return (0);
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/* ... do we need to do anything over and above that?? */
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} /* comparehosts */
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/* gethostpoop :
|
|
resolve a host 8 ways from sunday; return a new host_poop struct with its
|
|
info. The argument can be a name or [ascii] IP address; it will try its
|
|
damndest to deal with it. "numeric" governs whether we do any DNS at all,
|
|
and we also check o_verbose for what's appropriate work to do. */
|
|
HINF * gethostpoop (name, numeric)
|
|
char * name;
|
|
USHORT numeric;
|
|
{
|
|
struct hostent * hostent;
|
|
struct in_addr iaddr;
|
|
register HINF * poop = NULL;
|
|
register int x;
|
|
|
|
/* I really want to strangle the twit who dreamed up all these sockaddr and
|
|
hostent abstractions, and then forced them all to be incompatible with
|
|
each other so you *HAVE* to do all this ridiculous casting back and forth.
|
|
If that wasn't bad enough, all the doc insists on referring to local ports
|
|
and addresses as "names", which makes NO sense down at the bare metal.
|
|
|
|
What an absolutely horrid paradigm, and to think of all the people who
|
|
have been wasting significant amounts of time fighting with this stupid
|
|
deliberate obfuscation over the last 10 years... then again, I like
|
|
languages wherein a pointer is a pointer, what you put there is your own
|
|
business, the compiler stays out of your face, and sheep are nervous.
|
|
Maybe that's why my C code reads like assembler half the time... */
|
|
|
|
/* If we want to see all the DNS stuff, do the following hair --
|
|
if inet_addr, do reverse and forward with any warnings; otherwise try
|
|
to do forward and reverse with any warnings. In other words, as long
|
|
as we're here, do a complete DNS check on these clowns. Yes, it slows
|
|
things down a bit for a first run, but once it's cached, who cares? */
|
|
|
|
errno = 0;
|
|
#ifndef WIN32
|
|
h_errno = 0;
|
|
#endif
|
|
if (name)
|
|
poop = (HINF *) Hmalloc (sizeof (HINF));
|
|
if (! poop)
|
|
bail ("gethostpoop fuxored");
|
|
strcpy (poop->name, unknown); /* preload it */
|
|
/* see wzv:workarounds.c for dg/ux return-a-struct inet_addr lossage */
|
|
iaddr.s_addr = inet_addr (name);
|
|
|
|
if (iaddr.s_addr == INADDR_NONE) { /* here's the great split: names... */
|
|
if (numeric)
|
|
bail ("Can't parse %s as an IP address", name);
|
|
hostent = gethostbyname (name);
|
|
if (! hostent)
|
|
/* failure to look up a name is fatal, since we can't do anything with it */
|
|
/* XXX: h_errno only if BIND? look up how telnet deals with this */
|
|
bail ("%s: forward host lookup failed: h_errno %d", name, h_errno);
|
|
strncpy (poop->name, hostent->h_name, sizeof (poop->name));
|
|
for (x = 0; hostent->h_addr_list[x] && (x < 8); x++) {
|
|
memcpy (&poop->iaddrs[x], hostent->h_addr_list[x], sizeof (IA));
|
|
strncpy (poop->addrs[x], inet_ntoa (poop->iaddrs[x]),
|
|
sizeof (poop->addrs[0]));
|
|
} /* for x -> addrs, part A */
|
|
if (! o_verbose) /* if we didn't want to see the */
|
|
return (poop); /* inverse stuff, we're done. */
|
|
/* do inverse lookups in separate loop based on our collected forward addrs,
|
|
since gethostby* tends to crap into the same buffer over and over */
|
|
for (x = 0; poop->iaddrs[x].s_addr && (x < 8); x++) {
|
|
hostent = gethostbyaddr ((char *)&poop->iaddrs[x],
|
|
sizeof (IA), AF_INET);
|
|
if ((! hostent) || (! hostent-> h_name))
|
|
holler ("Warning: inverse host lookup failed for %s: h_errno %d",
|
|
poop->addrs[x], h_errno);
|
|
else
|
|
(void) comparehosts (poop, hostent);
|
|
} /* for x -> addrs, part B */
|
|
|
|
} else { /* not INADDR_NONE: numeric addresses... */
|
|
memcpy (poop->iaddrs, &iaddr, sizeof (IA));
|
|
strncpy (poop->addrs[0], inet_ntoa (iaddr), sizeof (poop->addrs));
|
|
if (numeric) /* if numeric-only, we're done */
|
|
return (poop);
|
|
if (! o_verbose) /* likewise if we don't want */
|
|
return (poop); /* the full DNS hair */
|
|
hostent = gethostbyaddr ((char *) &iaddr, sizeof (IA), AF_INET);
|
|
/* numeric or not, failure to look up a PTR is *not* considered fatal */
|
|
if (! hostent)
|
|
holler ("%s: inverse host lookup failed: h_errno %d", name, h_errno);
|
|
else {
|
|
strncpy (poop->name, hostent->h_name, MAXHOSTNAMELEN - 2);
|
|
hostent = gethostbyname (poop->name);
|
|
if ((! hostent) || (! hostent->h_addr_list[0]))
|
|
holler ("Warning: forward host lookup failed for %s: h_errno %d",
|
|
poop->name, h_errno);
|
|
else
|
|
(void) comparehosts (poop, hostent);
|
|
} /* if hostent */
|
|
} /* INADDR_NONE Great Split */
|
|
|
|
/* whatever-all went down previously, we should now have a host_poop struct
|
|
with at least one IP address in it. */
|
|
#ifndef WIN32
|
|
h_errno = 0;
|
|
#endif
|
|
return (poop);
|
|
} /* gethostpoop */
|
|
|
|
/* getportpoop :
|
|
Same general idea as gethostpoop -- look up a port in /etc/services, fill
|
|
in global port_poop, but return the actual port *number*. Pass ONE of:
|
|
pstring to resolve stuff like "23" or "exec";
|
|
pnum to reverse-resolve something that's already a number.
|
|
If o_nflag is on, fill in what we can but skip the getservby??? stuff.
|
|
Might as well have consistent behavior here... */
|
|
USHORT getportpoop (pstring, pnum)
|
|
char * pstring;
|
|
unsigned int pnum;
|
|
{
|
|
struct servent * servent;
|
|
#ifndef WIN32
|
|
register int x;
|
|
register int y;
|
|
#else
|
|
u_short x;
|
|
u_short y;
|
|
#endif
|
|
char * whichp = p_tcp;
|
|
if (o_udpmode)
|
|
whichp = p_udp;
|
|
portpoop->name[0] = '?'; /* fast preload */
|
|
portpoop->name[1] = '\0';
|
|
|
|
/* case 1: reverse-lookup of a number; placed first since this case is much
|
|
more frequent if we're scanning */
|
|
if (pnum) {
|
|
if (pstring) /* one or the other, pleeze */
|
|
return (0);
|
|
x = pnum;
|
|
if (o_nflag) /* go faster, skip getservbyblah */
|
|
goto gp_finish;
|
|
y = htons (x); /* gotta do this -- see Fig.1 below */
|
|
servent = getservbyport (y, whichp);
|
|
if (servent) {
|
|
y = ntohs (servent->s_port);
|
|
if (x != y) /* "never happen" */
|
|
holler ("Warning: port-bynum mismatch, %d != %d", x, y);
|
|
strncpy (portpoop->name, servent->s_name, sizeof (portpoop->name));
|
|
} /* if servent */
|
|
goto gp_finish;
|
|
} /* if pnum */
|
|
|
|
/* case 2: resolve a string, but we still give preference to numbers instead
|
|
of trying to resolve conflicts. None of the entries in *my* extensive
|
|
/etc/services begins with a digit, so this should "always work" unless
|
|
you're at 3com and have some company-internal services defined... */
|
|
if (pstring) {
|
|
if (pnum) /* one or the other, pleeze */
|
|
return (0);
|
|
x = atoi (pstring);
|
|
if (x)
|
|
return (getportpoop (NULL, x)); /* recurse for numeric-string-arg */
|
|
if (o_nflag) /* can't use names! */
|
|
return (0);
|
|
servent = getservbyname (pstring, whichp);
|
|
if (servent) {
|
|
strncpy (portpoop->name, servent->s_name, sizeof (portpoop->name));
|
|
x = ntohs (servent->s_port);
|
|
goto gp_finish;
|
|
} /* if servent */
|
|
} /* if pstring */
|
|
|
|
return (0); /* catches any problems so far */
|
|
|
|
/* Obligatory netdb.h-inspired rant: servent.s_port is supposed to be an int.
|
|
Despite this, we still have to treat it as a short when copying it around.
|
|
Not only that, but we have to convert it *back* into net order for
|
|
getservbyport to work. Manpages generally aren't clear on all this, but
|
|
there are plenty of examples in which it is just quietly done. More BSD
|
|
lossage... since everything getserv* ever deals with is local to our own
|
|
host, why bother with all this network-order/host-order crap at all?!
