SafeDispatch/SubscriberAndUserManager/Language/Language.Designer.cs
2024-02-22 18:43:59 +02:00

4160 lines
135 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SubscriberAndUserManager.Language {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Language {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Language() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SubscriberAndUserManager.Language.Language", typeof(Language).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to 24 hours.
/// </summary>
internal static string _24h {
get {
return ResourceManager.GetString("24h", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to False.
/// </summary>
internal static string _false {
get {
return ResourceManager.GetString("false", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to True.
/// </summary>
internal static string _true {
get {
return ResourceManager.GetString("true", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Active.
/// </summary>
internal static string active {
get {
return ResourceManager.GetString("active", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} active units of {1} registered (Licensed for max. {2}).
/// </summary>
internal static string activeTotalUnits {
get {
return ResourceManager.GetString("activeTotalUnits", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add.
/// </summary>
internal static string add {
get {
return ResourceManager.GetString("add", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add Channel for Zone.
/// </summary>
internal static string addchZone {
get {
return ResourceManager.GetString("addchZone", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add a channel to Region 1.
/// </summary>
internal static string addchZone1 {
get {
return ResourceManager.GetString("addchZone1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add new Gateway.
/// </summary>
internal static string addgate {
get {
return ResourceManager.GetString("addgate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please add gateway first!.
/// </summary>
internal static string AddGatewayFirst {
get {
return ResourceManager.GetString("AddGatewayFirst", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add group.
/// </summary>
internal static string addgrp {
get {
return ResourceManager.GetString("addgrp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add new group.
/// </summary>
internal static string addnewgrp {
get {
return ResourceManager.GetString("addnewgrp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Address.
/// </summary>
internal static string addr {
get {
return ResourceManager.GetString("addr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add new Radio Channel.
/// </summary>
internal static string addradchan {
get {
return ResourceManager.GetString("addradchan", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add new Radio Gateway.
/// </summary>
internal static string addradgate {
get {
return ResourceManager.GetString("addradgate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add Radio Gateway for GW ID.
/// </summary>
internal static string addRadioGW {
get {
return ResourceManager.GetString("addRadioGW", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to add a radio gateway.
/// </summary>
internal static string addRadioGW1 {
get {
return ResourceManager.GetString("addRadioGW1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add new Radio Zone.
/// </summary>
internal static string addradzone {
get {
return ResourceManager.GetString("addradzone", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add unit error!!!.
/// </summary>
internal static string adduniterr {
get {
return ResourceManager.GetString("adduniterr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add Zone for Radio Gateway.
/// </summary>
internal static string addZonefor {
get {
return ResourceManager.GetString("addZonefor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to add a zone for.
/// </summary>
internal static string addZonefor1 {
get {
return ResourceManager.GetString("addZonefor1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Administrator.
/// </summary>
internal static string admin {
get {
return ResourceManager.GetString("admin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Administrative Module.
/// </summary>
internal static string adminModule {
get {
return ResourceManager.GetString("adminModule", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Admin user can not be deleted!.
/// </summary>
internal static string adminUSR {
get {
return ResourceManager.GetString("adminUSR", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Advanced settings.
/// </summary>
internal static string advSettings {
get {
return ResourceManager.GetString("advSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Alarm.
/// </summary>
internal static string alarm {
get {
return ResourceManager.GetString("alarm", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to All alarms have been acknowledged..
/// </summary>
internal static string alarmack {
get {
return ResourceManager.GetString("alarmack", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Acknowledge ALL Alarm.
/// </summary>
internal static string alarmALLACK {
get {
return ResourceManager.GetString("alarmALLACK", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to There was an error in alarm acknowledgement..
/// </summary>
internal static string alarmErr {
get {
return ResourceManager.GetString("alarmErr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Alarms.
/// </summary>
internal static string alarms {
get {
return ResourceManager.GetString("alarms", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Alarm Settings.
/// </summary>
internal static string alarmSett {
get {
return ResourceManager.GetString("alarmSett", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Alarm type.
/// </summary>
internal static string alarmtype {
get {
return ResourceManager.GetString("alarmtype", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to All Alarms.
/// </summary>
internal static string allAlarms {
get {
return ResourceManager.GetString("allAlarms", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Already in Database!!!.
/// </summary>
internal static string allin {
get {
return ResourceManager.GetString("allin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to All Units.
/// </summary>
internal static string allUnits {
get {
return ResourceManager.GetString("allUnits", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to AM / PM.
/// </summary>
internal static string ampm {
get {
return ResourceManager.GetString("ampm", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure you want to delete this unit!!!.
/// </summary>
internal static string aredel {
get {
return ResourceManager.GetString("aredel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure you want to delete channel {0} ? .
/// </summary>
internal static string aredelch {
get {
return ResourceManager.GetString("aredelch", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure you want to delete \r\n group {0} ?.
/// </summary>
internal static string aredelgrp {
get {
return ResourceManager.GetString("aredelgrp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure you want to delete Gateway {0} ? \r\n The assigned radio gateways will be deleted also. \r\n You will have to assign all orphan radio talk groups.
/// </summary>
internal static string aredelgw {
get {
return ResourceManager.GetString("aredelgw", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure you want to delete these units???.
/// </summary>
internal static string aredelList {
get {
return ResourceManager.GetString("aredelList", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure you want to delete place type {0} ? .
/// </summary>
internal static string aredelplaceType {
get {
return ResourceManager.GetString("aredelplaceType", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure you want to delete Radio Gateway {0} ? \r\n The assigned zones will be deleted also..
/// </summary>
internal static string aredelradgw {
get {
return ResourceManager.GetString("aredelradgw", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You are about to delete the last Radio Gateway. Make sure that you have at least one gateway configured for the system to work!!!.
/// </summary>
internal static string aredelradgw2 {
get {
return ResourceManager.GetString("aredelradgw2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure you want to delete unit type {0} ? .
/// </summary>
internal static string aredelunitType {
get {
return ResourceManager.GetString("aredelunitType", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure you want to delete zone {0} ? \r\n The assigned channels will be deleted also..
/// </summary>
internal static string aredelzn {
get {
return ResourceManager.GetString("aredelzn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure.
/// </summary>
internal static string areyou {
get {
return ResourceManager.GetString("areyou", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ARS Interval.
/// </summary>
internal static string arsinv {
get {
return ResourceManager.GetString("arsinv", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ARS reporting interval (0=∞).
/// </summary>
internal static string arstime {
get {
return ResourceManager.GetString("arstime", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assigned as contact to.
