947 lines
59 KiB
Plaintext
947 lines
59 KiB
Plaintext
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Netcat 1.10
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=========== /\_/\
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/ 0 0 \
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Netcat is a simple Unix utility which reads and writes data ====v====
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across network connections, using TCP or UDP protocol. \ W /
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It is designed to be a reliable "back-end" tool that can | | _
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be used directly or easily driven by other programs and / ___ \ /
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scripts. At the same time, it is a feature-rich network / / \ \ |
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debugging and exploration tool, since it can create almost (((-----)))-'
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any kind of connection you would need and has several /
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interesting built-in capabilities. Netcat, or "nc" as the ( ___
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actual program is named, should have been supplied long ago \__.=|___E
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as another one of those cryptic but standard Unix tools. /
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In the simplest usage, "nc host port" creates a TCP connection to the given
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port on the given target host. Your standard input is then sent to the host,
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and anything that comes back across the connection is sent to your standard
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output. This continues indefinitely, until the network side of the connection
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shuts down. Note that this behavior is different from most other applications
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which shut everything down and exit after an end-of-file on the standard input.
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Netcat can also function as a server, by listening for inbound connections
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on arbitrary ports and then doing the same reading and writing. With minor
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limitations, netcat doesn't really care if it runs in "client" or "server"
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mode -- it still shovels data back and forth until there isn't any more left.
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In either mode, shutdown can be forced after a configurable time of inactivity
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on the network side.
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And it can do this via UDP too, so netcat is possibly the "udp telnet-like"
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application you always wanted for testing your UDP-mode servers. UDP, as the
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"U" implies, gives less reliable data transmission than TCP connections and
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some systems may have trouble sending large amounts of data that way, but it's
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still a useful capability to have.
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You may be asking "why not just use telnet to connect to arbitrary ports?"
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Valid question, and here are some reasons. Telnet has the "standard input
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EOF" problem, so one must introduce calculated delays in driving scripts to
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allow network output to finish. This is the main reason netcat stays running
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until the *network* side closes. Telnet also will not transfer arbitrary
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binary data, because certain characters are interpreted as telnet options and
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are thus removed from the data stream. Telnet also emits some of its
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diagnostic messages to standard output, where netcat keeps such things
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religiously separated from its *output* and will never modify any of the real
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data in transit unless you *really* want it to. And of course telnet is
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incapable of listening for inbound connections, or using UDP instead. Netcat
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doesn't have any of these limitations, is much smaller and faster than telnet,
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and has many other advantages.
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Some of netcat's major features are:
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Outbound or inbound connections, TCP or UDP, to or from any ports
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Full DNS forward/reverse checking, with appropriate warnings
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Ability to use any local source port
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Ability to use any locally-configured network source address
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Built-in port-scanning capabilities, with randomizer
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Built-in loose source-routing capability
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Can read command line arguments from standard input
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Slow-send mode, one line every N seconds
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Hex dump of transmitted and received data
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Optional ability to let another program service established connections
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Optional telnet-options responder
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Efforts have been made to have netcat "do the right thing" in all its various
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modes. If you believe that it is doing the wrong thing under whatever
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circumstances, please notify me and tell me how you think it should behave.
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If netcat is not able to do some task you think up, minor tweaks to the code
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will probably fix that. It provides a basic and easily-modified template for
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writing other network applications, and I certainly encourage people to make
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custom mods and send in any improvements they make to it. This is the second
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release; the overall differences from 1.00 are relatively minor and have mostly
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to do with portability and bugfixes. Many people provided greatly appreciated
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fixes and comments on the 1.00 release. Continued feedback from the Internet
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community is always welcome!
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Netcat is entirely my own creation, although plenty of other code was used as
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examples. It is freely given away to the Internet community in the hope that
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it will be useful, with no restrictions except giving credit where it is due.
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No GPLs, Berkeley copyrights or any of that nonsense. The author assumes NO
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responsibility for how anyone uses it. If netcat makes you rich somehow and
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you're feeling generous, mail me a check. If you are affiliated in any way
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with Microsoft Network, get a life. Always ski in control. Comments,
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questions, and patches to hobbit@avian.org.
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Building
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========
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Compiling is fairly straightforward. Examine the Makefile for a SYSTYPE that
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matches yours, and do "make <systype>". The executable "nc" should appear.
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If there is no relevant SYSTYPE section, try "generic". If you create new
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sections for generic.h and Makefile to support another platform, please follow
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the given format and mail back the diffs.
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There are a couple of other settable #defines in netcat.c, which you can
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include as DFLAGS="-DTHIS -DTHAT" to your "make" invocation without having to
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edit the Makefile. See the following discussions for what they are and do.
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If you want to link against the resolver library on SunOS [recommended] and
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you have BIND 4.9.x, you may need to change XLIBS=-lresolv in the Makefile to
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XLIBS="-lresolv -l44bsd".
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Linux sys/time.h does not really support presetting of FD_SETSIZE; a harmless
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warning is issued.
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Some systems may warn about pointer types for signal(). No problem, though.
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Exploration of features
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=======================
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Where to begin? Netcat is at the same time so simple and versatile, it's like
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trying to describe everything you can do with your Swiss Army knife. This will
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go over the basics; you should also read the usage examples and notes later on
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which may give you even more ideas about what this sort of tool is good for.
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If no command arguments are given at all, netcat asks for them, reads a line
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from standard input, and breaks it up into arguments internally. This can be
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useful when driving netcat from certain types of scripts, with the side effect
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of hiding your command line arguments from "ps" displays.
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The host argument can be a name or IP address. If -n is specified, netcat
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will only accept numeric IP addresses and do no DNS lookups for anything. If
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-n is not given and -v is turned on, netcat will do a full forward and reverse
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name and address lookup for the host, and warn you about the all-too-common
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problem of mismatched names in the DNS. This often takes a little longer for
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connection setup, but is useful to know about. There are circumstances under
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which this can *save* time, such as when you want to know the name for some IP
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address and also connect there. Netcat will just tell you all about it, saving
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the manual steps of looking up the hostname yourself. Normally mismatch-
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checking is case-insensitive per the DNS spec, but you can define ANAL at
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compile time to make it case-sensitive -- sometimes useful for uncovering minor
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errors in your own DNS files while poking around your networks.
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A port argument is required for outbound connections, and can be numeric or a
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name as listed in /etc/services. If -n is specified, only numeric arguments
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are valid. Special syntax and/or more than one port argument cause different
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behavior -- see details below about port-scanning.
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The -v switch controls the verbosity level of messages sent to standard error.
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You will probably want to run netcat most of the time with -v turned on, so you
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can see info about the connections it is trying to make. You will probably
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also want to give a smallish -w argument, which limits the time spent trying to
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make a connection. I usually alias "nc" to "nc -v -w 3", which makes it
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function just about the same for things I would otherwise use telnet to do.
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The timeout is easily changed by a subsequent -w argument which overrides the
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earlier one. Specifying -v more than once makes diagnostic output MORE
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verbose. If -v is not specified at all, netcat silently does its work unless
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some error happens, whereupon it describes the error and exits with a nonzero
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status. Refused network connections are generally NOT considered to be errors,
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unless you only asked for a single TCP port and it was refused.