|
|
That should be saved for when we want to actually plug the port[s] into
|
|
some real network calls -- and guess what, we have to *re*-convert at that
|
|
point as well. Fuckheads. */
|
|
|
|
gp_finish:
|
|
/* Fall here whether or not we have a valid servent at this point, with
|
|
x containing our [host-order and therefore useful, dammit] port number */
|
|
sprintf (portpoop->anum, "%d", x); /* always load any numeric specs! */
|
|
portpoop->num = (x & 0xffff); /* ushort, remember... */
|
|
return (portpoop->num);
|
|
} /* getportpoop */
|
|
|
|
/* nextport :
|
|
Come up with the next port to try, be it random or whatever. "block" is
|
|
a ptr to randports array, whose bytes [so far] carry these meanings:
|
|
0 ignore
|
|
1 to be tested
|
|
2 tested [which is set as we find them here]
|
|
returns a USHORT random port, or 0 if all the t-b-t ones are used up. */
|
|
USHORT nextport (block)
|
|
char * block;
|
|
{
|
|
register unsigned int x;
|
|
register unsigned int y;
|
|
|
|
y = 70000; /* high safety count for rnd-tries */
|
|
while (y > 0) {
|
|
x = (RAND() & 0xffff);
|
|
if (block[x] == 1) { /* try to find a not-done one... */
|
|
block[x] = 2;
|
|
break;
|
|
}
|
|
x = 0; /* bummer. */
|
|
y--;
|
|
} /* while y */
|
|
if (x)
|
|
return (x);
|
|
|
|
y = 65535; /* no random one, try linear downsearch */
|
|
while (y > 0) { /* if they're all used, we *must* be sure! */
|
|
if (block[y] == 1) {
|
|
block[y] = 2;
|
|
break;
|
|
}
|
|
y--;
|
|
} /* while y */
|
|
if (y)
|
|
return (y); /* at least one left */
|
|
|
|
return (0); /* no more left! */
|
|
} /* nextport */
|
|
|
|
/* loadports :
|
|
set "to be tested" indications in BLOCK, from LO to HI. Almost too small
|
|
to be a separate routine, but makes main() a little cleaner... */
|
|
void loadports (block, lo, hi)
|
|
char * block;
|
|
USHORT lo;
|
|
USHORT hi;
|
|
{
|
|
USHORT x;
|
|
|
|
if (! block)
|
|
bail ("loadports: no block?!");
|
|
if ((! lo) || (! hi))
|
|
bail ("loadports: bogus values %d, %d", lo, hi);
|
|
x = hi;
|
|
while (lo <= x) {
|
|
block[x] = 1;
|
|
x--;
|
|
}
|
|
} /* loadports */
|
|
|
|
#ifdef GAPING_SECURITY_HOLE
|
|
char * pr00gie = NULL; /* global ptr to -e arg */
|
|
#ifdef WIN32
|
|
BOOL doexec(SOCKET ClientSocket); // this is in doexec.c
|
|
#else
|
|
|
|
/* doexec :
|
|
fiddle all the file descriptors around, and hand off to another prog. Sort
|
|
of like a one-off "poor man's inetd". This is the only section of code
|
|
that would be security-critical, which is why it's ifdefed out by default.
|
|
Use at your own hairy risk; if you leave shells lying around behind open
|
|
listening ports you deserve to lose!! */
|
|
doexec (fd)
|
|
int fd;
|
|
{
|
|
register char * p;
|
|
|
|
dup2 (fd, 0); /* the precise order of fiddlage */
|
|
#ifdef WIN32
|
|
shutdown(fd, SD_BOTH); /* Kirby */
|
|
closesocket (fd);
|
|
#else
|
|
close (fd); /* is apparently crucial; this is */
|
|
#endif
|
|
dup2 (0, 1); /* swiped directly out of "inetd". */
|
|
dup2 (0, 2);
|
|
p = strrchr (pr00gie, '/'); /* shorter argv[0] */
|
|
if (p)
|
|
p++;
|
|
else
|
|
p = pr00gie;
|
|
Debug (("gonna exec %s as %s...", pr00gie, p))
|
|
execl (pr00gie, p, NULL);
|
|
bail ("exec %s failed", pr00gie); /* this gets sent out. Hmm... */
|
|
} /* doexec */
|
|
#endif
|
|
#endif /* GAPING_SECURITY_HOLE */
|
|
|
|
/* doconnect :
|
|
do all the socket stuff, and return an fd for one of
|
|
an open outbound TCP connection
|
|
a UDP stub-socket thingie
|
|
with appropriate socket options set up if we wanted source-routing, or
|
|
an unconnected TCP or UDP socket to listen on.
|
|
Examines various global o_blah flags to figure out what-all to do. */
|
|
int doconnect (rad, rp, lad, lp)
|
|
IA * rad;
|
|
USHORT rp;
|
|
IA * lad;
|
|
USHORT lp;
|
|
{
|
|
#ifndef WIN32
|
|
register int nnetfd;
|
|
#endif
|
|
register int rr;
|
|
int x, y;
|
|
|
|
errno = 0;
|
|
#ifdef WIN32
|
|
WSASetLastError(0);
|
|
#endif
|
|
/* grab a socket; set opts */
|
|
if (o_udpmode)
|
|
nnetfd = socket (AF_INET, SOCK_DGRAM, IPPROTO_UDP);
|
|
else
|
|
nnetfd = socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
|
if (nnetfd < 0)
|
|
bail ("Can't get socket");
|
|
if (nnetfd == 0) /* might *be* zero if stdin was closed! */
|
|
nnetfd = dup (nnetfd); /* so fix it. Leave the old 0 hanging. */
|
|
#ifdef WIN32
|
|
rr = setsockopt (nnetfd, SOL_SOCKET, SO_REUSEADDR, (const char FAR *)setsockopt_c, sizeof (setsockopt_c));
|
|
#else
|
|
x = 1;
|
|
rr = setsockopt (nnetfd, SOL_SOCKET, SO_REUSEADDR, &x, sizeof (x));
|
|
#endif
|
|
if (rr == -1)
|
|
holler ("nnetfd reuseaddr failed"); /* ??? */
|
|
#ifdef SO_REUSEPORT /* doesnt exist everywhere... */
|
|
#ifdef WIN32
|
|
rr = setsockopt (nnetfd, SOL_SOCKET, SO_REUSEPORT, &c, sizeof (c));
|
|
#else
|
|
rr = setsockopt (nnetfd, SOL_SOCKET, SO_REUSEPORT, &x, sizeof (x));
|
|
#endif
|
|
if (rr == -1)
|
|
holler ("nnetfd reuseport failed"); /* ??? */
|
|
#endif
|
|
|
|
/* fill in all the right sockaddr crud */
|
|
lclend->sin_family = AF_INET;
|
|
remend->sin_family = AF_INET;
|
|
|
|
/* if lad/lp, do appropriate binding */
|
|
if (lad)
|
|
memcpy (&lclend->sin_addr.s_addr, lad, sizeof (IA));
|
|
if (lp)
|
|
lclend->sin_port = htons (lp);
|
|
rr = 0;
|
|
if (lad || lp) {
|
|
x = (int) lp;
|
|
/* try a few times for the local bind, a la ftp-data-port... */
|
|
for (y = 4; y > 0; y--) {
|
|
rr = bind (nnetfd, (SA *)lclend, sizeof (SA));
|
|
if (rr == 0)
|
|
break;
|
|
if (errno != EADDRINUSE)
|
|
break;
|
|
else {
|
|
holler ("retrying local %s:%d", inet_ntoa (lclend->sin_addr), lp);
|
|
sleep (1);
|
|
errno = 0; /* clear from sleep */
|
|
} /* if EADDRINUSE */
|
|
} /* for y counter */
|
|
} /* if lad or lp */
|
|
if (rr)
|
|
bail ("Can't grab %s:%d with bind",
|
|
inet_ntoa(lclend->sin_addr), lp);
|
|
|
|
if (o_listen)
|
|
return (nnetfd); /* thanks, that's all for today */
|
|
|
|
memcpy (&remend->sin_addr.s_addr, rad, sizeof (IA));
|
|
remend->sin_port = htons (rp);
|
|
|
|
/* rough format of LSRR option and explanation of weirdness.
|
|
-Option comes after IP-hdr dest addr in packet, padded to *4, and ihl > 5.
|
|
-IHL is multiples of 4, i.e. real len = ip_hl << 2.
|
|
- type 131 1 ; 0x83: copied, option class 0, number 3
|
|
- len 1 ; of *whole* option!
|
|
- pointer 1 ; nxt-hop-addr; 1-relative, not 0-relative
|
|
- addrlist... var ; 4 bytes per hop-addr
|
|
- pad-to-32 var ; ones, i.e. "NOP"
|
|
-
|
|
-If we want to route A -> B via hops C and D, we must add C, D, *and* B to the
|
|
-options list. Why? Because when we hand the kernel A -> B with list C, D, B
|
|
-the "send shuffle" inside the kernel changes it into A -> C with list D, B and
|
|
-the outbound packet gets sent to C. If B wasn't also in the hops list, the
|
|
-final destination would have been lost at this point.