/// </summary>
internal static string assAsContact {
get {
return ResourceManager.GetString("assAsContact", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assign Gateways to User.
/// </summary>
internal static string assgwtouse {
get {
return ResourceManager.GetString("assgwtouse", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Allowed contacts to call.
/// </summary>
internal static string AssignContactstoUnit {
get {
return ResourceManager.GetString("AssignContactstoUnit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Can initiate call with.
/// </summary>
internal static string AssignedContacts {
get {
return ResourceManager.GetString("AssignedContacts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Member of Groups.
/// </summary>
internal static string AssignedGroups {
get {
return ResourceManager.GetString("AssignedGroups", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assign Groups to User.
/// </summary>
internal static string AssignedGroupsToUser {
get {
return ResourceManager.GetString("AssignedGroupsToUser", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please assign a gateway to this group!.
/// </summary>
internal static string assignGateway {
get {
return ResourceManager.GetString("assignGateway", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Member in Groups.
/// </summary>
internal static string AssignGroupstoUnit {
get {
return ResourceManager.GetString("AssignGroupstoUnit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assigned Gateways.
/// </summary>
internal static string assigngw {
get {
return ResourceManager.GetString("assigngw", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assigned members.
/// </summary>
internal static string assignmembers {
get {
return ResourceManager.GetString("assignmembers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assigned mobile.
/// </summary>
internal static string assignMobile {
get {
return ResourceManager.GetString("assignMobile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assigned talk group.
/// </summary>
internal static string assignRadioTalk {
get {
return ResourceManager.GetString("assignRadioTalk", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assigned Units.
/// </summary>
internal static string assignunits {
get {
return ResourceManager.GetString("assignunits", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assigned users.
/// </summary>
internal static string assignuser {
get {
return ResourceManager.GetString("assignuser", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assign to Dispatchers.
/// </summary>
internal static string AssignUserstoUnit {
get {
return ResourceManager.GetString("AssignUserstoUnit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assign Units to User.
/// </summary>
internal static string assunittouse {
get {
return ResourceManager.GetString("assunittouse", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assign Users to Unit.
/// </summary>
internal static string assusetounit {
get {
return ResourceManager.GetString("assusetounit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Atlas.
/// </summary>
internal static string AT {
get {
return ResourceManager.GetString("AT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Available Pages.
/// </summary>
internal static string availablePg {
get {
return ResourceManager.GetString("availablePg", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Available.
/// </summary>
internal static string avb {
get {
return ResourceManager.GetString("avb", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Backup.
/// </summary>
internal static string backup {
get {
return ResourceManager.GetString("backup", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Backup in progress. Please wait!.
/// </summary>
internal static string backupProgress {
get {
return ResourceManager.GetString("backupProgress", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Backup User.
/// </summary>
internal static string backupUser {
get {
return ResourceManager.GetString("backupUser", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Base_station_IP..
/// </summary>
internal static string BasestationIP {
get {
return ResourceManager.GetString("BasestationIP", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bit Depth.
/// </summary>
internal static string bitDepth {
get {
return ResourceManager.GetString("bitDepth", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bit depth describes the potential accuracy of a particular piece of hardware or software that processes audio data..
/// </summary>
internal static string bitDepthToolTip {
get {
return ResourceManager.GetString("bitDepthToolTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Backup files loaded.
/// </summary>
internal static string bkupLoaded {
get {
return ResourceManager.GetString("bkupLoaded", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Backup list refreshed!!!.
/// </summary>
internal static string bkupRefresh {
get {
return ResourceManager.GetString("bkupRefresh", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only one broadband gateway is available!.
/// </summary>
internal static string brbonly {
get {
return ResourceManager.GetString("brbonly", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add New Icon.
/// </summary>
internal static string btAddIcon {
get {
return ResourceManager.GetString("btAddIcon", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Browse.
/// </summary>
internal static string btBrowser {
get {
return ResourceManager.GetString("btBrowser", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Delete Selected Icon.
/// </summary>
internal static string btDeleteIcon {
get {
return ResourceManager.GetString("btDeleteIcon", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Buffer Milliseconds.
/// </summary>
internal static string bufferMilliseconds {
get {
return ResourceManager.GetString("bufferMilliseconds", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Milliseconds for the dispatcher microphone recorded buffer. Recommended 100 ms..
/// </summary>
internal static string bufferMillisecondsToolTip {
get {
return ResourceManager.GetString("bufferMillisecondsToolTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Call Received.
/// </summary>
internal static string callReceived {
get {
return ResourceManager.GetString("callReceived", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Call Send.
/// </summary>
internal static string callSend {
get {
return ResourceManager.GetString("callSend", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assign as contact to Units.
/// </summary>
internal static string CanBeCalledBy {
get {
return ResourceManager.GetString("CanBeCalledBy", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Could not reach Application Server. Please check the connection and try again!!!.
/// </summary>
internal static string cantapp {
get {
return ResourceManager.GetString("cantapp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Category.
/// </summary>
internal static string category {
get {
return ResourceManager.GetString("category", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Channel Name.
/// </summary>
internal static string ChannelName {
get {
return ResourceManager.GetString("ChannelName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Channel NR already in Database!.
/// </summary>
internal static string chinDB {
get {
return ResourceManager.GetString("chinDB", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to This User has assigned {0} Geofences and {1} Landmarks.
///Please choose another User to move those zones to..
/// </summary>
internal static string chooseDisp {
get {
return ResourceManager.GetString("chooseDisp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Classic.
/// </summary>
internal static string Classic {
get {
return ResourceManager.GetString("Classic", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Colored arrows.
/// </summary>
internal static string ColoredArrows {
get {
return ResourceManager.GetString("ColoredArrows", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Compute address.
/// </summary>
internal static string compadd {
get {
return ResourceManager.GetString("compadd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Company.
/// </summary>
internal static string company {
get {
return ResourceManager.GetString("company", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please Complete Radio ID and Unit Name fields!.
/// </summary>
internal static string CompleteRadioIDAndUnitName {
get {
return ResourceManager.GetString("CompleteRadioIDAndUnitName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Confirm Password.
/// </summary>
internal static string conf {
get {
return ResourceManager.GetString("conf", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Confirm delete.
/// </summary>
internal static string confdelete {
get {
return ResourceManager.GetString("confdelete", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Daily reports.
/// </summary>
internal static string Dailyreports {
get {
return ResourceManager.GetString("Dailyreports", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display all the reports that are defined to be automatically sent on the specified emails.
/// </summary>
internal static string DailyReportsDetails {
get {
return ResourceManager.GetString("DailyReportsDetails", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Begin interval.
