using System; using System.Collections.Generic; using System.Text; namespace LumiSoft.Media.Wave { /// /// This class represents wav output device. /// public class WavOutDevice { private int m_Index = 0; private string m_Name = ""; private int m_Channels = 1; /// /// Default constructor. /// /// Device index in devices. /// Device name. /// Number of audio channels. internal WavOutDevice(int index,string name,int channels) { m_Index = index; m_Name = name; m_Channels = channels; } #region Properties Implementation /// /// Gets device name. /// public string Name { get{ return m_Name; } } /// /// Gets number of output channels(mono,stereo,...) supported. /// public int Channels { get{ return m_Channels; } } /// /// Gets device index in devices. /// internal int Index { get{ return m_Index; } } #endregion } }