|
|
-
|
|
-When C gets the packet, it changes it to A -> D with list C', B where C' is
|
|
-the interface address that C used to forward the packet. This "records" the
|
|
-route hop from B's point of view, i.e. which address points "toward" B. This
|
|
-is to make B better able to return the packets. The pointer gets bumped by 4,
|
|
-so that D does the right thing instead of trying to forward back to C.
|
|
-
|
|
-When B finally gets the packet, it sees that the pointer is at the end of the
|
|
-LSRR list and is thus "completed". B will then try to use the packet instead
|
|
-of forwarding it, i.e. deliver it up to some application.
|
|
-
|
|
-Note that by moving the pointer yourself, you could send the traffic directly
|
|
-to B but have it return via your preconstructed source-route. Playing with
|
|
-this and watching "tcpdump -v" is the best way to understand what's going on.
|
|
-
|
|
-Only works for TCP in BSD-flavor kernels. UDP is a loss; udp_input calls
|
|
-stripoptions() early on, and the code to save the srcrt is notdef'ed.
|
|
-Linux is also still a loss at 1.3.x it looks like; the lsrr code is { }...
|
|
-*/
|
|
|
|
|
|
/* if any -g arguments were given, set up source-routing. We hit this after
|
|
the gates are all looked up and ready to rock, any -G pointer is set,
|
|
and gatesidx is now the *number* of hops */
|
|
if (gatesidx) { /* if we wanted any srcrt hops ... */
|
|
/* don't even bother compiling if we can't do IP options here! */
|
|
/* #ifdef IP_OPTIONS */
|
|
#ifndef WIN32
|
|
if (! optbuf) { /* and don't already *have* a srcrt set */
|
|
char * opp; /* then do all this setup hair */
|
|
optbuf = Hmalloc (48);
|
|
opp = optbuf;
|
|
*opp++ = IPOPT_LSRR; /* option */
|
|
*opp++ = (char)
|
|
(((gatesidx + 1) * sizeof (IA)) + 3) & 0xff; /* length */
|
|
*opp++ = gatesptr; /* pointer */
|
|
/* opp now points at first hop addr -- insert the intermediate gateways */
|
|
for ( x = 0; x < gatesidx; x++) {
|
|
memcpy (opp, gates[x]->iaddrs, sizeof (IA));
|
|
opp += sizeof (IA);
|
|
}
|
|
/* and tack the final destination on the end [needed!] */
|
|
memcpy (opp, rad, sizeof (IA));
|
|
opp += sizeof (IA);
|
|
*opp = IPOPT_NOP; /* alignment filler */
|
|
} /* if empty optbuf */
|
|
/* calculate length of whole option mess, which is (3 + [hops] + [final] + 1),
|
|
and apply it [have to do this every time through, of course] */
|
|
x = ((gatesidx + 1) * sizeof (IA)) + 4;
|
|
rr = setsockopt (nnetfd, IPPROTO_IP, IP_OPTIONS, optbuf, x);
|
|
if (rr == -1)
|
|
bail ("srcrt setsockopt fuxored");
|
|
#else /* IP_OPTIONS */
|
|
holler ("Warning: source routing unavailable on this machine, ignoring");
|
|
#endif /* IP_OPTIONS*/
|
|
} /* if gatesidx */
|
|
|
|
/* wrap connect inside a timer, and hit it */
|
|
arm (1, o_wait);
|
|
if (setjmp (jbuf) == 0) {
|
|
rr = connect (nnetfd, (SA *)remend, sizeof (SA));
|
|
} else { /* setjmp: connect failed... */
|
|
rr = -1;
|
|
#ifdef WIN32
|
|
WSASetLastError(WSAETIMEDOUT); /* fake it */
|
|
#else
|
|
errno = ETIMEDOUT; /* fake it */
|
|
#endif
|
|
}
|
|
arm (0, 0);
|
|
if (rr == 0)
|
|
return (nnetfd);
|
|
#ifdef WIN32
|
|
errno = h_errno;
|
|
shutdown(nnetfd, 0x02); /* Kirby */
|
|
closesocket (nnetfd);
|
|
WSASetLastError(errno); /* don't want to lose connect error */
|
|
#else
|
|
close (nnetfd); /* clean up junked socket FD!! */
|
|
#endif
|
|
return (-1);
|
|
} /* doconnect */
|
|
|
|
/* dolisten :
|
|
just like doconnect, and in fact calls a hunk of doconnect, but listens for
|
|
incoming and returns an open connection *from* someplace. If we were
|
|
given host/port args, any connections from elsewhere are rejected. This
|
|
in conjunction with local-address binding should limit things nicely... */
|
|
int dolisten (rad, rp, lad, lp)
|
|
IA * rad;
|
|
USHORT rp;
|
|
IA * lad;
|
|
USHORT lp;
|
|
{
|
|
register int nnetfd;
|
|
register int rr;
|
|
HINF * whozis = NULL;
|
|
int x;
|
|
char * cp;
|
|
USHORT z;
|
|
errno = 0;
|
|
|
|
/* Pass everything off to doconnect, who in o_listen mode just gets a socket */
|
|
nnetfd = doconnect (rad, rp, lad, lp);
|
|
if (nnetfd <= 0)
|
|
return (-1);
|
|
if (o_udpmode) { /* apparently UDP can listen ON */
|
|
if (! lp) /* "port 0", but that's not useful */
|
|
bail ("UDP listen needs -p arg");
|
|
} else {
|
|
rr = listen (nnetfd, 1); /* gotta listen() before we can get */
|
|
if (rr < 0) /* our local random port. sheesh. */
|
|
bail ("local listen fuxored");
|
|
}
|
|
|
|
/* I can't believe I have to do all this to get my own goddamn bound address
|
|
and port number. It should just get filled in during bind() or something.
|
|
All this is only useful if we didn't say -p for listening, since if we
|
|
said -p we *know* what port we're listening on. At any rate we won't bother
|
|
with it all unless we wanted to see it, although listening quietly on a
|
|
random unknown port is probably not very useful without "netstat". */
|
|
if (o_verbose) {
|
|
x = sizeof (SA); /* how 'bout getsockNUM instead, pinheads?! */
|
|
rr = getsockname (nnetfd, (SA *) lclend, &x);
|
|
if (rr < 0)
|
|
holler ("local getsockname failed");
|
|
strcpy (bigbuf_net, "listening on ["); /* buffer reuse... */
|
|
if (lclend->sin_addr.s_addr)
|
|
strcat (bigbuf_net, inet_ntoa (lclend->sin_addr));
|
|
else
|
|
strcat (bigbuf_net, "any");
|
|
strcat (bigbuf_net, "] %d ...");
|
|
z = ntohs (lclend->sin_port);
|
|
holler (bigbuf_net, z);
|
|
} /* verbose -- whew!! */
|
|
|
|
/* UDP is a speeeeecial case -- we have to do I/O *and* get the calling
|
|
party's particulars all at once, listen() and accept() don't apply.
|
|
At least in the BSD universe, however, recvfrom/PEEK is enough to tell
|
|
us something came in, and we can set things up so straight read/write
|
|
actually does work after all. Yow. YMMV on strange platforms! */
|
|
if (o_udpmode) {
|
|
x = sizeof (SA); /* retval for recvfrom */
|
|
arm (2, o_wait); /* might as well timeout this, too */
|
|
if (setjmp (jbuf) == 0) { /* do timeout for initial connect */
|
|
rr = recvfrom /* and here we block... */
|
|
(nnetfd, bigbuf_net, BIGSIZ, MSG_PEEK, (SA *) remend, &x);
|
|
Debug (("dolisten/recvfrom ding, rr = %d, netbuf %s ", rr, bigbuf_net))
|
|
} else
|
|
goto dol_tmo; /* timeout */
|
|
arm (0, 0);
|
|
/* I'm not completely clear on how this works -- BSD seems to make UDP
|
|
just magically work in a connect()ed context, but we'll undoubtedly run
|
|
into systems this deal doesn't work on. For now, we apparently have to
|
|
issue a connect() on our just-tickled socket so we can write() back.
|
|
Again, why the fuck doesn't it just get filled in and taken care of?!
|
|
This hack is anything but optimal. Basically, if you want your listener
|
|
to also be able to send data back, you need this connect() line, which
|
|
also has the side effect that now anything from a different source or even a
|
|
different port on the other end won't show up and will cause ICMP errors.
|
|
I guess that's what they meant by "connect".
|
|
Let's try to remember what the "U" is *really* for, eh?