/// </summary>
internal static string datefrom {
get {
return ResourceManager.GetString("datefrom", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to End interval.
/// </summary>
internal static string dateto {
get {
return ResourceManager.GetString("dateto", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Database Backup.
/// </summary>
internal static string dbbackup {
get {
return ResourceManager.GetString("dbbackup", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Database connection error!!!.
/// </summary>
internal static string dberr {
get {
return ResourceManager.GetString("dberr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Database was reconfigured on LINX server \r\n Please test again!.
/// </summary>
internal static string dbSettChg {
get {
return ResourceManager.GetString("dbSettChg", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Delete.
/// </summary>
internal static string del {
get {
return ResourceManager.GetString("del", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Delete Database Icons.
/// </summary>
internal static string DeleteDatabaseIcons {
get {
return ResourceManager.GetString("DeleteDatabaseIcons", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Delete group.
/// </summary>
internal static string delgrp {
get {
return ResourceManager.GetString("delgrp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Delete Selected.
/// </summary>
internal static string delsel {
get {
return ResourceManager.GetString("delsel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure you want to delete this job ticket status!!!.
/// </summary>
internal static string delts {
get {
return ResourceManager.GetString("delts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Are you sure you want to delete this user!!!.
/// </summary>
internal static string deluser {
get {
return ResourceManager.GetString("deluser", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Digital.
/// </summary>
internal static string dig {
get {
return ResourceManager.GetString("dig", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Digital {0} selected, please select all necesary data(type, transition, name).
/// </summary>
internal static string dignr {
get {
return ResourceManager.GetString("dignr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The image size is not 32x32..
/// </summary>
internal static string dimensionisnotcorect {
get {
return ResourceManager.GetString("dimensionisnotcorect", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Disable (inhibit) stolen units on.
/// </summary>
internal static string disableStolen {
get {
return ResourceManager.GetString("disableStolen", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dispatcher.
/// </summary>
internal static string dispatcher {
get {
return ResourceManager.GetString("dispatcher", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display all the reports that are defined to be automatically sent on the specified emails.
/// </summary>
internal static string displayText {
get {
return ResourceManager.GetString("displayText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display only units with last GPS update in.
/// </summary>
internal static string disponly {
get {
return ResourceManager.GetString("disponly", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Do you want to backup your database?.
/// </summary>
internal static string doback {
get {
return ResourceManager.GetString("doback", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Done.
/// </summary>
internal static string done {
get {
return ResourceManager.GetString("done", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Dongle error!.
/// </summary>
internal static string dongleError {
get {
return ResourceManager.GetString("dongleError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Do you want to restore your database?.
/// </summary>
internal static string dorestor {
get {
return ResourceManager.GetString("dorestor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Duplicate group ID!.
/// </summary>
internal static string duplicateCpsID {
get {
return ResourceManager.GetString("duplicateCpsID", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Duplicate name.
/// </summary>
internal static string duplicateName {
get {
return ResourceManager.GetString("duplicateName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit.
/// </summary>
internal static string edit {
get {
return ResourceManager.GetString("edit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit group.
/// </summary>
internal static string editgrp {
get {
return ResourceManager.GetString("editgrp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit group name.
/// </summary>
internal static string editgrpname {
get {
return ResourceManager.GetString("editgrpname", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit selected.
/// </summary>
internal static string editSel {
get {
return ResourceManager.GetString("editSel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Email Server.
/// </summary>
internal static string email {
get {
return ResourceManager.GetString("email", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Email address.
/// </summary>
internal static string EmailAddress {
get {
return ResourceManager.GetString("EmailAddress", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Email for alarms.
/// </summary>
internal static string emailfor {
get {
return ResourceManager.GetString("emailfor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Email settings saved successfully in database..
/// </summary>
internal static string emailindb {
get {
return ResourceManager.GetString("emailindb", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to E-Mail.
/// </summary>
internal static string emailname {
get {
return ResourceManager.GetString("emailname", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Email Server Settings.
/// </summary>
internal static string EmailServerSettings {
get {
return ResourceManager.GetString("EmailServerSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Emergency Alarms.
/// </summary>
internal static string emerg {
get {
return ResourceManager.GetString("emerg", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Emergency alarms.
/// </summary>
internal static string emergAlarms {
get {
return ResourceManager.GetString("emergAlarms", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Emergency people.
/// </summary>
internal static string EmergencyPeople {
get {
return ResourceManager.GetString("EmergencyPeople", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Emergency.
/// </summary>
internal static string emergname {
get {
return ResourceManager.GetString("emergname", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Enable.
/// </summary>
internal static string enb {
get {
return ResourceManager.GetString("enb", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to End.
/// </summary>
internal static string end {
get {
return ResourceManager.GetString("end", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Enable Proxy.
/// </summary>
internal static string enproxi {
get {
return ResourceManager.GetString("enproxi", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to End of the day.
/// </summary>
internal static string eod {
get {
return ResourceManager.GetString("eod", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error.
/// </summary>
internal static string err {
get {
return ResourceManager.GetString("err", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IP address is not correct! Please insert valid IP address..
/// </summary>
internal static string errorIPFormat {
get {
return ResourceManager.GetString("errorIPFormat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error on loading image.
/// </summary>
internal static string errorloadImage {
get {
return ResourceManager.GetString("errorloadImage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error saving settings!.
/// </summary>
internal static string errorSavingSettings {
get {
return ResourceManager.GetString("errorSavingSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Excera Dispatch.
/// </summary>
internal static string EX {
get {
return ResourceManager.GetString("EX", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SIP Settings.
/// </summary>
internal static string exceraSipSettings {
get {
return ResourceManager.GetString("exceraSipSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to There is one existing icon one {0} on the list with name {1}..
/// </summary>
internal static string ExistingName {
get {
return ResourceManager.GetString("ExistingName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Exit.
/// </summary>
internal static string exit {
get {
return ResourceManager.GetString("exit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Failed.
/// </summary>
internal static string failed {
get {
return ResourceManager.GetString("failed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to First Name.
/// </summary>
internal static string firstname {
get {
return ResourceManager.GetString("firstname", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Fleet report.
/// </summary>
internal static string fleetReport {
get {
return ResourceManager.GetString("fleetReport", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Gateways.
/// </summary>
internal static string gate {
get {
return ResourceManager.GetString("gate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Gateway already in Database!.
/// </summary>
internal static string gateinDB {
get {
return ResourceManager.GetString("gateinDB", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Gateway.
/// </summary>
internal static string gateway {
get {
return ResourceManager.GetString("gateway", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Gateway.
