using System; using System.Collections.Generic; using System.Text; namespace LumiSoft.Media.Wave.Native { /// /// This class holds most known wav compression formats. /// internal class WavFormat { public const int PCM = 0x0001; /* public const int ADPCM = 0x0002; public const int ALAW = 0x0006; public const int MULAW = 0x0007; public const int G723_ADPCM = 0x0014; public const int GSM610 = 0x0031; public const int G721_ADPCM = 0x0040; public const int G726_ADPCM = 0x0064; public const int G722_ADPCM = 0x006; public const int G729A = 0x0083;*/ } }