|
|
*/
|
|
rr = connect (nnetfd, (SA *)remend, sizeof (SA));
|
|
goto whoisit;
|
|
} /* o_udpmode */
|
|
|
|
/* fall here for TCP */
|
|
x = sizeof (SA); /* retval for accept */
|
|
arm (2, o_wait); /* wrap this in a timer, too; 0 = forever */
|
|
if (setjmp (jbuf) == 0) {
|
|
rr = accept (nnetfd, (SA *)remend, &x);
|
|
} else
|
|
goto dol_tmo; /* timeout */
|
|
arm (0, 0);
|
|
#ifdef WIN32
|
|
shutdown(nnetfd, 0x02); /* Kirby */
|
|
closesocket (nnetfd);
|
|
#else
|
|
close (nnetfd); /* dump the old socket */
|
|
#endif
|
|
nnetfd = rr; /* here's our new one */
|
|
|
|
whoisit:
|
|
if (rr < 0)
|
|
goto dol_err; /* bail out if any errors so far */
|
|
|
|
/* Various things that follow temporarily trash bigbuf_net, which might contain
|
|
a copy of any recvfrom()ed packet, but we'll read() another copy later. */
|
|
|
|
/* If we can, look for any IP options. Useful for testing the receiving end of
|
|
such things, and is a good exercise in dealing with it. We do this before
|
|
the connect message, to ensure that the connect msg is uniformly the LAST
|
|
thing to emerge after all the intervening crud. Doesn't work for UDP on
|
|
any machines I've tested, but feel free to surprise me. */
|
|
/* #ifdef IP_OPTIONS */
|
|
#ifndef WIN32
|
|
if (! o_verbose) /* if we wont see it, we dont care */
|
|
goto dol_noop;
|
|
optbuf = Hmalloc (40);
|
|
x = 40;
|
|
rr = getsockopt (nnetfd, IPPROTO_IP, IP_OPTIONS, optbuf, &x);
|
|
if (rr < 0)
|
|
holler ("getsockopt failed");
|
|
Debug (("ipoptions ret len %d", x))
|
|
if (x) { /* we've got options, lessee em... */
|
|
unsigned char * q = (unsigned char *) optbuf;
|
|
char * p = bigbuf_net; /* local variables, yuk! */
|
|
char * pp = &bigbuf_net[128]; /* get random space farther out... */
|
|
memset (bigbuf_net, 0, 256); /* clear it all first */
|
|
while (x > 0) {
|
|
sprintf (pp, "%2.2x ", *q); /* clumsy, but works: turn into hex */
|
|
strcat (p, pp); /* and build the final string */
|
|
q++; p++;
|
|
x--;
|
|
}
|
|
holler ("IP options: %s", bigbuf_net);
|
|
} /* if x, i.e. any options */
|
|
dol_noop:
|
|
#endif /* IP_OPTIONS */
|
|
|
|
/* find out what address the connection was *to* on our end, in case we're
|
|
doing a listen-on-any on a multihomed machine. This allows one to
|
|
offer different services via different alias addresses, such as the
|
|
"virtual web site" hack. */
|
|
memset (bigbuf_net, 0, 64);
|
|
cp = &bigbuf_net[32];
|
|
x = sizeof (SA);
|
|
rr = getsockname (nnetfd, (SA *) lclend, &x);
|
|
if (rr < 0)
|
|
holler ("post-rcv getsockname failed");
|
|
strcpy (cp, inet_ntoa (lclend->sin_addr));
|
|
|
|
|
|
/* now check out who it is. We don't care about mismatched DNS names here,
|
|
but any ADDR and PORT we specified had better fucking well match the caller.
|
|
Converting from addr to inet_ntoa and back again is a bit of a kludge, but
|
|
gethostpoop wants a string and there's much gnarlier code out there already,
|
|
so I don't feel bad.
|
|
The *real* question is why BFD sockets wasn't designed to allow listens for
|
|
connections *from* specific hosts/ports, instead of requiring the caller to
|
|
accept the connection and then reject undesireable ones by closing. */
|
|
z = ntohs (remend->sin_port);
|
|
strcpy (bigbuf_net, inet_ntoa (remend->sin_addr));
|
|
whozis = gethostpoop (bigbuf_net, o_nflag);
|
|
errno = 0;
|
|
x = 0; /* use as a flag... */
|
|
if (rad)
|
|
if (memcmp (rad, whozis->iaddrs, sizeof (SA)))
|
|
x = 1;
|
|
if (rp)
|
|
if (z != rp)
|
|
x = 1;
|
|
if (x) /* guilty! */
|
|
bail ("invalid connection to [%s] from %s [%s] %d",
|
|
cp, whozis->name, whozis->addrs[0], z);
|
|
holler ("connect to [%s] from %s [%s] %d", /* oh, you're okay.. */
|
|
cp, whozis->name, whozis->addrs[0], z);
|
|
|
|
return (nnetfd); /* open! */
|
|
|
|
dol_tmo:
|
|
errno = ETIMEDOUT; /* fake it */
|
|
dol_err:
|
|
#ifdef WIN32
|
|
shutdown(nnetfd, 0x02); /* Kirby */
|
|
closesocket (nnetfd);
|
|
#else
|
|
close (nnetfd);
|
|
#endif
|
|
return (-1);
|
|
} /* dolisten */
|
|
|
|
/* udptest :
|
|
fire a couple of packets at a UDP target port, just to see if it's really
|
|
there. On BSD kernels, ICMP host/port-unreachable errors get delivered to
|
|
our socket as ECONNREFUSED write errors. On SV kernels, we lose; we'll have
|
|
to collect and analyze raw ICMP ourselves a la satan's probe_udp_ports
|
|
backend. Guess where could swipe the appropriate code from...
|
|
|
|
Use the time delay between writes if given, otherwise use the "tcp ping"
|
|
trick for getting the RTT. [I got that idea from pluvius, and warped it.]
|
|
Return either the original fd, or clean up and return -1. */
|
|
udptest (fd, where)
|
|
int fd;
|
|
IA * where;
|
|
{
|
|
register int rr;
|
|
|
|
#ifdef WIN32
|
|
rr = send (fd, bigbuf_in, 1, 0);
|
|
#else
|
|
rr = write (fd, bigbuf_in, 1);
|
|
#endif
|
|
if (rr != 1)
|
|
holler ("udptest first write failed?! errno %d", errno);
|
|
if (o_wait)
|
|
sleep (o_wait);
|
|
else {
|
|
/* use the tcp-ping trick: try connecting to a normally refused port, which
|
|
causes us to block for the time that SYN gets there and RST gets back.
|
|
Not completely reliable, but it *does* mostly work. */
|
|
o_udpmode = 0; /* so doconnect does TCP this time */
|
|
/* Set a temporary connect timeout, so packet filtration doesnt cause
|
|
us to hang forever, and hit it */
|
|
o_wait = 5; /* XXX: enough to notice?? */
|
|
rr = doconnect (where, SLEAZE_PORT, 0, 0);
|
|
if (rr > 0)
|
|
#ifdef WIN32
|
|
shutdown(fd, 0x02); /* Kirby */
|
|
closesocket (rr);
|
|
#else
|
|
close (rr); /* in case it *did* open */
|
|
#endif
|
|
o_wait = 0; /* reset it */
|
|
o_udpmode++; /* we *are* still doing UDP, right? */
|
|
} /* if o_wait */
|
|
errno = 0; /* clear from sleep */
|
|
#ifdef WIN32
|
|
rr = send (fd, bigbuf_in, 1, 0);
|
|
#else
|
|
rr = write (fd, bigbuf_in, 1);
|
|
#endif
|
|
if (rr == 1) /* if write error, no UDP listener */
|
|
return (fd);
|
|
#ifdef WIN32
|
|
shutdown(fd, 0x02); /* Kirby */
|
|
closesocket (fd);
|
|
#else
|
|
close (fd); /* use it or lose it! */
|
|
#endif
|
|
return (-1);
|
|
} /* udptest */
|
|
|
|
/* oprint :
|
|
Hexdump bytes shoveled either way to a running logfile, in the format:
|
|
D offset - - - - --- 16 bytes --- - - - - # .... ascii .....