/// </summary>
internal static string gatewayName {
get {
return ResourceManager.GetString("gatewayName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add Icons.
/// </summary>
internal static string gbAddIcons {
get {
return ResourceManager.GetString("gbAddIcons", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Delete Icons.
/// </summary>
internal static string gbDeleteIcons {
get {
return ResourceManager.GetString("gbDeleteIcons", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Icons Manager.
/// </summary>
internal static string gbIconManager {
get {
return ResourceManager.GetString("gbIconManager", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Geo-Fences and Landmarks.
/// </summary>
internal static string geoandland {
get {
return ResourceManager.GetString("geoandland", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Geo-Fence.
/// </summary>
internal static string geofenc {
get {
return ResourceManager.GetString("geofenc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Geofence name.
/// </summary>
internal static string geoname {
get {
return ResourceManager.GetString("geoname", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to GPS.
/// </summary>
internal static string gps {
get {
return ResourceManager.GetString("gps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to GPS interval.
/// </summary>
internal static string gpsinv {
get {
return ResourceManager.GetString("gpsinv", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to GPS OFF status after.
/// </summary>
internal static string gpsoff {
get {
return ResourceManager.GetString("gpsoff", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to GPS POOR status after.
/// </summary>
internal static string gpspoor {
get {
return ResourceManager.GetString("gpspoor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to GPS reporting interval (min 10).
/// </summary>
internal static string gpstime {
get {
return ResourceManager.GetString("gpstime", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Changes done in Database!!!.
/// </summary>
internal static string gradd {
get {
return ResourceManager.GetString("gradd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Groups.
/// </summary>
internal static string group {
get {
return ResourceManager.GetString("group", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Group.
/// </summary>
internal static string grp {
get {
return ResourceManager.GetString("grp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Group ID must be greater than 0!!!.
/// </summary>
internal static string grpIDGT0 {
get {
return ResourceManager.GetString("grpIDGT0", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Group name.
/// </summary>
internal static string grpname {
get {
return ResourceManager.GetString("grpname", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Group name empty!.
/// </summary>
internal static string grpnameemt {
get {
return ResourceManager.GetString("grpnameemt", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Group Type.
/// </summary>
internal static string grpType {
get {
return ResourceManager.GetString("grpType", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Gateway.
/// </summary>
internal static string GWAndRadioGW {
get {
return ResourceManager.GetString("GWAndRadioGW", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hide advanced settings.
/// </summary>
internal static string hideadvSettings {
get {
return ResourceManager.GetString("hideadvSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to High.
/// </summary>
internal static string high {
get {
return ResourceManager.GetString("high", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to High/Low.
/// </summary>
internal static string highLow {
get {
return ResourceManager.GetString("highLow", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Click in order .
/// </summary>
internal static string hint1 {
get {
return ResourceManager.GetString("hint1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to to add new group.
/// </summary>
internal static string hint2 {
get {
return ResourceManager.GetString("hint2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to History and Reporting.
/// </summary>
internal static string hist {
get {
return ResourceManager.GetString("hist", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to History.
/// </summary>
internal static string history {
get {
return ResourceManager.GetString("history", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hi.&lt;br/&gt;You have tested your email server settings from SafeMobile Dispatch System. &lt;br/&gt;.
/// </summary>
internal static string HTMLemailSettingsTest {
get {
return ResourceManager.GetString("HTMLemailSettingsTest", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to &lt;html&gt;All the settings were saved successfully&lt;/html&gt;.
/// </summary>
internal static string HTMLsettingSvdSucces {
get {
return ResourceManager.GetString("HTMLsettingSvdSucces", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unit icon.
/// </summary>
internal static string icon {
get {
return ResourceManager.GetString("icon", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Icon.
/// </summary>
internal static string icon1 {
get {
return ResourceManager.GetString("icon1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Icon Name.
/// </summary>
internal static string IconName {
get {
return ResourceManager.GetString("IconName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Icons type.
/// </summary>
internal static string IconsType {
get {
return ResourceManager.GetString("IconsType", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Icon Theme.
/// </summary>
internal static string IconTheme {
get {
return ResourceManager.GetString("IconTheme", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Icon Theme Preview.
/// </summary>
internal static string IconThemePreview {
get {
return ResourceManager.GetString("IconThemePreview", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Id.
/// </summary>
internal static string id {
get {
return ResourceManager.GetString("id", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ID already defined!.
/// </summary>
internal static string IDalreadyDefined {
get {
return ResourceManager.GetString("IDalreadyDefined", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to This ID is already used!.
/// </summary>
internal static string IdAlreadyUsed {
get {
return ResourceManager.GetString("IdAlreadyUsed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Idle report.
/// </summary>
internal static string idleReport {
get {
return ResourceManager.GetString("idleReport", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select bitmaps with size 32x32.
/// </summary>
internal static string imagesize {
get {
return ResourceManager.GetString("imagesize", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IMEI.
/// </summary>
internal static string imei {
get {
return ResourceManager.GetString("imei", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Radio IMEI must be int..
/// </summary>
internal static string imeiInt {
get {
return ResourceManager.GetString("imeiInt", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to To operate with SIP Server, RadioID/IMEI must be less than {0}.
/// </summary>
internal static string ImeiLessThan {
get {
return ResourceManager.GetString("ImeiLessThan", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to RadioID/IMEI must be numeric..
/// </summary>
internal static string ImeiNotInt {
get {
return ResourceManager.GetString("ImeiNotInt", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IMEI Range.
/// </summary>
internal static string IMEIRange {
get {
return ResourceManager.GetString("IMEIRange", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IMEI Range From.
/// </summary>
internal static string IMEIRangeFrom {
get {
return ResourceManager.GetString("IMEIRangeFrom", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IMEI must be unique..
/// </summary>
internal static string imeiUnique {
get {
return ResourceManager.GetString("imeiUnique", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Inactive.
/// </summary>
internal static string inactive {
get {
return ResourceManager.GetString("inactive", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IN.
/// </summary>
internal static string inname {
get {
return ResourceManager.GetString("inname", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IN/OUT.
/// </summary>
internal static string inout {
get {
return ResourceManager.GetString("inout", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sip login and Sip Password are mandatory!.
/// </summary>
internal static string invldSiploginPSwd {
get {
return ResourceManager.GetString("invldSiploginPSwd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IP.
/// </summary>
internal static string ip {
get {
return ResourceManager.GetString("ip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to IP already in database !.
/// </summary>
internal static string ipAlreadyExists {
get {
return ResourceManager.GetString("ipAlreadyExists", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Job Ticketing.
/// </summary>
internal static string jobTicketing {
get {
return ResourceManager.GetString("jobTicketing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to km/h.
