using System; using System.Collections.Generic; using System.Text; using System.Net.Sockets; using System.Threading; using System.Net; namespace SafeNetLib { public class UdpServer { private UdpClient udpClient; private Thread listenThread; private int port; private bool working = false; private IPEndPoint sourceEP; public UdpServer(int _port) { udpClient = null; port = _port; sourceEP = new IPEndPoint(IPAddress.Any, 0); } public void Start() { Console.WriteLine("Starting UDP server on port:"+port); working = true; udpClient = new UdpClient(port); listenThread = new Thread(new ThreadStart(Listen)); listenThread.Start(); } public void Stop() { Console.WriteLine("Stoping UDP server"); working = false; if (udpClient != null) { udpClient.Close(); udpClient = null; } if (listenThread != null) { listenThread.Abort(); listenThread = null; } } private void Listen() { byte[] data = new byte[1024]; while (working) { try { data = udpClient.Receive(ref sourceEP); Console.WriteLine("Data recv from: " + sourceEP.Address.ToString()); if (this.OnNewDataRecv != null) this.OnNewDataRecv(data, data.Length, sourceEP.Address); if (this.OnNewDataEndPointRecv != null) this.OnNewDataEndPointRecv(data, data.Length, sourceEP); } catch (Exception ex) { Console.WriteLine("ERROR UDPserver recv \n"+ ex.ToString()); } } } public delegate void dataRecvDel(byte[] data, int dataLen, IPAddress ip); public event dataRecvDel OnNewDataRecv; public delegate void dataRecvEndPointDel(byte[] data, int dataLen, IPEndPoint ip); public event dataRecvEndPointDel OnNewDataEndPointRecv; public void Send(byte[] data, int dataLen, IPEndPoint EP) { if (udpClient != null) { udpClient.Send(data, dataLen, EP); } else { Console.WriteLine("ERRROR sending on UDP to:" + EP.Address.ToString()); } } } }