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Note that -w also sets the network inactivity timeout. This does not have any
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effect until standard input closes, but then if nothing further arrives from
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the network in the next <timeout> seconds, netcat tries to read the net once
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more for good measure, and then closes and exits. There are a lot of network
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services now that accept a small amount of input and return a large amount of
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output, such as Gopher and Web servers, which is the main reason netcat was
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written to "block" on the network staying open rather than standard input.
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Handling the timeout this way gives uniform behavior with network servers that
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*don't* close by themselves until told to.
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UDP connections are opened instead of TCP when -u is specified. These aren't
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really "connections" per se since UDP is a connectionless protocol, although
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netcat does internally use the "connected UDP socket" mechanism that most
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kernels support. Although netcat claims that an outgoing UDP connection is
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"open" immediately, no data is sent until something is read from standard
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input. Only thereafter is it possible to determine whether there really is a
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UDP server on the other end, and often you just can't tell. Most UDP protocols
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use timeouts and retries to do their thing and in many cases won't bother
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answering at all, so you should specify a timeout and hope for the best. You
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will get more out of UDP connections if standard input is fed from a source
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of data that looks like various kinds of server requests.
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To obtain a hex dump file of the data sent either way, use "-o logfile". The
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dump lines begin with "<" or ">" to respectively indicate "from the net" or
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"to the net", and contain the total count per direction, and hex and ascii
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representations of the traffic. Capturing a hex dump naturally slows netcat
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down a bit, so don't use it where speed is critical.
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Netcat can bind to any local port, subject to privilege restrictions and ports
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that are already in use. It is also possible to use a specific local network
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source address if it is that of a network interface on your machine. [Note:
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this does not work correctly on all platforms.] Use "-p portarg" to grab a
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specific local port, and "-s ip-addr" or "-s name" to have that be your source
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IP address. This is often referred to as "anchoring the socket". Root users
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can grab any unused source port including the "reserved" ones less than 1024.
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Absence of -p will bind to whatever unused port the system gives you, just like
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any other normal client connection, unless you use -r [see below].
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Listen mode will cause netcat to wait for an inbound connection, and then the
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same data transfer happens. Thus, you can do "nc -l -p 1234 < filename" and
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when someone else connects to your port 1234, the file is sent to them whether
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they wanted it or not. Listen mode is generally used along with a local port
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argument -- this is required for UDP mode, while TCP mode can have the system
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assign one and tell you what it is if -v is turned on. If you specify a target
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host and optional port in listen mode, netcat will accept an inbound connection
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only from that host and if you specify one, only from that foreign source port.
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In verbose mode you'll be informed about the inbound connection, including what
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address and port it came from, and since listening on "any" applies to several
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possibilities, which address it came *to* on your end. If the system supports
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IP socket options, netcat will attempt to retrieve any such options from an
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inbound connection and print them out in hex.
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If netcat is compiled with -DGAPING_SECURITY_HOLE, the -e argument specifies
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a program to exec after making or receiving a successful connection. In the
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listening mode, this works similarly to "inetd" but only for a single instance.
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Use with GREAT CARE. This piece of the code is normally not enabled; if you
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know what you're doing, have fun. This hack also works in UDP mode. Note that
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you can only supply -e with the name of the program, but no arguments. If you
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want to launch something with an argument list, write a two-line wrapper script
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or just use inetd like always.
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If netcat is compiled with -DTELNET, the -t argument enables it to respond
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to telnet option negotiation [always in the negative, i.e. DONT or WONT].
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This allows it to connect to a telnetd and get past the initial negotiation
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far enough to get a login prompt from the server. Since this feature has
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the potential to modify the data stream, it is not enabled by default. You
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have to understand why you might need this and turn on the #define yourself.
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Data from the network connection is always delivered to standard output as
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efficiently as possible, using large 8K reads and writes. Standard input is
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normally sent to the net the same way, but the -i switch specifies an "interval
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time" which slows this down considerably. Standard input is still read in
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large batches, but netcat then tries to find where line breaks exist and sends
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one line every interval time. Note that if standard input is a terminal, data
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is already read line by line, so unless you make the -i interval rather long,
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what you type will go out at a fairly normal rate. -i is really designed
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for use when you want to "measure out" what is read from files or pipes.
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Port-scanning is a popular method for exploring what's out there. Netcat
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accepts its commands with options first, then the target host, and everything
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thereafter is interpreted as port names or numbers, or ranges of ports in M-N
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syntax. CAVEAT: some port names in /etc/services contain hyphens -- netcat
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currently will not correctly parse those, so specify ranges using numbers if
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you can. If more than one port is thus specified, netcat connects to *all* of
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them, sending the same batch of data from standard input [up to 8K worth] to
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each one that is successfully connected to. Specifying multiple ports also
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suppresses diagnostic messages about refused connections, unless -v is
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specified twice for "more verbosity". This way you normally get notified only
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about genuinely open connections. Example: "nc -v -w 2 -z target 20-30" will
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try connecting to every port between 20 and 30 [inclusive] at the target, and
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will likely inform you about an FTP server, telnet server, and mailer along the
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way. The -z switch prevents sending any data to a TCP connection and very
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limited probe data to a UDP connection, and is thus useful as a fast scanning
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mode just to see what ports the target is listening on. To limit scanning
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speed if desired, -i will insert a delay between each port probe. There are
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some pitfalls with regard to UDP scanning, described later, but in general it
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works well.
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For each range of ports specified, scanning is normally done downward within
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that range. If the -r switch is used, scanning hops randomly around within
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that range and reports open ports as it finds them. [If you want them listed
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in order regardless, pipe standard error through "sort"...] In addition, if
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random mode is in effect, the local source ports are also randomized. This
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prevents netcat from exhibiting any kind of regular pattern in its scanning.
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You can exert fairly fine control over your scan by judicious use of -r and
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selected port ranges to cover. If you use -r for a single connection, the
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source port will have a random value above 8192, rather than the next one the
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kernel would have assigned you. Note that selecting a specific local port
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with -p overrides any local-port randomization.
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Many people are interested in testing network connectivity using IP source
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routing, even if it's only to make sure their own firewalls are blocking
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source-routed packets. On systems that support it, the -g switch can be used
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multiple times [up to 8] to construct a loose-source-routed path for your
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connection, and the -G argument positions the "hop pointer" within the list.
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If your network allows source-routed traffic in and out, you can test
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connectivity to your own services via remote points in the internet. Note that
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although newer BSD-flavor telnets also have source-routing capability, it isn't
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clearly documented and the command syntax is somewhat clumsy. Netcat's
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handling of "-g" is modeled after "traceroute".
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Netcat tries its best to behave just like "cat". It currently does nothing to
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terminal input modes, and does no end-of-line conversion. Standard input from
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a terminal is read line by line with normal editing characters in effect. You
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can freely suspend out of an interactive connection and resume. ^C or whatever
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your interrupt character is will make netcat close the network connection and
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exit. A switch to place the terminal in raw mode has been considered, but so
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far has not been necessary. You can send raw binary data by reading it out of
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a file or piping from another program, so more meaningful effort would be spent
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writing an appropriate front-end driver.
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Netcat is not an "arbitrary packet generator", but the ability to talk to raw
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sockets and/or nit/bpf/dlpi may appear at some point. Such things are clearly
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useful; I refer you to Darren Reed's excellent ip_filter package, which now
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includes a tool to construct and send raw packets with any contents you want.