/// </summary>
internal static string kmh {
get {
return ResourceManager.GetString("kmh", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Landmarks.
/// </summary>
internal static string landmark {
get {
return ResourceManager.GetString("landmark", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Landmark alarms.
/// </summary>
internal static string landmarkAlarms {
get {
return ResourceManager.GetString("landmarkAlarms", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Last backup.
/// </summary>
internal static string lastbackup {
get {
return ResourceManager.GetString("lastbackup", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Last Name.
/// </summary>
internal static string lastname {
get {
return ResourceManager.GetString("lastname", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Groups.
/// </summary>
internal static string lbGrp {
get {
return ResourceManager.GetString("lbGrp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Icon from database.
/// </summary>
internal static string lbIconFormDatabase {
get {
return ResourceManager.GetString("lbIconFormDatabase", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Icon Name.
/// </summary>
internal static string lbIconName {
get {
return ResourceManager.GetString("lbIconName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Choose icon type:.
/// </summary>
internal static string lbType {
get {
return ResourceManager.GetString("lbType", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Radio Id / IMEI length must be interval 0&lt;length&lt;17!!!.
/// </summary>
internal static string limtimei {
get {
return ResourceManager.GetString("limtimei", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Link Mobile.
/// </summary>
internal static string linkMobileTalk {
get {
return ResourceManager.GetString("linkMobileTalk", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Link Radio Talk.
/// </summary>
internal static string linkRadioTalk {
get {
return ResourceManager.GetString("linkRadioTalk", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Linx password should have between 4 and 30 characters.
/// </summary>
internal static string linxPswsLength {
get {
return ResourceManager.GetString("linxPswsLength", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to LINX Setting.
/// </summary>
internal static string LinxSettings {
get {
return ResourceManager.GetString("LinxSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lite Dispatcher.
/// </summary>
internal static string liteDispatcher {
get {
return ResourceManager.GetString("liteDispatcher", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Live.
/// </summary>
internal static string live {
get {
return ResourceManager.GetString("live", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Login.
/// </summary>
internal static string Login {
get {
return ResourceManager.GetString("Login", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Login Name.
/// </summary>
internal static string logname {
get {
return ResourceManager.GetString("logname", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lone worker.
/// </summary>
internal static string loneworker {
get {
return ResourceManager.GetString("loneworker", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Low.
/// </summary>
internal static string low {
get {
return ResourceManager.GetString("low", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to MADE OFF status after.
/// </summary>
internal static string madeoff {
get {
return ResourceManager.GetString("madeoff", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Map type.
/// </summary>
internal static string mapType {
get {
return ResourceManager.GetString("mapType", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Match case.
/// </summary>
internal static string MatchCase {
get {
return ResourceManager.GetString("MatchCase", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Max Speed.
/// </summary>
internal static string maxspeed {
get {
return ResourceManager.GetString("maxspeed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You can add maximum {0} units!.
/// </summary>
internal static string maxUnitsCanAdd {
get {
return ResourceManager.GetString("maxUnitsCanAdd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You have reached maximum units number!.
/// </summary>
internal static string maxUnitsReached {
get {
return ResourceManager.GetString("maxUnitsReached", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Members.
/// </summary>
internal static string members {
get {
return ResourceManager.GetString("members", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to min.
/// </summary>
internal static string min {
get {
return ResourceManager.GetString("min", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Min speed.
/// </summary>
internal static string minspd {
get {
return ResourceManager.GetString("minspd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to MobileTalk.
/// </summary>
internal static string mobiletalk {
get {
return ResourceManager.GetString("mobiletalk", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mobile Units Settings.
/// </summary>
internal static string mobUnitsSett {
get {
return ResourceManager.GetString("mobUnitsSett", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Modify.
/// </summary>
internal static string modify {
get {
return ResourceManager.GetString("modify", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to mph.
/// </summary>
internal static string mph {
get {
return ResourceManager.GetString("mph", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Multi Color.
/// </summary>
internal static string mult {
get {
return ResourceManager.GetString("mult", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Multiple.
/// </summary>
internal static string multiple {
get {
return ResourceManager.GetString("multiple", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Name.
/// </summary>
internal static string name {
get {
return ResourceManager.GetString("name", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Name Display.
/// </summary>
internal static string namedisp {
get {
return ResourceManager.GetString("namedisp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to New group name.
/// </summary>
internal static string newgrp {
get {
return ResourceManager.GetString("newgrp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to New.
/// </summary>
internal static string newname {
get {
return ResourceManager.GetString("newname", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to New place icon add to database !.
/// </summary>
internal static string NewplaceADD {
get {
return ResourceManager.GetString("NewplaceADD", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Click here to add a new row.
/// </summary>
internal static string newRow {
get {
return ResourceManager.GetString("newRow", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to New unit icon add to database !.
/// </summary>
internal static string NewuniticonADD {
get {
return ResourceManager.GetString("NewuniticonADD", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No.
/// </summary>
internal static string no {
get {
return ResourceManager.GetString("no", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The last icon in the database can not be Deleted!.
/// </summary>
internal static string noDeleteIcon {
get {
return ResourceManager.GetString("noDeleteIcon", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The Geofence License has reached its limit! Please contact SafeMobile Sales to increase them..
/// </summary>
internal static string noGEOFENCESremaining {
get {
return ResourceManager.GetString("noGEOFENCESremaining", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The GPS License has reached its limit! Please contact SafeMobile Sales to increase them..
/// </summary>
internal static string noGPSremaining {
get {
return ResourceManager.GetString("noGPSremaining", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The Map License has reached its limit! Please contact SafeMobile Sales to increase them..
/// </summary>
internal static string noMAPremaining {
get {
return ResourceManager.GetString("noMAPremaining", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to none.
/// </summary>
internal static string non {
get {
return ResourceManager.GetString("non", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to none.
/// </summary>
internal static string none {
get {
return ResourceManager.GetString("none", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The Recordings License has reached its limit! Please contact SafeMobile Sales to increase them..
/// </summary>
internal static string noRECORDINGSremaining {
get {
return ResourceManager.GetString("noRECORDINGSremaining", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The Reports License has reached its limit! Please contact SafeMobile Sales to increase them..
/// </summary>
internal static string noREPORTSremaining {
get {
return ResourceManager.GetString("noREPORTSremaining", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The Text Message License has reached its limit! Please contact SafeMobile Sales to increase them..
/// </summary>
internal static string noSMSremaining {
get {
return ResourceManager.GetString("noSMSremaining", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The Telemetry License has reached its limit! Please contact SafeMobile Sales to increase them..