|
|
where "which" sets the direction indicator, D:
|
|
0 -- sent to network, or ">"
|
|
1 -- rcvd and printed to stdout, or "<"
|
|
and "buf" and "n" are data-block and length. If the current block generates
|
|
a partial line, so be it; we *want* that lockstep indication of who sent
|
|
what when. Adapted from dgaudet's original example -- but must be ripping
|
|
*fast*, since we don't want to be too disk-bound... */
|
|
void oprint (which, buf, n)
|
|
int which;
|
|
char * buf;
|
|
int n;
|
|
{
|
|
int bc; /* in buffer count */
|
|
int obc; /* current "global" offset */
|
|
int soc; /* stage write count */
|
|
register unsigned char * p; /* main buf ptr; m.b. unsigned here */
|
|
register unsigned char * op; /* out hexdump ptr */
|
|
register unsigned char * a; /* out asc-dump ptr */
|
|
register int x;
|
|
register unsigned int y;
|
|
|
|
if (! ofd)
|
|
bail ("oprint called with no open fd?!");
|
|
if (n == 0)
|
|
return;
|
|
|
|
op = stage;
|
|
if (which) {
|
|
*op = '<';
|
|
obc = wrote_out; /* use the globals! */
|
|
} else {
|
|
*op = '>';
|
|
obc = wrote_net;
|
|
}
|
|
op++; /* preload "direction" */
|
|
*op = ' ';
|
|
p = (unsigned char *) buf;
|
|
bc = n;
|
|
stage[59] = '#'; /* preload separator */
|
|
stage[60] = ' ';
|
|
|
|
while (bc) { /* for chunk-o-data ... */
|
|
x = 16;
|
|
soc = 78; /* len of whole formatted line */
|
|
if (bc < x) {
|
|
soc = soc - 16 + bc; /* fiddle for however much is left */
|
|
x = (bc * 3) + 11; /* 2 digits + space per, after D & offset */
|
|
op = &stage[x];
|
|
x = 16 - bc;
|
|
while (x) {
|
|
*op++ = ' '; /* preload filler spaces */
|
|
*op++ = ' ';
|
|
*op++ = ' ';
|
|
x--;
|
|
}
|
|
x = bc; /* re-fix current linecount */
|
|
} /* if bc < x */
|
|
|
|
bc -= x; /* fix wrt current line size */
|
|
sprintf (&stage[2], "%8.8x ", obc); /* xxx: still slow? */
|
|
obc += x; /* fix current offset */
|
|
op = &stage[11]; /* where hex starts */
|
|
a = &stage[61]; /* where ascii starts */
|
|
|
|
while (x) { /* for line of dump, however long ... */
|
|
y = (int)(*p >> 4); /* hi half */
|
|
*op = hexnibs[y];
|
|
op++;
|
|
y = (int)(*p & 0x0f); /* lo half */
|
|
*op = hexnibs[y];
|
|
op++;
|
|
*op = ' ';
|
|
op++;
|
|
if ((*p > 31) && (*p < 127))
|
|
*a = *p; /* printing */
|
|
else
|
|
*a = '.'; /* nonprinting, loose def */
|
|
a++;
|
|
p++;
|
|
x--;
|
|
} /* while x */
|
|
*a = '\n'; /* finish the line */
|
|
x = write (ofd, stage, soc);
|
|
if (x < 0)
|
|
bail ("ofd write err");
|
|
} /* while bc */
|
|
} /* oprint */
|
|
|
|
#ifdef TELNET
|
|
USHORT o_tn = 0; /* global -t option */
|
|
|
|
/* atelnet :
|
|
Answer anything that looks like telnet negotiation with don't/won't.
|
|
This doesn't modify any data buffers, update the global output count,
|
|
or show up in a hexdump -- it just shits into the outgoing stream.
|
|
Idea and codebase from Mudge@l0pht.com. */
|
|
void atelnet (buf, size)
|
|
unsigned char * buf; /* has to be unsigned here! */
|
|
unsigned int size;
|
|
{
|
|
static unsigned char obuf [4]; /* tiny thing to build responses into */
|
|
register int x;
|
|
register unsigned char y;
|
|
register unsigned char * p;
|
|
|
|
y = 0;
|
|
p = buf;
|
|
x = size;
|
|
while (x > 0) {
|
|
if (*p != 255) /* IAC? */
|
|
goto notiac;
|
|
obuf[0] = 255;
|
|
p++; x--;
|
|
if ((*p == 251) || (*p == 252)) /* WILL or WONT */
|
|
y = 254; /* -> DONT */
|
|
if ((*p == 253) || (*p == 254)) /* DO or DONT */
|
|
y = 252; /* -> WONT */
|
|
if (y) {
|
|
obuf[1] = y;
|
|
p++; x--;
|
|
obuf[2] = *p; /* copy actual option byte */
|
|
#ifdef WIN32
|
|
(void) send (netfd, obuf, 3, 0); /* one line, or the whole buffer */
|
|
#else
|
|
(void) write (netfd, obuf, 3);
|
|
#endif
|
|
/* if one wanted to bump wrote_net or do a hexdump line, here's the place */
|
|
y = 0;
|
|
} /* if y */
|
|
notiac:
|
|
p++; x--;
|
|
} /* while x */
|
|
} /* atelnet */
|
|
#endif /* TELNET */
|
|
|
|
|
|
/* readwrite :
|
|
handle stdin/stdout/network I/O. Bwahaha!! -- the select loop from hell.
|
|
In this instance, return what might become our exit status. */
|
|
int readwrite (fd)
|
|
#ifdef WIN32
|
|
unsigned int fd;
|
|
#else
|
|
int fd;
|
|
#endif
|
|
{
|
|
register int rr;
|
|
register char * zp; /* stdin buf ptr */
|
|
register char * np; /* net-in buf ptr */
|
|
unsigned int rzleft;
|
|
unsigned int rnleft;
|
|
USHORT netretry; /* net-read retry counter */
|
|
USHORT wretry; /* net-write sanity counter */
|
|
USHORT wfirst; /* one-shot flag to skip first net read */
|
|
|
|
#ifdef WIN32 /* (weld) WIN32 must poll because of weak stdin handling so we need a
|
|
short timer */
|
|
struct timeval timer3;
|
|
int istty;
|
|
time_t start, current;
|
|
int foo;
|
|
|
|
timer3.tv_sec = 0;
|
|
timer3.tv_usec = 1000;
|
|
|
|
/* save the time so we can bail when we reach timeout */
|
|
time( &start );
|
|
|
|
|
|
/* sets stdin and stdout to binary so no crlf translation if its a tty */
|
|
if (!_isatty( 1 ))
|
|
_setmode( 1, _O_BINARY );
|
|
|
|
if ((istty = _isatty( 0 )) == FALSE)
|
|
_setmode( 0, _O_BINARY ); /* (weld) I think we want to do this */
|
|
|
|
#endif
|
|
|
|
/* if you don't have all this FD_* macro hair in sys/types.h, you'll have to
|
|
either find it or do your own bit-bashing: *ding1 |= (1 << fd), etc... */
|
|
#ifndef WIN32 /* fd is not implemented as a real file handle in WIN32 */
|
|
if (fd > FD_SETSIZE) {
|
|
holler ("Preposterous fd value %d", fd);
|
|
return (1);
|
|
}
|
|
#endif
|
|
FD_SET (fd, ding1); /* global: the net is open */
|
|
netretry = 2;
|
|
wfirst = 0;
|
|
rzleft = rnleft = 0;
|
|
if (insaved) {
|
|
rzleft = insaved; /* preload multi-mode fakeouts */
|
|
zp = bigbuf_in;
|
|
|
|
wfirst = 1;
|
|
if (Single) /* if not scanning, this is a one-off first */
|
|
insaved = 0; /* buffer left over from argv construction, */
|
|
else {
|
|
FD_CLR (0, ding1); /* OR we've already got our repeat chunk, */
|
|
close (0); /* so we won't need any more stdin */
|
|
} /* Single */
|
|
} /* insaved */
|
|
|
|
if (o_interval)
|
|
sleep (o_interval); /* pause *before* sending stuff, too */
|
|
errno = 0; /* clear from sleep */
|
|
#ifdef WIN32
|
|
WSASetLastError(0);
|
|
#endif
|
|
|
|
/* and now the big ol' select shoveling loop ... */
|
|
while (FD_ISSET (fd, ding1)) { /* i.e. till the *net* closes! */
|
|
wretry = 8200; /* more than we'll ever hafta write */
|
|
if (wfirst) { /* any saved stdin buffer? */
|
|
wfirst = 0; /* clear flag for the duration */
|
|
goto shovel; /* and go handle it first */
|
|
}
|
|
*ding2 = *ding1; /* FD_COPY ain't portable... */
|
|
|
|
/* some systems, notably linux, crap into their select timers on return, so
|
|
we create a expendable copy and give *that* to select. *Fuck* me ... */
|
|
if (timer1)
|
|
memcpy (timer2, timer1, sizeof (struct timeval));
|
|
#ifdef WIN32 /* (weld)we must use our own small timeval to poll */
|
|
rr = select (16, ding2, 0, 0, &timer3); /* here it is, kiddies */
|
|
#else
|
|
rr = select (16, ding2, 0, 0, timer2); /* here it is, kiddies */