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Example uses -- the light side
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==============================
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Again, this is a very partial list of possibilities, but it may get you to
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think up more applications for netcat. Driving netcat with simple shell or
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expect scripts is an easy and flexible way to do fairly complex tasks,
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especially if you're not into coding network tools in C. My coding isn't
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particularly strong either [although undoubtedly better after writing this
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thing!], so I tend to construct bare-metal tools like this that I can trivially
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plug into other applications. Netcat doubles as a teaching tool -- one can
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learn a great deal about more complex network protocols by trying to simulate
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them through raw connections!
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An example of netcat as a backend for something else is the shell-script
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Web browser, which simply asks for the relevant parts of a URL and pipes
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"GET /what/ever" into a netcat connection to the server. I used to do this
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with telnet, and had to use calculated sleep times and other stupidity to
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kludge around telnet's limitations. Netcat guarantees that I get the whole
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page, and since it transfers all the data unmodified, I can even pull down
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binary image files and display them elsewhere later. Some folks may find the
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idea of a shell-script web browser silly and strange, but it starts up and
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gets me my info a hell of a lot faster than a GUI browser and doesn't hide
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any contents of links and forms and such. This is included, as scripts/web,
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along with several other web-related examples.
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Netcat is an obvious replacement for telnet as a tool for talking to daemons.
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For example, it is easier to type "nc host 25", talk to someone's mailer, and
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just ^C out than having to type ^]c or QUIT as telnet would require you to do.
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You can quickly catalog the services on your network by telling netcat to
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connect to well-known services and collect greetings, or at least scan for open
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ports. You'll probably want to collect netcat's diagnostic messages in your
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output files, so be sure to include standard error in the output using
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`>& file' in *csh or `> file 2>&1' in bourne shell.
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A scanning example: "echo QUIT | nc -v -w 5 target 20-250 500-600 5990-7000"
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will inform you about a target's various well-known TCP servers, including
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r-services, X, IRC, and maybe a few you didn't expect. Sending in QUIT and
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using the timeout will almost guarantee that you see some kind of greeting or
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error from each service, which usually indicates what it is and what version.
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[Beware of the "chargen" port, though...] SATAN uses exactly this technique to
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collect host information, and indeed some of the ideas herein were taken from
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the SATAN backend tools. If you script this up to try every host in your
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subnet space and just let it run, you will not only see all the services,
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you'll find out about hosts that aren't correctly listed in your DNS. Then you
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can compare new snapshots against old snapshots to see changes. For going
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after particular services, a more intrusive example is in scripts/probe.
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Netcat can be used as a simple data transfer agent, and it doesn't really
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matter which end is the listener and which end is the client -- input at one
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|
side arrives at the other side as output. It is helpful to start the listener
|
||
|
at the receiving side with no timeout specified, and then give the sending side
|
||
|
a small timeout. That way the listener stays listening until you contact it,
|
||
|
and after data stops flowing the client will time out, shut down, and take the
|
||
|
listener with it. Unless the intervening network is fraught with problems,
|
||
|
this should be completely reliable, and you can always increase the timeout. A
|
||
|
typical example of something "rsh" is often used for: on one side,
|
||
|
|
||
|
nc -l -p 1234 | uncompress -c | tar xvfp -
|
||
|
|
||
|
and then on the other side
|
||
|
|
||
|
tar cfp - /some/dir | compress -c | nc -w 3 othermachine 1234
|
||
|
|
||
|
will transfer the contents of a directory from one machine to another, without
|
||
|
having to worry about .rhosts files, user accounts, or inetd configurations
|
||
|
at either end. Again, it matters not which is the listener or receiver; the
|
||
|
"tarring" machine could just as easily be running the listener instead. One
|
||
|
could conceivably use a scheme like this for backups, by having cron-jobs fire
|
||
|
up listeners and backup handlers [which can be restricted to specific addresses
|
||
|
and ports between each other] and pipe "dump" or "tar" on one machine to "dd
|
||
|
of=/dev/tapedrive" on another as usual. Since netcat returns a nonzero exit
|
||
|
status for a denied listener connection, scripts to handle such tasks could
|
||
|
easily log and reject connect attempts from third parties, and then retry.
|
||
|
|
||
|
Another simple data-transfer example: shipping things to a PC that doesn't have
|
||
|
any network applications yet except a TCP stack and a web browser. Point the
|
||
|
browser at an arbitrary port on a Unix server by telling it to download
|
||
|
something like http://unixbox:4444/foo, and have a listener on the Unix side
|
||
|
ready to ship out a file when the connect comes in. The browser may pervert
|
||
|
binary data when told to save the URL, but you can dig the raw data out of
|
||
|
the on-disk cache.
|
||
|
|
||
|
If you build netcat with GAPING_SECURITY_HOLE defined, you can use it as an
|
||
|
"inetd" substitute to test experimental network servers that would otherwise
|
||
|
run under "inetd". A script or program will have its input and output hooked
|
||
|
to the network the same way, perhaps sans some fancier signal handling. Given
|
||
|
that most network services do not bind to a particular local address, whether
|
||
|
they are under "inetd" or not, it is possible for netcat avoid the "address
|
||
|
already in use" error by binding to a specific address. This lets you [as
|
||
|
root, for low ports] place netcat "in the way" of a standard service, since
|
||
|
inbound connections are generally sent to such specifically-bound listeners
|
||
|
first and fall back to the ones bound to "any". This allows for a one-off
|
||
|
experimental simulation of some service, without having to screw around with
|
||
|
inetd.conf. Running with -v turned on and collecting a connection log from
|
||
|
standard error is recommended.
|
||
|
|
||
|
Netcat as well can make an outbound connection and then run a program or script
|
||
|
on the originating end, with input and output connected to the same network
|
||
|
port. This "inverse inetd" capability could enhance the backup-server concept
|
||
|
described above or help facilitate things such as a "network dialback" concept.
|
||
|
The possibilities are many and varied here; if such things are intended as
|
||
|
security mechanisms, it may be best to modify netcat specifically for the
|
||
|
purpose instead of wrapping such functions in scripts.
|
||
|
|
||
|
Speaking of inetd, netcat will function perfectly well *under* inetd as a TCP
|
||
|
connection redirector for inbound services, like a "plug-gw" without the
|
||
|
authentication step. This is very useful for doing stuff like redirecting
|
||
|
traffic through your firewall out to other places like web servers and mail
|
||
|
hubs, while posing no risk to the firewall machine itself. Put netcat behind
|
||
|
inetd and tcp_wrappers, perhaps thusly:
|
||
|
|
||
|
www stream tcp nowait nobody /etc/tcpd /bin/nc -w 3 realwww 80
|
||
|
|
||
|
and you have a simple and effective "application relay" with access control
|
||
|
and logging. Note use of the wait time as a "safety" in case realwww isn't
|
||
|
reachable or the calling user aborts the connection -- otherwise the relay may
|
||
|
hang there forever.