/// </summary>
internal static string noTELEMETRYremaining {
get {
return ResourceManager.GetString("noTELEMETRYremaining", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The Job Ticketing License has reached its limit! Please contact SafeMobile Sales to increase them..
/// </summary>
internal static string noTICKETSremaining {
get {
return ResourceManager.GetString("noTICKETSremaining", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The Voice License has reached its limit! Please contact SafeMobile Sales to increase them..
/// </summary>
internal static string noVOICEremaining {
get {
return ResourceManager.GetString("noVOICEremaining", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No..
/// </summary>
internal static string nr {
get {
return ResourceManager.GetString("nr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to of.
/// </summary>
internal static string of {
get {
return ResourceManager.GetString("of", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to OK.
/// </summary>
internal static string ok {
get {
return ResourceManager.GetString("ok", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please insert only numbers or letters!.
/// </summary>
internal static string onlyNumberOrLetters {
get {
return ResourceManager.GetString("onlyNumberOrLetters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only one Administrator user can exist..
/// </summary>
internal static string onlyoneadmin {
get {
return ResourceManager.GetString("onlyoneadmin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only one Ticketing Administrator user can exist..
/// </summary>
internal static string onlyoneticketingadmin {
get {
return ResourceManager.GetString("onlyoneticketingadmin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Operating System.
/// </summary>
internal static string OS {
get {
return ResourceManager.GetString("OS", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to OUT.
/// </summary>
internal static string outname {
get {
return ResourceManager.GetString("outname", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Password.
/// </summary>
internal static string pass {
get {
return ResourceManager.GetString("pass", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Passwords don&apos;t match! Please try again..
/// </summary>
internal static string passmat {
get {
return ResourceManager.GetString("passmat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pause Time.
/// </summary>
internal static string pauset {
get {
return ResourceManager.GetString("pauset", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hello you have attached a PDF file with you Daily Reports from SafeMobile Dispatch System.
/// </summary>
internal static string pdfDailyReports {
get {
return ResourceManager.GetString("pdfDailyReports", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Peer ID.
/// </summary>
internal static string peerid {
get {
return ResourceManager.GetString("peerid", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to *Unit Phone Number.
/// </summary>
internal static string phone {
get {
return ResourceManager.GetString("phone", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Phone IMEI.
/// </summary>
internal static string phoneIMEI {
get {
return ResourceManager.GetString("phoneIMEI", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Phone Type.
/// </summary>
internal static string phoneType {
get {
return ResourceManager.GetString("phoneType", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pin.
/// </summary>
internal static string Pin {
get {
return ResourceManager.GetString("Pin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to place.
/// </summary>
internal static string placelabel {
get {
return ResourceManager.GetString("placelabel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Play Time.
/// </summary>
internal static string playt {
get {
return ResourceManager.GetString("playt", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please insert a valid dongle..
/// </summary>
internal static string pleaseInsertValidDongle {
get {
return ResourceManager.GetString("pleaseInsertValidDongle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please wait.
/// </summary>
internal static string plsWait {
get {
return ResourceManager.GetString("plsWait", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to POP Server.
/// </summary>
internal static string POP {
get {
return ResourceManager.GetString("POP", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to POP server requires an encrypted connection (SSL).
/// </summary>
internal static string POPSSL {
get {
return ResourceManager.GetString("POPSSL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Popup.
/// </summary>
internal static string popup {
get {
return ResourceManager.GetString("popup", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Post request error!.
/// </summary>
internal static string postReqError {
get {
return ResourceManager.GetString("postReqError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Performing backup ....
/// </summary>
internal static string prfBk {
get {
return ResourceManager.GetString("prfBk", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Performing restore ....
/// </summary>
internal static string prfRst {
get {
return ResourceManager.GetString("prfRst", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Proxy IP.
/// </summary>
internal static string prxip {
get {
return ResourceManager.GetString("prxip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Proxy port.
/// </summary>
internal static string prxport {
get {
return ResourceManager.GetString("prxport", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Press and speak to all.
/// </summary>
internal static string PTTAll2 {
get {
return ResourceManager.GetString("PTTAll2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Radio Id.
/// </summary>
internal static string radid {
get {
return ResourceManager.GetString("radid", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to RadioGW already in Database!.
/// </summary>
internal static string radinDB {
get {
return ResourceManager.GetString("radinDB", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Radio GW Name.
/// </summary>
internal static string RadioGWName {
get {
return ResourceManager.GetString("RadioGWName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to RadioTalk.
/// </summary>
internal static string radiotalk {
get {
return ResourceManager.GetString("radiotalk", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Radio Talk Group.
/// </summary>
internal static string RadioTalkGroup {
get {
return ResourceManager.GetString("RadioTalkGroup", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Range of Units.
/// </summary>
internal static string RangeofUnits {
get {
return ResourceManager.GetString("RangeofUnits", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Places.
/// </summary>
internal static string rbPlaces {
get {
return ResourceManager.GetString("rbPlaces", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Units.
/// </summary>
internal static string rbUnits {
get {
return ResourceManager.GetString("rbUnits", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Recordings.
/// </summary>
internal static string recordings {
get {
return ResourceManager.GetString("recordings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Refresh.
/// </summary>
internal static string Refresh {
get {
return ResourceManager.GetString("Refresh", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Refresh grid.
/// </summary>
internal static string refreshGrid {
get {
return ResourceManager.GetString("refreshGrid", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Registration.
/// </summary>
internal static string regs {
get {
return ResourceManager.GetString("regs", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remaining on dongle.
/// </summary>
internal static string remen {
get {
return ResourceManager.GetString("remen", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remote monitoring.
/// </summary>
internal static string remoteMonitor {
get {
return ResourceManager.GetString("remoteMonitor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Repeater Gateway.
/// </summary>
internal static string repGateway {
get {
return ResourceManager.GetString("repGateway", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reporting interval must be an integer!!!.
/// </summary>
internal static string repinv {
get {
return ResourceManager.GetString("repinv", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reporting interval must be set to minimum value (10s)!!!.
/// </summary>
internal static string repinvmin {
get {
return ResourceManager.GetString("repinvmin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reports.
/// </summary>
internal static string reports {
get {
return ResourceManager.GetString("reports", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Report Time.
/// </summary>
internal static string reportTime {
get {
return ResourceManager.GetString("reportTime", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Report type.
/// </summary>
internal static string reptype {
get {
return ResourceManager.GetString("reptype", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reset.
/// </summary>
internal static string reset {
get {
return ResourceManager.GetString("reset", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Restore.