|
|
#endif
|
|
if (rr < 0) {
|
|
#ifdef WIN32
|
|
if (h_errno != WSAEINTR) { /* might have gotten ^Zed, etc ?*/
|
|
#else
|
|
if (errno != EINTR) { /* might have gotten ^Zed, etc ?*/
|
|
#endif
|
|
foo = h_errno;
|
|
holler ("select fuxored");
|
|
#ifdef WIN32
|
|
shutdown(fd, 0x02); /* Kirby */
|
|
closesocket (fd);
|
|
#else
|
|
close (fd);
|
|
#endif
|
|
return (1);
|
|
}
|
|
} /* select fuckup */
|
|
/* if we have a timeout AND stdin is closed AND we haven't heard anything
|
|
from the net during that time, assume it's dead and close it too. */
|
|
#ifndef WIN32 /* (weld) need to write some code here */
|
|
if (rr == 0) {
|
|
if (! FD_ISSET (0, ding1))
|
|
netretry--; /* we actually try a coupla times. */
|
|
if (! netretry) {
|
|
if (o_verbose > 1) /* normally we don't care */
|
|
holler ("net timeout");
|
|
close (fd);
|
|
return (0); /* not an error! */
|
|
}
|
|
} /* select timeout */
|
|
#else
|
|
if (rr == 0) {
|
|
time( ¤t );
|
|
if ( o_wait > 0 && (current - start) > timer1->tv_sec) {
|
|
if (o_verbose > 1) /* normally we don't care */
|
|
holler ("net timeout");
|
|
shutdown(fd, 0x02); /* Kirby */
|
|
closesocket (fd);
|
|
FD_ZERO(ding1);
|
|
WSASetLastError(0);
|
|
return (0); /* not an error! */
|
|
}
|
|
} /* select timeout */
|
|
#endif
|
|
/* xxx: should we check the exception fds too? The read fds seem to give
|
|
us the right info, and none of the examples I found bothered. */
|
|
|
|
/* Ding!! Something arrived, go check all the incoming hoppers, net first */
|
|
if (FD_ISSET (fd, ding2)) { /* net: ding! */
|
|
#ifdef WIN32
|
|
// reset timer
|
|
time( &start );
|
|
|
|
rr = recv (fd, bigbuf_net, BIGSIZ, 0);
|
|
#else
|
|
rr = read (fd, bigbuf_net, BIGSIZ);
|
|
#endif
|
|
if (rr <= 0) {
|
|
FD_CLR (fd, ding1); /* net closed, we'll finish up... */
|
|
rzleft = 0; /* can't write anymore: broken pipe */
|
|
} else {
|
|
rnleft = rr;
|
|
np = bigbuf_net;
|
|
#ifdef TELNET
|
|
if (o_tn)
|
|
atelnet (np, rr); /* fake out telnet stuff */
|
|
#endif /* TELNET */
|
|
} /* if rr */
|
|
Debug (("got %d from the net, errno %d", rr, errno))
|
|
} /* net:ding */
|
|
|
|
/* if we're in "slowly" mode there's probably still stuff in the stdin
|
|
buffer, so don't read unless we really need MORE INPUT! MORE INPUT! */
|
|
if (rzleft)
|
|
goto shovel;
|
|
|
|
/* okay, suck more stdin */
|
|
#ifndef WIN32
|
|
if (FD_ISSET (0, ding2)) { /* stdin: ding! */
|
|
rr = read (0, bigbuf_in, BIGSIZ);
|
|
|
|
/* xxx: maybe make reads here smaller for UDP mode, so that the subsequent
|
|
writes are smaller -- 1024 or something? "oh, frag it", etc, although
|
|
mobygrams are kinda fun and exercise the reassembler. */
|
|
if (rr <= 0) { /* at end, or fukt, or ... */
|
|
FD_CLR (0, ding1); /* disable and close stdin */
|
|
close (0);
|
|
} else {
|
|
rzleft = rr;
|
|
zp = bigbuf_in;
|
|
/* special case for multi-mode -- we'll want to send this one buffer to every
|
|
open TCP port or every UDP attempt, so save its size and clean up stdin */
|
|
if (! Single) { /* we might be scanning... */
|
|
insaved = rr; /* save len */
|
|
FD_CLR (0, ding1); /* disable further junk from stdin */
|
|
close (0); /* really, I mean it */
|
|
} /* Single */
|
|
} /* if rr/read */
|
|
} /* stdin:ding */
|
|
#else
|
|
if (istty) {
|
|
/* (weld) cool, we can actually peek a tty and not have to block */
|
|
/* needs to be cleaned up */
|
|
if (kbhit()) {
|
|
/* bigbuf_in[0] = getche(); */
|
|
gets(bigbuf_in);
|
|
strcat(bigbuf_in, "\n");
|
|
rr = strlen(bigbuf_in);
|
|
rzleft = rr;
|
|
zp = bigbuf_in;
|
|
/* special case for multi-mode -- we'll want to send this one buffer to every
|
|
open TCP port or every UDP attempt, so save its size and clean up stdin */
|
|
if (! Single) { /* we might be scanning... */
|
|
insaved = rr; /* save len */
|
|
close (0); /* really, I mean it */
|
|
}
|
|
}
|
|
} else {
|
|
/* (weld) this is gonna block until a <cr> so it kinda sucks */
|
|
rr = read (0, bigbuf_in, BIGSIZ);
|
|
if (rr <= 0) { /* at end, or fukt, or ... */
|
|
close (0);
|
|
} else {
|
|
rzleft = rr;
|
|
zp = bigbuf_in;
|
|
/* special case for multi-mode -- we'll want to send this one buffer to every
|
|
open TCP port or every UDP attempt, so save its size and clean up stdin */
|
|
if (! Single) { /* we might be scanning... */
|
|
insaved = rr; /* save len */
|
|
close (0); /* really, I mean it */
|
|
} /* Single */
|
|
} /* if rr/read */
|
|
}
|
|
|
|
#endif
|
|
shovel:
|
|
/* now that we've dingdonged all our thingdings, send off the results.
|
|
Geez, why does this look an awful lot like the big loop in "rsh"? ...
|
|
not sure if the order of this matters, but write net -> stdout first. */
|
|
|
|
/* sanity check. Works because they're both unsigned... */
|
|
if ((rzleft > 8200) || (rnleft > 8200)) {
|
|
holler ("Preposterous Pointers: %d, %d", rzleft, rnleft);
|
|
rzleft = rnleft = 0;
|
|
}
|
|
/* net write retries sometimes happen on UDP connections */
|
|
if (! wretry) { /* is something hung? */
|
|
holler ("too many output retries");
|
|
return (1);
|
|
}
|
|
if (rnleft) {
|
|
rr = write (1, np, rnleft);
|
|
fflush(stdin);
|
|
if (rr > 0) {
|
|
if (o_wfile)
|
|
oprint (1, np, rr); /* log the stdout */
|
|
np += rr; /* fix up ptrs and whatnot */
|
|
rnleft -= rr; /* will get sanity-checked above */
|
|
wrote_out += rr; /* global count */
|
|
}
|
|
Debug (("wrote %d to stdout, errno %d", rr, errno))
|
|
} /* rnleft */
|
|
if (rzleft) {
|
|
if (o_interval) /* in "slowly" mode ?? */
|
|
rr = findline (zp, rzleft);
|
|
else
|
|
rr = rzleft;
|
|
#ifdef WIN32
|
|
rr = send (fd, zp, rr, 0); /* one line, or the whole buffer */
|
|
#else
|
|
rr = write (fd, zp, rr); /* one line, or the whole buffer */
|
|
#endif
|
|
if (rr > 0) {
|
|
zp += rr;
|
|
rzleft -= rr;
|
|
wrote_net += rr; /* global count */
|
|
}
|
|
Debug (("wrote %d to net, errno %d", rr, errno))
|
|
} /* rzleft */
|
|
if (o_interval) { /* cycle between slow lines, or ... */
|
|
sleep (o_interval);
|
|
errno = 0; /* clear from sleep */
|
|
continue; /* ...with hairy select loop... */
|
|
}
|
|
if ((rzleft) || (rnleft)) { /* shovel that shit till they ain't */
|
|
wretry--; /* none left, and get another load */
|
|
goto shovel;
|
|
}
|
|
} /* while ding1:netfd is open */
|
|
|
|
/* XXX: maybe want a more graceful shutdown() here, or screw around with
|
|
linger times?? I suspect that I don't need to since I'm always doing
|
|
blocking reads and writes and my own manual "last ditch" efforts to read
|
|
the net again after a timeout. I haven't seen any screwups yet, but it's
|
|
not like my test network is particularly busy... */
|
|
#ifdef WIN32
|
|
shutdown(fd, 0x02); /* Kirby */
|
|
closesocket (fd);
|
|
#else
|
|
close (fd);
|
|
#endif
|
|
return (0);
|
|
} /* readwrite */
|
|
|
|
/* main :
|
|
now we pull it all together... */
|
|
main (argc, argv)
|
|
int argc;
|
|
char ** argv;
|
|
{
|
|
#ifndef HAVE_GETOPT
|
|
extern char * optarg;
|
|