|
||
|
|
||
|
You can use netcat to generate huge amounts of useless network data for
|
||
|
various performance testing. For example, doing
|
||
|
|
||
|
yes AAAAAAAAAAAAAAAAAAAAAA | nc -v -v -l -p 2222 > /dev/null
|
||
|
|
||
|
on one side and then hitting it with
|
||
|
|
||
|
yes BBBBBBBBBBBBBBBBBBBBBB | nc othermachine 2222 > /dev/null
|
||
|
|
||
|
from another host will saturate your wires with A's and B's. The "very
|
||
|
verbose" switch usage will tell you how many of each were sent and received
|
||
|
after you interrupt either side. Using UDP mode produces tremendously MORE
|
||
|
trash per unit time in the form of fragmented 8 Kbyte mobygrams -- enough to
|
||
|
stress-test kernels and network interfaces. Firing random binary data into
|
||
|
various network servers may help expose bugs in their input handling, which
|
||
|
nowadays is a popular thing to explore. A simple example data-generator is
|
||
|
given in data/data.c included in this package, along with a small collection
|
||
|
of canned input files to generate various packet contents. This program is
|
||
|
documented in its beginning comments, but of interest here is using "%r" to
|
||
|
generate random bytes at well-chosen points in a data stream. If you can
|
||
|
crash your daemon, you likely have a security problem.
|
||
|
|
||
|
The hex dump feature may be useful for debugging odd network protocols,
|
||
|
especially if you don't have any network monitoring equipment handy or aren't
|
||
|
root where you'd need to run "tcpdump" or something. Bind a listening netcat
|
||
|
to a local port, and have it run a script which in turn runs another netcat
|
||
|
to the real service and captures the hex dump to a log file. This sets up a
|
||
|
transparent relay between your local port and wherever the real service is.
|
||
|
Be sure that the script-run netcat does *not* use -v, or the extra info it
|
||
|
sends to standard error may confuse the protocol. Note also that you cannot
|
||
|
have the "listen/exec" netcat do the data capture, since once the connection
|
||
|
arrives it is no longer netcat that is running.
|
||
|
|
||
|
Binding to an arbitrary local port allows you to simulate things like r-service
|
||
|
clients, if you are root locally. For example, feeding "^@root^@joe^@pwd^@"
|
||
|
[where ^@ is a null, and root/joe could be any other local/remote username
|
||
|
pair] into a "rsh" or "rlogin" server, FROM your port 1023 for example,
|
||
|
duplicates what the server expects to receive. Thus, you can test for insecure
|
||
|
.rhosts files around your network without having to create new user accounts on
|
||
|
your client machine. The program data/rservice.c can aid this process by
|
||
|
constructing the "rcmd" protocol bytes. Doing this also prevents "rshd" from
|
||
|
trying to create that separate standard-error socket and still gives you an
|
||
|
input path, as opposed to the usual action of "rsh -n". Using netcat for
|
||
|
things like this can be really useful sometimes, because rsh and rlogin
|
||
|
generally want a host *name* as an argument and won't accept IP addresses. If
|
||
|
your client-end DNS is hosed, as may be true when you're trying to extract
|
||
|
backup sets on to a dumb client, "netcat -n" wins where normal rsh/rlogin is
|
||
|
useless.
|
||
|
|
||
|
If you are unsure that a remote syslogger is working, test it with netcat.
|
||
|
Make a UDP connection to port 514 and type in "<0>message", which should
|
||
|
correspond to "kern.emerg" and cause syslogd to scream into every file it has
|
||
|
open [and possibly all over users' terminals]. You can tame this down by
|
||
|
using a different number and use netcat inside routine scripts to send syslog
|
||
|
messages to places that aren't configured in syslog.conf. For example,
|
||
|
"echo '<38>message' | nc -w 1 -u loggerhost 514" should send to auth.notice
|
||
|
on loggerhost. The exact number may vary; check against your syslog.h first.
|
||
|
|
||
|
Netcat provides several ways for you to test your own packet filters. If you
|
||
|
bind to a port normally protected against outside access and make a connection
|
||
|
to somewhere outside your own network, the return traffic will be coming to
|
||
|
your chosen port from the "outside" and should be blocked. TCP may get through
|
||
|
if your filter passes all "ack syn", but it shouldn't be even doing that to low
|
||
|
ports on your network. Remember to test with UDP traffic as well! If your
|
||
|
filter passes at least outbound source-routed IP packets, bouncing a connection
|
||
|
back to yourself via some gateway outside your network will create "incoming"
|
||
|
traffic with your source address, which should get dropped by a correctly
|
||
|
configured anti-spoofing filter. This is a "non-test" if you're also dropping
|
||
|
source-routing, but it's good to be able to test for that too. Any packet
|
||
|
filter worth its salt will be blocking source-routed packets in both
|
||
|
directions, but you never know what interesting quirks you might turn up by
|
||
|
playing around with source ports and addresses and watching the wires with a
|
||
|
network monitor.
|
||
|
|
||
|
You can use netcat to protect your own workstation's X server against outside
|
||
|
access. X is stupid enough to listen for connections on "any" and never tell
|
||
|
you when new connections arrive, which is one reason it is so vulnerable. Once
|
||
|
you have all your various X windows up and running you can use netcat to bind
|
||
|
just to your ethernet address and listen to port 6000. Any new connections
|
||
|
from outside the machine will hit netcat instead your X server, and you get a
|
||
|
log of who's trying. You can either tell netcat to drop the connection, or
|
||
|
perhaps run another copy of itself to relay to your actual X server on
|
||
|
"localhost". This may not work for dedicated X terminals, but it may be
|
||
|
possible to authorize your X terminal only for its boot server, and run a relay
|
||
|
netcat over on the server that will in turn talk to your X terminal. Since
|
||
|
netcat only handles one listening connection per run, make sure that whatever
|
||
|
way you rig it causes another one to run and listen on 6000 soon afterward, or
|
||
|
your real X server will be reachable once again. A very minimal script just
|
||
|
to protect yourself could be
|
||
|
|
||
|
while true ; do
|
||
|
nc -v -l -s <your-addr> -p 6000 localhost 2
|
||
|
done
|
||
|
|
||
|
which causes netcat to accept and then close any inbound connection to your
|
||
|
workstation's normal ethernet address, and another copy is immediately run by
|
||
|
the script. Send standard error to a file for a log of connection attempts.
|
||
|
If your system can't do the "specific bind" thing all is not lost; run your
|
||
|
X server on display ":1" or port 6001, and netcat can still function as a probe
|
||
|
alarm by listening on 6000.
|
||
|
|
||
|
Does your shell-account provider allow personal Web pages, but not CGI scripts?
|
||
|
You can have netcat listen on a particular port to execute a program or script
|
||
|
of your choosing, and then just point to the port with a URL in your homepage.
|
||
|
The listener could even exist on a completely different machine, avoiding the
|
||
|
potential ire of the homepage-host administrators. Since the script will get
|
||
|
the raw browser query as input it won't look like a typical CGI script, and
|
||
|
since it's running under your UID you need to write it carefully. You may want
|
||
|
to write a netcat-based script as a wrapper that reads a query and sets up
|
||
|
environment variables for a regular CGI script. The possibilities for using
|
||
|
netcat and scripts to handle Web stuff are almost endless. Again, see the
|
||
|
examples under scripts/.
|
||
|
|
||
|
Example uses -- the dark side
|
||
|
=============================
|
||
|
|
||
|
Equal time is deserved here, since a versatile tool like this can be useful
|
||
|
to any Shade of Hat. I could use my Victorinox to either fix your car or
|
||
|
disassemble it, right? You can clearly use something like netcat to attack
|
||
|
or defend -- I don't try to govern anyone's social outlook, I just build tools.