/// </summary>
internal static string restore {
get {
return ResourceManager.GetString("restore", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Restore in progress.Please wait!.
/// </summary>
internal static string restoreProgress {
get {
return ResourceManager.GetString("restoreProgress", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Confirm Password.
/// </summary>
internal static string retype_psw {
get {
return ResourceManager.GetString("retype_psw", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to RFID.
/// </summary>
internal static string RFID {
get {
return ResourceManager.GetString("RFID", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remove unit error!!!.
/// </summary>
internal static string rmvunit {
get {
return ResourceManager.GetString("rmvunit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The IP should be the same on both slots .
/// </summary>
internal static string sameip {
get {
return ResourceManager.GetString("sameip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sample Rate.
/// </summary>
internal static string sampleRate {
get {
return ResourceManager.GetString("sampleRate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sample rate is the number of samples of a sound that are taken per second to represent the event digitally..
/// </summary>
internal static string sampleRateToolTip {
get {
return ResourceManager.GetString("sampleRateToolTip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Save.
/// </summary>
internal static string save {
get {
return ResourceManager.GetString("save", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Save email settings.
/// </summary>
internal static string saveemail {
get {
return ResourceManager.GetString("saveemail", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please click SAVE to apply new configuration!.
/// </summary>
internal static string saveNotificationSip {
get {
return ResourceManager.GetString("saveNotificationSip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Save Settings.
/// </summary>
internal static string saveset {
get {
return ResourceManager.GetString("saveset", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SafeDispatch.
/// </summary>
internal static string SD {
get {
return ResourceManager.GetString("SD", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings.
/// </summary>
internal static string sdset {
get {
return ResourceManager.GetString("sdset", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to seconds.
/// </summary>
internal static string sec {
get {
return ResourceManager.GetString("sec", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please select a state for {0}.
/// </summary>
internal static string selectvalue {
get {
return ResourceManager.GetString("selectvalue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select an user first!!!.
/// </summary>
internal static string selfirst {
get {
return ResourceManager.GetString("selfirst", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Send Alarm on E-Mail.
/// </summary>
internal static string sendemail {
get {
return ResourceManager.GetString("sendemail", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Send POLL after each text message.
/// </summary>
internal static string SendPOLL {
get {
return ResourceManager.GetString("SendPOLL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings for user.
/// </summary>
internal static string setforUser {
get {
return ResourceManager.GetString("setforUser", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings.
/// </summary>
internal static string sett {
get {
return ResourceManager.GetString("sett", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings were saved successfully!.
/// </summary>
internal static string settingsSaveSuccess {
get {
return ResourceManager.GetString("settingsSaveSuccess", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings saved successfully.
/// </summary>
internal static string settingSvdSucces {
get {
return ResourceManager.GetString("settingSvdSucces", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings for unit.
/// </summary>
internal static string setunit {
get {
return ResourceManager.GetString("setunit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SafeSyt.
/// </summary>
internal static string SH {
get {
return ResourceManager.GetString("SH", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show address.
/// </summary>
internal static string shwadd {
get {
return ResourceManager.GetString("shwadd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Simoco Dispatch.
/// </summary>
internal static string SI {
get {
return ResourceManager.GetString("SI", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Single Unit.
/// </summary>
internal static string SingleUnit {
get {
return ResourceManager.GetString("SingleUnit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sip ID field is mandatory!.
/// </summary>
internal static string SipIdMandatory {
get {
return ResourceManager.GetString("SipIdMandatory", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SIP Port.
/// </summary>
internal static string sipPort {
get {
return ResourceManager.GetString("sipPort", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SIP Password.
/// </summary>
internal static string SIPpswd {
get {
return ResourceManager.GetString("SIPpswd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error on saving SIP Settings!.
/// </summary>
internal static string SipSettingsError {
get {
return ResourceManager.GetString("SipSettingsError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SIP Setting were saved successfully!.
/// </summary>
internal static string SipSettingsSaved {
get {
return ResourceManager.GetString("SipSettingsSaved", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Slot need to be unique.
/// </summary>
internal static string slotneedtobeunique {
get {
return ResourceManager.GetString("slotneedtobeunique", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SMS.
/// </summary>
internal static string sms {
get {
return ResourceManager.GetString("sms", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Text message with GPS.
/// </summary>
internal static string smsGPS {
get {
return ResourceManager.GetString("smsGPS", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Text Messaging Received.
/// </summary>
internal static string smsReceived {
get {
return ResourceManager.GetString("smsReceived", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Text Messaging Send.
/// </summary>
internal static string smsSend {
get {
return ResourceManager.GetString("smsSend", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SMTP Server.
/// </summary>
internal static string SMTP {
get {
return ResourceManager.GetString("SMTP", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SMTP server requires an encrypted connection (SSL).
/// </summary>
internal static string SMTPSSL {
get {
return ResourceManager.GetString("SMTPSSL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Some fields are empty!!!.
/// </summary>
internal static string some {
get {
return ResourceManager.GetString("some", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sound.
/// </summary>
internal static string sound {
get {
return ResourceManager.GetString("sound", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Speed.
/// </summary>
internal static string speed {
get {
return ResourceManager.GetString("speed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Speed Alarm.
/// </summary>
internal static string speedalarm {
get {
return ResourceManager.GetString("speedalarm", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Speed limit should be integer.
/// </summary>
internal static string speedInt {
get {
return ResourceManager.GetString("speedInt", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start.
/// </summary>
internal static string start {
get {
return ResourceManager.GetString("start", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start Items.
/// </summary>
internal static string startitem {
get {
return ResourceManager.GetString("startitem", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Status.
/// </summary>
internal static string stat {
get {
return ResourceManager.GetString("stat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start Lat..
/// </summary>
internal static string stlat {
get {
return ResourceManager.GetString("stlat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start Lng..
/// </summary>
internal static string stlng {
get {
return ResourceManager.GetString("stlng", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stolen ?.
/// </summary>
internal static string stolen {
get {
return ResourceManager.GetString("stolen", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ARS received.
/// </summary>
internal static string stolen_ars {
get {
return ResourceManager.GetString("stolen_ars", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Do not disable(inhibit).
/// </summary>
internal static string stolen_hint {
get {
return ResourceManager.GetString("stolen_hint", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No GPS fix location.
/// </summary>
internal static string stolen_no_gps_fix {
get {
return ResourceManager.GetString("stolen_no_gps_fix", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Valid GPS location.
/// </summary>
internal static string stolen_valid_gps {
get {
return ResourceManager.GetString("stolen_valid_gps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stolen settings.