extern int optind, optopt;
|
|
#endif
|
|
register int x;
|
|
register char *cp;
|
|
HINF * gp;
|
|
HINF * whereto = NULL;
|
|
HINF * wherefrom = NULL;
|
|
IA * ouraddr = NULL;
|
|
IA * themaddr = NULL;
|
|
USHORT o_lport = 0;
|
|
USHORT ourport = 0;
|
|
USHORT loport = 0; /* for scanning stuff */
|
|
USHORT hiport = 0;
|
|
USHORT curport = 0;
|
|
char * randports = NULL;
|
|
int cycle = 0;
|
|
|
|
#ifdef HAVE_BIND
|
|
/* can *you* say "cc -yaddayadda netcat.c -lresolv -l44bsd" on SunLOSs? */
|
|
res_init();
|
|
#endif
|
|
/* I was in this barbershop quartet in Skokie IL ... */
|
|
/* round up the usual suspects, i.e. malloc up all the stuff we need */
|
|
lclend = (SAI *) Hmalloc (sizeof (SA));
|
|
remend = (SAI *) Hmalloc (sizeof (SA));
|
|
bigbuf_in = Hmalloc (BIGSIZ);
|
|
bigbuf_net = Hmalloc (BIGSIZ);
|
|
ding1 = (fd_set *) Hmalloc (sizeof (fd_set));
|
|
ding2 = (fd_set *) Hmalloc (sizeof (fd_set));
|
|
portpoop = (PINF *) Hmalloc (sizeof (PINF));
|
|
|
|
#ifdef WIN32
|
|
setsockopt_c = (char *)malloc(sizeof(char));
|
|
*setsockopt_c = 1;
|
|
#endif
|
|
|
|
errno = 0;
|
|
gatesptr = 4;
|
|
#ifndef WIN32
|
|
h_errno = 0;
|
|
#endif
|
|
/* catch a signal or two for cleanup */
|
|
#ifdef NTFIXTHIS
|
|
signal (SIGINT, catch);
|
|
signal (SIGQUIT, catch);
|
|
signal (SIGTERM, catch);
|
|
signal (SIGURG, SIG_IGN);
|
|
#endif
|
|
|
|
recycle:
|
|
|
|
/* if no args given at all, get 'em from stdin and construct an argv. */
|
|
if (argc == 1) {
|
|
cp = argv[0];
|
|
argv = (char **) Hmalloc (128 * sizeof (char *)); /* XXX: 128? */
|
|
argv[0] = cp; /* leave old prog name intact */
|
|
cp = Hmalloc (BIGSIZ);
|
|
argv[1] = cp; /* head of new arg block */
|
|
fprintf (stderr, "Cmd line: ");
|
|
fflush (stderr); /* I dont care if it's unbuffered or not! */
|
|
insaved = read (0, cp, BIGSIZ); /* we're gonna fake fgets() here */
|
|
if (insaved <= 0)
|
|
bail ("wrong");
|
|
x = findline (cp, insaved);
|
|
if (x)
|
|
insaved -= x; /* remaining chunk size to be sent */
|
|
if (insaved) /* which might be zero... */
|
|
memcpy (bigbuf_in, &cp[x], insaved);
|
|
cp = strchr (argv[1], '\n');
|
|
if (cp)
|
|
*cp = '\0';
|
|
cp = strchr (argv[1], '\r'); /* look for ^M too */
|
|
if (cp)
|
|
*cp = '\0';
|
|
|
|
/* find and stash pointers to remaining new "args" */
|
|
cp = argv[1];
|
|
cp++; /* skip past first char */
|
|
x = 2; /* we know argv 0 and 1 already */
|
|
for (; *cp != '\0'; cp++) {
|
|
if (*cp == ' ') {
|
|
*cp = '\0'; /* smash all spaces */
|
|
continue;
|
|
} else {
|
|
if (*(cp-1) == '\0') {
|
|
argv[x] = cp;
|
|
x++;
|
|
}
|
|
} /* if space */
|
|
} /* for cp */
|
|
argc = x;
|
|
} /* if no args given */
|
|
|
|
/* If your shitbox doesn't have getopt, step into the nineties already. */
|
|
/* optarg, optind = next-argv-component [i.e. flag arg]; optopt = last-char */
|
|
while ((x = getopt (argc, argv, "ade:g:G:hi:lLno:p:rs:tuvw:z")) != EOF) {
|
|
/* Debug (("in go: x now %c, optarg %x optind %d", x, optarg, optind)) */
|
|
switch (x) {
|
|
case 'a':
|
|
bail ("all-A-records NIY");
|
|
o_alla++; break;
|
|
#ifdef GAPING_SECURITY_HOLE
|
|
case 'e': /* prog to exec */
|
|
pr00gie = optarg;
|
|
break;
|
|
#endif
|
|
case 'L': /* listen then cycle back to start instead of exiting */
|
|
o_listen++;
|
|
cycle = 1;
|
|
break;
|
|
|
|
|
|
case 'd': /* detach from console */
|
|
FreeConsole();;
|
|
break;
|
|
|
|
|
|
case 'G': /* srcrt gateways pointer val */
|
|
x = atoi (optarg);
|
|
if ((x) && (x == (x & 0x1c))) /* mask off bits of fukt values */
|
|
gatesptr = x;
|
|
else
|
|
bail ("invalid hop pointer %d, must be multiple of 4 <= 28", x);
|
|
break;
|
|
case 'g': /* srcroute hop[s] */
|
|
if (gatesidx > 8)
|
|
bail ("too many -g hops");
|
|
if (gates == NULL) /* eat this, Billy-boy */
|
|
gates = (HINF **) Hmalloc (sizeof (HINF *) * 10);
|
|
gp = gethostpoop (optarg, o_nflag);
|
|
if (gp)
|
|
gates[gatesidx] = gp;
|
|
gatesidx++;
|
|
break;
|
|
case 'h':
|
|
errno = 0;
|
|
#ifdef HAVE_HELP
|
|
helpme(); /* exits by itself */
|
|
#else
|
|
bail ("no help available, dork -- RTFS");
|
|
#endif
|
|
case 'i': /* line-interval time */
|
|
o_interval = atoi (optarg) & 0xffff;
|
|
#ifdef WIN32
|
|
o_interval *= 1000;
|
|
#endif
|
|
if (! o_interval)
|
|
bail ("invalid interval time %s", optarg);
|
|
break;
|
|
case 'l': /* listen mode */
|
|
o_listen++; break;
|
|
case 'n': /* numeric-only, no DNS lookups */
|
|
o_nflag++; break;
|
|
case 'o': /* hexdump log */
|
|
stage = (unsigned char *) optarg;
|
|
o_wfile++; break;
|
|
case 'p': /* local source port */
|
|
o_lport = getportpoop (optarg, 0);
|
|
if (o_lport == 0)
|
|
bail ("invalid local port %s", optarg);
|
|
break;
|
|
case 'r': /* randomize various things */
|
|
o_random++; break;
|
|
case 's': /* local source address */
|
|
/* do a full lookup [since everything else goes through the same mill],
|
|
unless -n was previously specified. In fact, careful placement of -n can
|
|
be useful, so we'll still pass o_nflag here instead of forcing numeric. */
|
|
wherefrom = gethostpoop (optarg, o_nflag);
|
|
ouraddr = &wherefrom->iaddrs[0];
|
|
break;
|
|
#ifdef TELNET
|
|
case 't': /* do telnet fakeout */
|
|
o_tn++; break;
|
|
#endif /* TELNET */
|
|
|
|
case 'u': /* use UDP */
|
|
o_udpmode++; break;
|
|
case 'v': /* verbose */
|
|
o_verbose++; break;
|
|
case 'w': /* wait time */
|
|
o_wait = atoi (optarg);
|
|
if (o_wait <= 0)
|
|
bail ("invalid wait-time %s", optarg);
|
|
timer1 = (struct timeval *) Hmalloc (sizeof (struct timeval));
|
|
timer2 = (struct timeval *) Hmalloc (sizeof (struct timeval));
|
|
timer1->tv_sec = o_wait; /* we need two. see readwrite()... */
|
|
break;
|
|
case 'z': /* little or no data xfer */
|
|
o_zero++;
|
|
break;
|
|
default:
|
|
errno = 0;
|
|
bail ("nc -h for help");
|
|
} /* switch x */
|
|
} /* while getopt */
|
|
|
|
/* other misc initialization */
|
|
#ifndef WIN32 /* Win32 doesn't like to mix file handles and sockets */
|
|
Debug (("fd_set size %d", sizeof (*ding1))) /* how big *is* it? */
|
|
FD_SET (0, ding1); /* stdin *is* initially open */
|
|
#endif
|
|
if (o_random) {
|
|
SRAND (time (0));
|
|
randports = Hmalloc (65536); /* big flag array for ports */
|
|
}
|
|
#ifdef GAPING_SECURITY_HOLE
|
|
if (pr00gie) {
|
|
close (0); /* won't need stdin */
|
|
o_wfile = 0; /* -o with -e is meaningless! */
|
|
ofd = 0;
|
|
}
|
|
#endif /* G_S_H */
|
|
if (o_wfile) {
|
|
ofd = open (stage, O_WRONLY | O_CREAT | O_TRUNC, 0664);
|
|
if (ofd <= 0) /* must be > extant 0/1/2 */
|
|
bail ("can't open %s", stage);
|
|
stage = (unsigned char *) Hmalloc (100);
|
|
}
|
|
|
|
|
|
/* optind is now index of first non -x arg */
|
|
Debug (("after go: x now %c, optarg %x optind %d", x, optarg, optind))
|
|
/* Debug (("optind up to %d at host-arg %s", optind, argv[optind])) */
|
|
/* gonna only use first addr of host-list, like our IQ was normal; if you wanna
|
|
get fancy with addresses, look up the list yourself and plug 'em in for now.