|
||
|
Regardless of your intentions, you should still be aware of these threats to
|
||
|
your own systems.
|
||
|
|
||
|
The first obvious thing is scanning someone *else's* network for vulnerable
|
||
|
services. Files containing preconstructed data, be it exploratory or
|
||
|
exploitive, can be fed in as standard input, including command-line arguments
|
||
|
to netcat itself to keep "ps" ignorant of your doings. The more random the
|
||
|
scanning, the less likelihood of detection by humans, scan-detectors, or
|
||
|
dynamic filtering, and with -i you'll wait longer but avoid loading down the
|
||
|
target's network. Some examples for crafting various standard UDP probes are
|
||
|
given in data/*.d.
|
||
|
|
||
|
Some configurations of packet filters attempt to solve the FTP-data problem by
|
||
|
just allowing such connections from the outside. These come FROM port 20, TO
|
||
|
high TCP ports inside -- if you locally bind to port 20, you may find yourself
|
||
|
able to bypass filtering in some cases. Maybe not to low ports "inside", but
|
||
|
perhaps to TCP NFS servers, X servers, Prospero, ciscos that listen on 200x
|
||
|
and 400x... Similar bypassing may be possible for UDP [and maybe TCP too] if a
|
||
|
connection comes from port 53; a filter may assume it's a nameserver response.
|
||
|
|
||
|
Using -e in conjunction with binding to a specific address can enable "server
|
||
|
takeover" by getting in ahead of the real ones, whereupon you can snarf data
|
||
|
sent in and feed your own back out. At the very least you can log a hex dump
|
||
|
of someone else's session. If you are root, you can certainly use -s and -e to
|
||
|
run various hacked daemons without having to touch inetd.conf or the real
|
||
|
daemons themselves. You may not always have the root access to deal with low
|
||
|
ports, but what if you are on a machine that also happens to be an NFS server?
|
||
|
You might be able to collect some interesting things from port 2049, including
|
||
|
local file handles. There are several other servers that run on high ports
|
||
|
that are likely candidates for takeover, including many of the RPC services on
|
||
|
some platforms [yppasswdd, anyone?]. Kerberos tickets, X cookies, and IRC
|
||
|
traffic also come to mind. RADIUS-based terminal servers connect incoming
|
||
|
users to shell-account machines on a high port, usually 1642 or thereabouts.
|
||
|
SOCKS servers run on 1080. Do "netstat -a" and get creative.
|
||
|
|
||
|
There are some daemons that are well-written enough to bind separately to all
|
||
|
the local interfaces, possibly with an eye toward heading off this sort of
|
||
|
problem. Named from recent BIND releases, and NTP, are two that come to mind.
|
||
|
Netstat will show these listening on address.53 instead of *.53. You won't
|
||
|
be able to get in front of these on any of the real interface addresses, which
|
||
|
of course is especially interesting in the case of named, but these servers
|
||
|
sometimes forget about things like "alias" interface addresses or interfaces
|
||
|
that appear later on such as dynamic PPP links. There are some hacked web
|
||
|
servers and versions of "inetd" floating around that specifically bind as well,
|
||
|
based on a configuration file -- these generally *are* bound to alias addresses
|
||
|
to offer several different address-based services from one machine.
|
||
|
|
||
|
Using -e to start a remote backdoor shell is another obvious sort of thing,
|
||
|
easier than constructing a file for inetd to listen on "ingreslock" or
|
||
|
something, and you can access-control it against other people by specifying a
|
||
|
client host and port. Experience with this truly demonstrates how fragile the
|
||
|
barrier between being "logged in" or not really is, and is further expressed by
|
||
|
scripts/bsh. If you're already behind a firewall, it may be easier to make an
|
||
|
*outbound* connection and then run a shell; a small wrapper script can
|
||
|
periodically try connecting to a known place and port, you can later listen
|
||
|
there until the inbound connection arrives, and there's your shell. Running
|
||
|
a shell via UDP has several interesting features, although be aware that once
|
||
|
"connected", the UDP stub sockets tend to show up in "netstat" just like TCP
|
||
|
connections and may not be quite as subtle as you wanted. Packets may also be
|
||
|
lost, so use TCP if you need reliable connections. But since UDP is
|
||
|
connectionless, a hookup of this sort will stick around almost forever, even if
|
||
|
you ^C out of netcat or do a reboot on your side, and you only need to remember
|
||
|
the ports you used on both ends to reestablish. And outbound UDP-plus-exec
|
||
|
connection creates the connected socket and starts the program immediately. On
|
||
|
a listening UDP connection, the socket is created once a first packet is
|
||
|
received. In either case, though, such a "connection" has the interesting side
|
||
|
effect that only your client-side IP address and [chosen?] source port will
|
||
|
thereafter be able to talk to it. Instant access control! A non-local third
|
||
|
party would have to do ALL of the following to take over such a session:
|
||
|
|
||
|
forge UDP with your source address [trivial to do; see below]
|
||
|
guess the port numbers of BOTH ends, or sniff the wire for them
|
||
|
arrange to block ICMP or UDP return traffic between it and your real
|
||
|
source, so the session doesn't die with a network write error.
|
||
|
|
||
|
The companion program data/rservice.c is helpful in scripting up any sort of
|
||
|
r-service username or password guessing attack. The arguments to "rservice"
|
||
|
are simply the strings that get null-terminated and passed over an "rcmd"-style
|
||
|
connection, with the assumption that the client does not need a separate
|
||
|
standard-error port. Brute-force password banging is best done via "rexec" if
|
||
|
it is available since it is less likely to log failed attempts. Thus, doing
|
||
|
"rservice joe joespass pwd | nc target exec" should return joe's home dir if
|
||
|
the password is right, or "Permission denied." Plug in a dictionary and go to
|
||
|
town. If you're attacking rsh/rlogin, remember to be root and bind to a port
|
||
|
between 512 and 1023 on your end, and pipe in "rservice joe joe pwd" and such.
|
||
|
|
||
|
Netcat can prevent inadvertently sending extra information over a telnet
|
||
|
connection. Use "nc -t" in place of telnet, and daemons that try to ask for
|
||
|
things like USER and TERM environment variables will get no useful answers, as
|
||
|
they otherwise would from a more recent telnet program. Some telnetds actually
|
||
|
try to collect this stuff and then plug the USER variable into "login" so that
|
||
|
the caller is then just asked for a password! This mechanism could cause a
|
||
|
login attempt as YOUR real username to be logged over there if you use a
|
||
|
Borman-based telnet instead of "nc -t".
|
||
|
|
||
|
Got an unused network interface configured in your kernel [e.g. SLIP], or
|
||
|
support for alias addresses? Ifconfig one to be any address you like, and bind
|
||
|
to it with -s to enable all sorts of shenanigans with bogus source addresses.
|
||
|
The interface probably has to be UP before this works; some SLIP versions
|
||
|
need a far-end address before this is true. Hammering on UDP services is then
|
||
|
a no-brainer. What you can do to an unfiltered syslog daemon should be fairly
|
||
|
obvious; trimming the conf file can help protect against it. Many routers out
|
||
|
there still blindly believe what they receive via RIP and other routing
|
||
|
protocols. Although most UDP echo and chargen servers check if an incoming
|
||
|
packet was sent from *another* "internal" UDP server, there are many that still
|
||
|
do not, any two of which [or many, for that matter] could keep each other
|
||
|
entertained for hours at the expense of bandwidth. And you can always make
|
||
|
someone wonder why she's being probed by nsa.gov.
|
||
|
|
||
|
Your TCP spoofing possibilities are mostly limited to destinations you can
|
||
|
source-route to while locally bound to your phony address. Many sites block
|
||
|
source-routed packets these days for precisely this reason. If your kernel
|
||
|
does oddball things when sending source-routed packets, try moving the pointer
|
||
|
around with -G. You may also have to fiddle with the routing on your own
|
||
|
machine before you start receiving packets back. Warning: some machines still
|
||
|
send out traffic using the source address of the outbound interface, regardless
|
||
|
of your binding, especially in the case of localhost. Check first. If you can
|
||
|
open a connection but then get no data back from it, the target host is
|
||
|
probably killing the IP options on its end [this is an option inside TCP
|
||
|
wrappers and several other packages], which happens after the 3-way handshake
|
||
|
is completed. If you send some data and observe the "send-q" side of "netstat"
|
||
|
for that connection increasing but never getting sent, that's another symptom.
|
||
|
Beware: if Sendmail 8.7.x detects a source-routed SMTP connection, it extracts
|
||
|
the hop list and sticks it in the Received: header!
|
||
|
|
||
|
SYN bombing [sometimes called "hosing"] can disable many TCP servers, and if
|
||
|
you hit one often enough, you can keep it unreachable for days. As is true of
|
||
|
many other denial-of-service attacks, there is currently no defense against it
|
||
|
except maybe at the human level. Making kernel SOMAXCONN considerably larger
|
||
|
than the default and the half-open timeout smaller can help, and indeed some
|
||
|
people running large high-performance web servers have *had* to do that just to
|
||
|
handle normal traffic. Taking out mailers and web servers is sociopathic, but
|
||
|
on the other hand it is sometimes useful to be able to, say, disable a site's
|
||
|
identd daemon for a few minutes. If someone realizes what is going on,
|
||
|
backtracing will still be difficult since the packets have a phony source
|
||
|
address, but calls to enough ISP NOCs might eventually pinpoint the source.
|
||
|
It is also trivial for a clueful ISP to watch for or even block outgoing
|
||
|
packets with obviously fake source addresses, but as we know many of them are
|
||
|
not clueful or willing to get involved in such hassles. Besides, outbound
|
||
|
packets with an [otherwise unreachable] source address in one of their net
|
||
|
blocks would look fairly legitimate.
|
||
|
|
||
|
Notes
|
||
|
=====
|
||
|
|
||
|
A discussion of various caveats, subtleties, and the design of the innards.
|
||
|
|
||
|
As of version 1.07 you can construct a single file containing command arguments
|
||
|
and then some data to transfer. Netcat is now smart enough to pick out the
|
||
|
first line and build the argument list, and send any remaining data across the
|
||
|
net to one or multiple ports. The first release of netcat had trouble with
|
||
|
this -- it called fgets() for the command line argument, which behind the
|
||
|
scenes does a large read() from standard input, perhaps 4096 bytes or so, and
|
||
|
feeds that out to the fgets() library routine. By the time netcat 1.00 started
|
||
|
directly read()ing stdin for more data, 4096 bytes of it were gone. It now
|
||
|
uses raw read() everywhere and does the right thing whether reading from files,
|
||
|
pipes, or ttys. If you use this for multiple-port connections, the single
|
||
|
block of data will now be a maximum of 8K minus the first line. Improvements
|
||
|
have been made to the logic in sending the saved chunk to each new port. Note
|
||
|
that any command-line arguments hidden using this mechanism could still be
|
||
|
extracted from a core dump.
|
||
|
|
||
|
When netcat receives an inbound UDP connection, it creates a "connected socket"
|
||
|
back to the source of the connection so that it can also send out data using
|
||
|
normal write(). Using this mechanism instead of recvfrom/sendto has several
|
||
|
advantages -- the read/write select loop is simplified, and ICMP errors can in
|
||
|
effect be received by non-root users. However, it has the subtle side effect
|
||
|
that if further UDP packets arrive from the caller but from different source
|
||
|
ports, the listener will not receive them. UDP listen mode on a multihomed
|
||
|
machine may have similar quirks unless you specifically bind to one of its
|
||
|
addresses. It is not clear that kernel support for UDP connected sockets
|
||
|
and/or my understanding of it is entirely complete here, so experiment...
|
||
|
|
||
|
You should be aware of some subtleties concerning UDP scanning. If -z is on,
|
||
|
netcat attempts to send a single null byte to the target port, twice, with a
|
||
|
small time in between. You can either use the -w timeout, or netcat will try
|
||
|
to make a "sideline" TCP connection to the target to introduce a small time
|
||
|
delay equal to the round-trip time between you and the target. Note that if
|
||
|
you have a -w timeout and -i timeout set, BOTH take effect and you wait twice
|
||
|
as long. The TCP connection is to a normally refused port to minimize traffic,
|
||
|
but if you notice a UDP fast-scan taking somewhat longer than it should, it
|
||
|
could be that the target is actually listening on the TCP port. Either way,
|
||
|
any ICMP port-unreachable messages from the target should have arrived in the
|
||
|
meantime. The second single-byte UDP probe is then sent. Under BSD kernels,
|
||
|
the ICMP error is delivered to the "connected socket" and the second write
|
||
|
returns an error, which tells netcat that there is NOT a UDP service there.
|
||
|
While Linux seems to be a fortunate exception, under many SYSV derived kernels
|
||
|
the ICMP is not delivered, and netcat starts reporting that *all* the ports are
|
||
|
"open" -- clearly wrong. [Some systems may not even *have* the "udp connected
|
||
|
socket" concept, and netcat in its current form will not work for UDP at all.]
|
||
|
If -z is specified and only one UDP port is probed, netcat's exit status
|
||
|
reflects whether the connection was "open" or "refused" as with TCP.
|
||
|
|
||
|
It may also be that UDP packets are being blocked by filters with no ICMP error
|
||
|
returns, in which case everything will time out and return "open". This all
|
||
|
sounds backwards, but that's how UDP works. If you're not sure, try "echo
|
||
|
w00gumz | nc -u -w 2 target 7" to see if you can reach its UDP echo port at
|
||
|
all. You should have no trouble using a BSD-flavor system to scan for UDP
|
||
|
around your own network, although flooding a target with the high activity that
|
||
|
-z generates will cause it to occasionally drop packets and indicate false
|
||
|
"opens". A more "correct" way to do this is collect and analyze the ICMP
|
||
|
errors, as does SATAN's "udp_scan" backend, but then again there's no guarantee
|
||
|
that the ICMP gets back to you either. Udp_scan also does the zero-byte
|
||
|
probes but is excruciatingly careful to calculate its own round-trip timing
|
||
|
average and dynamically set its own response timeouts along with decoding any
|
||
|
ICMP received. Netcat uses a much sleazier method which is nonetheless quite
|
||
|
effective. Cisco routers are known to have a "dead time" in between ICMP
|
||
|
responses about unreachable UDP ports, so a fast scan of a cisco will show
|
||
|
almost everything "open". If you are looking for a specific UDP service, you
|
||
|
can construct a file containing the right bytes to trigger a response from the
|
||
|
other end and send that as standard input. Netcat will read up to 8K of the
|
||
|
file and send the same data to every UDP port given. Note that you must use a
|
||
|
timeout in this case [as would any other UDP client application] since the
|
||
|
two-write probe only happens if -z is specified.