|
|
unless we finally implement -a, that is. */
|
|
if (argv[optind])
|
|
whereto = gethostpoop (argv[optind], o_nflag);
|
|
if (whereto && whereto->iaddrs)
|
|
themaddr = &whereto->iaddrs[0];
|
|
if (themaddr)
|
|
optind++; /* skip past valid host lookup */
|
|
errno = 0;
|
|
#ifndef WIN32
|
|
h_errno = 0;
|
|
#endif
|
|
|
|
/* Handle listen mode here, and exit afterward. Only does one connect;
|
|
this is arguably the right thing to do. A "persistent listen-and-fork"
|
|
mode a la inetd has been thought about, but not implemented. A tiny
|
|
wrapper script can handle such things... */
|
|
if (o_listen) {
|
|
curport = 0; /* rem port *can* be zero here... */
|
|
if (argv[optind]) { /* any rem-port-args? */
|
|
curport = getportpoop (argv[optind], 0);
|
|
if (curport == 0) /* if given, demand correctness */
|
|
bail ("invalid port %s", argv[optind]);
|
|
} /* if port-arg */
|
|
netfd = dolisten (themaddr, curport, ouraddr, o_lport);
|
|
/* dolisten does its own connect reporting, so we don't holler anything here */
|
|
if (netfd > 0) {
|
|
#ifdef GAPING_SECURITY_HOLE
|
|
if (pr00gie) /* -e given? */
|
|
doexec (netfd);
|
|
#ifdef WIN32
|
|
if (!pr00gie) // doexec does the read/write for win32
|
|
#endif
|
|
|
|
#endif /* GAPING_SECURITY_HOLE */
|
|
x = readwrite (netfd); /* it even works with UDP! */
|
|
if (o_verbose > 1) /* normally we don't care */
|
|
holler (wrote_txt, wrote_net, wrote_out);
|
|
if (cycle == 1)
|
|
goto recycle;
|
|
exit (x); /* "pack out yer trash" */
|
|
} else
|
|
bail ("no connection");
|
|
} /* o_listen */
|
|
|
|
/* fall thru to outbound connects. Now we're more picky about args... */
|
|
if (! themaddr)
|
|
bail ("no destination");
|
|
if (argv[optind] == NULL)
|
|
bail ("no port[s] to connect to");
|
|
if (argv[optind + 1]) /* look ahead: any more port args given? */
|
|
Single = 0; /* multi-mode, case A */
|
|
ourport = o_lport; /* which can be 0 */
|
|
|
|
/* everything from here down is treated as as ports and/or ranges thereof, so
|
|
it's all enclosed in this big ol' argv-parsin' loop. Any randomization is
|
|
done within each given *range*, but in separate chunks per each succeeding
|
|
argument, so we can control the pattern somewhat. */
|
|
while (argv[optind]) {
|
|
hiport = loport = 0;
|
|
cp = strchr (argv[optind], '-'); /* nn-mm range? */
|
|
if (cp) {
|
|
*cp = '\0';
|
|
cp++;
|
|
hiport = getportpoop (cp, 0);
|
|
if (hiport == 0)
|
|
bail ("invalid port %s", cp);
|
|
} /* if found a dash */
|
|
loport = getportpoop (argv[optind], 0);
|
|
if (loport == 0)
|
|
bail ("invalid port %s", argv[optind]);
|
|
if (hiport > loport) { /* was it genuinely a range? */
|
|
Single = 0; /* multi-mode, case B */
|
|
curport = hiport; /* start high by default */
|
|
if (o_random) { /* maybe populate the random array */
|
|
loadports (randports, loport, hiport);
|
|
curport = nextport (randports);
|
|
}
|
|
} else /* not a range, including args like "25-25" */
|
|
curport = loport;
|
|
Debug (("Single %d, curport %d", Single, curport))
|
|
|
|
/* Now start connecting to these things. curport is already preloaded. */
|
|
while (loport <= curport) {
|
|
if ((! o_lport) && (o_random)) { /* -p overrides random local-port */
|
|
ourport = (RAND() & 0xffff); /* random local-bind -- well above */
|
|
if (ourport < 8192) /* resv and any likely listeners??? */
|
|
ourport += 8192; /* xxx: may still conflict; use -s? */
|
|
}
|
|
curport = getportpoop (NULL, curport);
|
|
netfd = doconnect (themaddr, curport, ouraddr, ourport);
|
|
Debug (("netfd %d from port %d to port %d", netfd, ourport, curport))
|
|
if (netfd > 0)
|
|
if (o_zero && o_udpmode) /* if UDP scanning... */
|
|
netfd = udptest (netfd, themaddr);
|
|
if (netfd > 0) { /* Yow, are we OPEN YET?! */
|
|
x = 0; /* pre-exit status */
|
|
holler ("%s [%s] %d (%s) open",
|
|
whereto->name, whereto->addrs[0], curport, portpoop->name);
|
|
#ifdef GAPING_SECURITY_HOLE
|
|
if (pr00gie) /* exec is valid for outbound, too */
|
|
doexec (netfd);
|
|
#endif /* GAPING_SECURITY_HOLE */
|
|
if (! o_zero)
|
|
#ifdef WIN32
|
|
#ifdef GAPING_SECURITY_HOLE
|
|
if (!pr00gie) // doexec does the read/write for win32
|
|
#endif
|
|
#endif
|
|
x = readwrite (netfd); /* go shovel shit */
|
|
} else { /* no netfd... */
|
|
x = 1; /* preload exit status for later */
|
|
/* if we're scanning at a "one -v" verbosity level, don't print refusals.
|
|
Give it another -v if you want to see everything. */
|
|
#ifdef WIN32
|
|
if ((Single || (o_verbose > 1)) || (h_errno != WSAECONNREFUSED))
|
|
#else
|
|
if ((Single || (o_verbose > 1)) || (errno != ECONNREFUSED))
|
|
#endif
|
|
holler ("%s [%s] %d (%s)",
|
|
whereto->name, whereto->addrs[0], curport, portpoop->name);
|
|
} /* if netfd */
|
|
#ifdef WIN32
|
|
shutdown(netfd, 0x02); /* Kirby */
|
|
closesocket (netfd); /* just in case we didn't already */
|
|
#else
|
|
close (netfd); /* just in case we didn't already */
|
|
#endif
|
|
if (o_interval)
|
|
sleep (o_interval); /* if -i, delay between ports too */
|
|
if (o_random)
|
|
curport = nextport (randports);
|
|
else
|
|
curport--; /* just decrement... */
|
|
} /* while curport within current range */
|
|
optind++;
|
|
} /* while remaining port-args -- end of big argv-ports loop*/
|
|
|
|
errno = 0;
|
|
if (o_verbose > 1) /* normally we don't care */
|
|
holler ("sent %d, rcvd %d", wrote_net, wrote_out);
|
|
|
|
#ifdef WIN32
|
|
WSACleanup();
|
|
#endif
|
|
|
|
if (cycle == 1)
|
|
goto recycle;
|
|
|
|
if (Single)
|
|
exit (x); /* give us status on one connection */
|
|
exit (0); /* otherwise, we're just done */
|
|
return(0);
|
|
} /* main */
|
|
|
|
#ifdef HAVE_HELP /* unless we wanna be *really* cryptic */
|
|
/* helpme :
|
|
the obvious */
|
|
int helpme()
|
|
{
|
|
o_verbose = 1;
|
|
holler ("[v1.11 NT www.vulnwatch.org/netcat/]\n\
|
|
connect to somewhere: nc [-options] hostname port[s] [ports] ... \n\
|
|
listen for inbound: nc -l -p port [options] [hostname] [port]\n\
|
|
options:");
|
|
holler ("\
|
|
-d detach from console, background mode\n");
|
|
|
|
#ifdef GAPING_SECURITY_HOLE /* needs to be separate holler() */
|
|
holler ("\
|
|
-e prog inbound program to exec [dangerous!!]");
|
|
#endif
|
|
holler ("\
|
|
-g gateway source-routing hop point[s], up to 8\n\
|
|
-G num source-routing pointer: 4, 8, 12, ...\n\
|
|
-h this cruft\n\
|
|
-i secs delay interval for lines sent, ports scanned\n\
|
|
-l listen mode, for inbound connects\n\
|
|
-L listen harder, re-listen on socket close\n\
|
|
-n numeric-only IP addresses, no DNS\n\
|
|
-o file hex dump of traffic\n\
|
|
-p port local port number\n\
|
|
-r randomize local and remote ports\n\
|
|
-s addr local source address");
|
|
#ifdef TELNET
|
|
holler ("\
|
|
-t answer TELNET negotiation");
|
|
#endif
|
|
holler ("\
|
|
-u UDP mode\n\
|
|
-v verbose [use twice to be more verbose]\n\
|
|
-w secs timeout for connects and final net reads\n\
|
|
-z zero-I/O mode [used for scanning]");
|
|
bail ("port numbers can be individual or ranges: m-n [inclusive]");
|
|
return(0);
|
|
} /* helpme */
|
|
#endif /* HAVE_HELP */
|
|
|
|
|
|
|
|
|
|
/* None genuine without this seal! _H*/
|