|
||
|
|
||
|
Many telnet servers insist on a specific set of option negotiations before
|
||
|
presenting a login banner. On a raw connection you will see this as small
|
||
|
amount of binary gook. My attempts to create fixed input bytes to make a
|
||
|
telnetd happy worked some places but failed against newer BSD-flavor ones,
|
||
|
possibly due to timing problems, but there are a couple of much better
|
||
|
workarounds. First, compile with -DTELNET and use -t if you just want to get
|
||
|
past the option negotiation and talk to something on a telnet port. You will
|
||
|
still see the binary gook -- in fact you'll see a lot more of it as the options
|
||
|
are responded to behind the scenes. The telnet responder does NOT update the
|
||
|
total byte count, or show up in the hex dump -- it just responds negatively to
|
||
|
any options read from the incoming data stream. If you want to use a normal
|
||
|
full-blown telnet to get to something but also want some of netcat's features
|
||
|
involved like settable ports or timeouts, construct a tiny "foo" script:
|
||
|
|
||
|
#! /bin/sh
|
||
|
exec nc -otheroptions targethost 23
|
||
|
|
||
|
and then do
|
||
|
|
||
|
nc -l -p someport -e foo localhost &
|
||
|
telnet localhost someport
|
||
|
|
||
|
and your telnet should connect transparently through the exec'ed netcat to
|
||
|
the target, using whatever options you supplied in the "foo" script. Don't
|
||
|
use -t inside the script, or you'll wind up sending *two* option responses.
|
||
|
|
||
|
I've observed inconsistent behavior under some Linuxes [perhaps just older
|
||
|
ones?] when binding in listen mode. Sometimes netcat binds only to "localhost"
|
||
|
if invoked with no address or port arguments, and sometimes it is unable to
|
||
|
bind to a specific address for listening if something else is already listening
|
||
|
on "any". The former problem can be worked around by specifying "-s 0.0.0.0",
|
||
|
which will do the right thing despite netcat claiming that it's listening on
|
||
|
[127.0.0.1]. This is a known problem -- for example, there's a mention of it
|
||
|
in the makefile for SOCKS. On the flip side, binding to localhost and sending
|
||
|
packets to some other machine doesn't work as you'd expect -- they go out with
|
||
|
the source address of the sending interface instead. The Linux kernel contains
|
||
|
a specific check to ensure that packets from 127.0.0.1 are never sent to the
|
||
|
wire; other kernels may contain similar code. Linux, of course, *still*
|
||
|
doesn't support source-routing, but they claim that it and many other network
|
||
|
improvements are at least breathing hard.
|
||
|
|
||
|
There are several possible errors associated with making TCP connections, but
|
||
|
to specifically see anything other than "refused", one must wait the full
|
||
|
kernel-defined timeout for a connection to fail. Netcat's mechanism of
|
||
|
wrapping an alarm timer around the connect prevents the *real* network error
|
||
|
from being returned -- "errno" at that point indicates "interrupted system
|
||
|
call" since the connect attempt was interrupted. Some old 4.3 BSD kernels
|
||
|
would actually return things like "host unreachable" immediately if that was
|
||
|
the case, but most newer kernels seem to wait the full timeout and *then* pass
|
||
|
back the real error. Go figure. In this case, I'd argue that the old way was
|
||
|
better, despite those same kernels generally being the ones that tear down
|
||
|
*established* TCP connections when ICMP-bombed.
|
||
|
|
||
|
Incoming socket options are passed to applications by the kernel in the
|
||
|
kernel's own internal format. The socket-options structure for source-routing
|
||
|
contains the "first-hop" IP address first, followed by the rest of the real
|
||
|
options list. The kernel uses this as is when sending reply packets -- the
|
||
|
structure is therefore designed to be more useful to the kernel than to humans,
|
||
|
but the hex dump of it that netcat produces is still useful to have.
|
||
|
|
||
|
Kernels treat source-routing options somewhat oddly, but it sort of makes sense
|
||
|
once one understands what's going on internally. The options list of addresses
|
||
|
must contain hop1, hop2, ..., destination. When a source-routed packet is sent
|
||
|
by the kernel [at least BSD], the actual destination address becomes irrelevant
|
||
|
because it is replaced with "hop1", "hop1" is removed from the options list,
|
||
|
and all the other addresses in the list are shifted up to fill the hole. Thus
|
||
|
the outbound packet is sent from your chosen source address to the first
|
||
|
*gateway*, and the options list now contains hop2, ..., destination. During
|
||
|
all this address shuffling, the kernel does NOT change the pointer value, which
|
||
|
is why it is useful to be able to set the pointer yourself -- you can construct
|
||
|
some really bizarre return paths, and send your traffic fairly directly to the
|
||
|
target but around some larger loop on the way back. Some Sun kernels seem to
|
||
|
never flip the source-route around if it contains less than three hops, never
|
||
|
reset the pointer anyway, and tries to send the packet [with options containing
|
||
|
a "completed" source route!!] directly back to the source. This is way broken,
|
||
|
of course. [Maybe ipforwarding has to be on? I haven't had an opportunity to
|
||
|
beat on it thoroughly yet.]
|
||
|
|
||
|
"Credits" section: The original idea for netcat fell out of a long-standing
|
||
|
desire and fruitless search for a tool resembling it and having the same
|
||
|
features. After reading some other network code and realizing just how many
|
||
|
cool things about sockets could be controlled by the calling user, I started
|
||
|
on the basics and the rest fell together pretty quickly. Some port-scanning
|
||
|
ideas were taken from Venema/Farmer's SATAN tool kit, and Pluvius' "pscan"
|
||
|
utility. Healthy amounts of BSD kernel source were perused in an attempt to
|
||
|
dope out socket options and source-route handling; additional help was obtained
|
||
|
from Dave Borman's telnet sources. The select loop is loosely based on fairly
|
||
|
well-known code from "rsh" and Richard Stevens' "sock" program [which itself is
|
||
|
sort of a "netcat" with more obscure features], with some more paranoid
|
||
|
sanity-checking thrown in to guard against the distinct likelihood that there
|
||
|
are subtleties about such things I still don't understand. I found the
|
||
|
argument-hiding method cleanly implemented in Barrett's "deslogin"; reading the
|
||
|
line as input allows greater versatility and is much less prone to cause
|
||
|
bizarre problems than the more common trick of overwriting the argv array.
|
||
|
After the first release, several people contributed portability fixes; they are
|
||
|
credited in generic.h and the Makefile. Lauren Burka inspired the ascii art
|
||
|
for this revised document. Dean Gaudet at Wired supplied a precursor to
|
||
|
the hex-dump code, and mudge@l0pht.com originally experimented with and
|
||
|
supplied code for the telnet-options responder. Outbound "-e <prog>" resulted
|
||
|
from a need to quietly bypass a firewall installation. Other suggestions and
|
||
|
patches have rolled in for which I am always grateful, but there are only 26
|
||
|
hours per day and a discussion of feature creep near the end of this document.
|
||
|
|
||
|
Netcat was written with the Russian railroad in mind -- conservatively built
|
||
|
and solid, but it *will* get you there. While the coding style is fairly
|
||
|
"tight", I have attempted to present it cleanly [keeping *my* lines under 80
|
||
|
characters, dammit] and put in plenty of comments as to why certain things
|
||
|
are done. Items I know to be questionable are clearly marked with "XXX".
|
||
|
Source code was made to be modified, but determining where to start is
|
||
|
difficult with some of the tangles of spaghetti code that are out there.
|
||
|
Here are some of the major points I feel are worth mentioning about netcat's
|
||
|
internal design, whether or not you agree with my approach.
|
||
|
|
||
|
Except for generic.h, which changes to adapt more platforms, netcat is a single
|
||
|
source file. This has the distinct advantage of only having to include headers
|
||
|
once and not having to re-declare all my functions in a billion different
|
||
|
places. I have attempted to contain all the gross who's-got-what-.h-file
|
||
|
things in one small dumping ground. Functions are placed "dependencies-first",
|
||
|
such that when the compiler runs into the calls later, it already knows the
|
||
|
type and arguments and won't complain. No function prototyping -- not even the
|
||
|
__P(()) crock -- is used, since it is more portable and a file of this size is
|
||
|
easy enough to check manually. Each function has a standard-format comment
|
||
|
ahead of it, which is easily found using the regexp " :$". I freely use gotos.
|
||
|
Loops and if-clauses are made as small and non-nested as possible, and the ends
|
||
|
of same *marked* for clarity [I wish everyone would do this!!].
|
||
|
|
||
|
Large structures and buffers are all malloc()ed up on the fly, slightly larger
|
||
|
than the size asked for and zeroed out. This reduces the chances of damage
|
||
|
from those "end of the buffer" fencepost errors or runaway pointers escaping
|
||
|
off the end. These things are permanent per run, so nothing needs to be freed
|
||
|
until the program exits.
|
||
|
|
||
|
File descriptor zero is always expected to be standard input, even if it is
|
||
|
closed. If a new network descriptor winds up being zero, a different one is
|
||
|
asked for which will be nonzero, and fd zero is simply left kicking around
|
||
|
for the rest of the run. Why? Because everything else assumes that stdin is
|
||
|
always zero and "netfd" is always positive. This may seem silly, but it was a
|
||
|
lot easier to code. The new fd is obtained directly as a new socket, because
|
||
|
trying to simply dup() a new fd broke subsequent socket-style use of the new fd
|
||
|
under Solaris' stupid streams handling in the socket library.
|
||
|
|
||
|
The catch-all message and error handlers are implemented with an ample list of
|
||
|
phoney arguments to get around various problems with varargs. Varargs seems
|
||
|
like deliberate obfuscation in the first place, and using it would also
|
||
|
require use of vfprintf() which not all platforms support. The trailing
|
||
|
sleep in bail() is to allow output to flush, which is sometimes needed if
|
||
|
netcat is already on the other end of a network connection.
|
||
|
|
||
|
The reader may notice that the section that does DNS lookups seems much
|
||
|
gnarlier and more confusing than other parts. This is NOT MY FAULT. The
|
||
|
sockaddr and hostent abstractions are an abortion that forces the coder to
|
||
|
deal with it. Then again, a lot of BSD kernel code looks like similar
|
||
|
struct-pointer hell. I try to straighten it out somewhat by defining my own
|
||
|
HINF structure, containing names, ascii-format IP addresses, and binary IP
|
||
|
addresses. I fill this structure exactly once per host argument, and squirrel
|
||
|
everything safely away and handy for whatever wants to reference it later.
|
||
|
|
||
|
Where many other network apps use the FIONBIO ioctl to set non-blocking I/O
|
||
|
on network sockets, netcat uses straightforward blocking I/O everywhere.
|
||
|
This makes everything very lock-step, relying on the network and filesystem
|
||
|
layers to feed in data when needed. Data read in is completely written out
|
||
|
before any more is fetched. This may not be quite the right thing to do under
|
||
|
some OSes that don't do timed select() right, but this remains to be seen.
|
||
|
|
||
|
The hexdump routine is written to be as fast as possible, which is why it does
|
||
|
so much work itself instead of just sprintf()ing everything together. Each
|
||
|
dump line is built into a single buffer and atomically written out using the
|
||
|
lowest level I/O calls. Further improvements could undoubtedly be made by
|
||
|
using writev() and eliminating all sprintf()s, but it seems to fly right along
|
||
|
as is. If both exec-a-prog mode and a hexdump file is asked for, the hexdump
|
||
|
flag is deliberately turned off to avoid creating random zero-length files.
|
||
|
Files are opened in "truncate" mode; if you want "append" mode instead, change
|
||
|
the open flags in main().
|
||
|
|
||
|
main() may look a bit hairy, but that's only because it has to go down the
|
||
|
argv list and handle multiple ports, random mode, and exit status. Efforts
|
||
|
have been made to place a minimum of code inside the getopt() loop. Any real
|
||
|
work is sent off to functions in what is hopefully a straightforward way.
|
||
|
|
||
|
Obligatory vendor-bash: If "nc" had become a standard utility years ago,
|
||
|
the commercial vendors would have likely packaged it setuid root and with
|
||
|
-DGAPING_SECURITY_HOLE turned on but not documented. It is hoped that netcat
|
||
|
will aid people in finding and fixing the no-brainer holes of this sort that
|
||
|
keep appearing, by allowing easier experimentation with the "bare metal" of
|
||
|
the network layer.
|
||
|
|
||
|
It could be argued that netcat already has too many features. I have tried
|
||
|
to avoid "feature creep" by limiting netcat's base functionality only to those
|
||
|
things which are truly relevant to making network connections and the everyday
|
||
|
associated DNS lossage we're used to. Option switches already have slightly
|
||
|
overloaded functionality. Random port mode is sort of pushing it. The
|
||
|
hex-dump feature went in later because it *is* genuinely useful. The
|
||
|
telnet-responder code *almost* verges on the gratuitous, especially since it
|
||
|
mucks with the data stream, and is left as an optional piece. Many people have
|
||
|
asked for example "how 'bout adding encryption?" and my response is that such
|
||
|
things should be separate entities that could pipe their data *through* netcat
|
||
|
instead of having their own networking code. I am therefore not completely
|
||
|
enthusiastic about adding any more features to this thing, although you are
|
||
|
still free to send along any mods you think are useful.
|
||
|
|
||
|
Nonetheless, at this point I think of netcat as my tcp/ip swiss army knife,
|
||
|
and the numerous companion programs and scripts to go with it as duct tape.
|
||
|
Duct tape of course has a light side and a dark side and binds the universe
|
||
|
together, and if I wrap enough of it around what I'm trying to accomplish,
|
||
|
it *will* work. Alternatively, if netcat is a large hammer, there are many
|
||
|
network protocols that are increasingly looking like nails by now...
|
||
|
|
||
|
_H* 960320 v1.10 RELEASE -- happy spring!
|