/// </summary>
internal static string stolenSettings {
get {
return ResourceManager.GetString("stolenSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stops report.
/// </summary>
internal static string stopsReport {
get {
return ResourceManager.GetString("stopsReport", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Stop time.
/// </summary>
internal static string stoptime {
get {
return ResourceManager.GetString("stoptime", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Start zoom (%).
/// </summary>
internal static string stzoom {
get {
return ResourceManager.GetString("stzoom", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SubNetwork ID must be Integer..
/// </summary>
internal static string subint {
get {
return ResourceManager.GetString("subint", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Subnet ID.
/// </summary>
internal static string subnetID {
get {
return ResourceManager.GetString("subnetID", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Telemetry.
/// </summary>
internal static string telem {
get {
return ResourceManager.GetString("telem", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Telemetry Alarm.
/// </summary>
internal static string telemetryAlarm {
get {
return ResourceManager.GetString("telemetryAlarm", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Telemetry Event.
/// </summary>
internal static string telemetryEvent {
get {
return ResourceManager.GetString("telemetryEvent", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Test.
/// </summary>
internal static string Test {
get {
return ResourceManager.GetString("Test", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ticketing Administrator.
/// </summary>
internal static string ticketAdmin {
get {
return ResourceManager.GetString("ticketAdmin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Job Ticketing Report.
/// </summary>
internal static string ticketReport {
get {
return ResourceManager.GetString("ticketReport", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Time format.
/// </summary>
internal static string timeFormat {
get {
return ResourceManager.GetString("timeFormat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to to.
/// </summary>
internal static string to {
get {
return ResourceManager.GetString("to", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to This is a preview for icon theme format..
/// </summary>
internal static string toolTip1 {
get {
return ResourceManager.GetString("toolTip1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to In order to use it, you have to set it for each user independent..
/// </summary>
internal static string toolTip2 {
get {
return ResourceManager.GetString("toolTip2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to To enable this feature you must set an email server.
/// </summary>
internal static string toolTipEmail1 {
get {
return ResourceManager.GetString("toolTipEmail1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to in the Settings Tab and click &quot;Save email Settings&quot;!.
/// </summary>
internal static string toolTipEmail2 {
get {
return ResourceManager.GetString("toolTipEmail2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Click in order .
/// </summary>
internal static string toolTipGroups1 {
get {
return ResourceManager.GetString("toolTipGroups1", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to to add new group.
/// </summary>
internal static string toolTipGroups2 {
get {
return ResourceManager.GetString("toolTipGroups2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The group of # acts like a placeholder, being{0}replaced with the imeis number.{0}{0}The number of consecutive # represents the {0}minimum number of digits on which the imei{0} will be displayed, eg.:{0}Unit## will be converted to Unit09, Unit10...{0}{0}Your current configuration will create units {0}named: {0}.
/// </summary>
internal static string toolTipRange {
get {
return ResourceManager.GetString("toolTipRange", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Job Ticketing Settings.
/// </summary>
internal static string ts {
get {
return ResourceManager.GetString("ts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ticket Status Added to Database!!!.
/// </summary>
internal static string tsadd {
get {
return ResourceManager.GetString("tsadd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ticket Status Already in Database!!!.
/// </summary>
internal static string tsallin {
get {
return ResourceManager.GetString("tsallin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ticket Status Already Used in Transactions!!!.
/// </summary>
internal static string tsallintrans {
get {
return ResourceManager.GetString("tsallintrans", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Color.
/// </summary>
internal static string tscolor {
get {
return ResourceManager.GetString("tscolor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Set as Completion Status.
/// </summary>
internal static string tscompstat {
get {
return ResourceManager.GetString("tscompstat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Set as Default status.
/// </summary>
internal static string tsdefautstat {
get {
return ResourceManager.GetString("tsdefautstat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ticket Status edited!!!.
/// </summary>
internal static string tsedit {
get {
return ResourceManager.GetString("tsedit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ticket Status Form.
/// </summary>
internal static string tsform {
get {
return ResourceManager.GetString("tsform", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ticket Status not found in Database!!!.
/// </summary>
internal static string tsin {
get {
return ResourceManager.GetString("tsin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Name.
/// </summary>
internal static string tsname {
get {
return ResourceManager.GetString("tsname", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select a ticket status first!!!.
/// </summary>
internal static string tsselfirst {
get {
return ResourceManager.GetString("tsselfirst", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sound.
/// </summary>
internal static string tssound {
get {
return ResourceManager.GetString("tssound", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Type.
/// </summary>
internal static string type {
get {
return ResourceManager.GetString("type", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Email.
/// </summary>
internal static string u_email {
get {
return ResourceManager.GetString("u_email", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Phone.
/// </summary>
internal static string u_phone {
get {
return ResourceManager.GetString("u_phone", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unit Added to Database!!!.
/// </summary>
internal static string unadd {
get {
return ResourceManager.GetString("unadd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Not in contacts list for.
/// </summary>
internal static string unassAsContact {
get {
return ResourceManager.GetString("unassAsContact", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Can not initiate call with.
/// </summary>
internal static string UnassignedContacts {
get {
return ResourceManager.GetString("UnassignedContacts", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Not member of Groups.
/// </summary>
internal static string UnassignedGroups {
get {
return ResourceManager.GetString("UnassignedGroups", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unassigned Gateways.
/// </summary>
internal static string unassigngw {
get {
return ResourceManager.GetString("unassigngw", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unass. members.
/// </summary>
internal static string unassignmembers {
get {
return ResourceManager.GetString("unassignmembers", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unass. mobile.
/// </summary>
internal static string unassignMobile {
get {
return ResourceManager.GetString("unassignMobile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unass. talk group.
/// </summary>
internal static string unassignRadioTalk {
get {
return ResourceManager.GetString("unassignRadioTalk", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unass. Units.
/// </summary>
internal static string unassignunits {
get {
return ResourceManager.GetString("unassignunits", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unassigned users.
/// </summary>
internal static string unassignuser {
get {
return ResourceManager.GetString("unassignuser", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Base IP need to be unique.
/// </summary>
internal static string uniqueIP {
get {
return ResourceManager.GetString("uniqueIP", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to unit.
/// </summary>
internal static string unitlabel {
get {
return ResourceManager.GetString("unitlabel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unit Name.
/// </summary>
internal static string unitname {
get {
return ResourceManager.GetString("unitname", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unit Name Pattern.
/// </summary>
internal static string UnitNamePattern {
get {
return ResourceManager.GetString("UnitNamePattern", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unit name pattern field must contain &quot;#&quot; character.
/// </summary>
internal static string unitnamepatternerr {
get {
return ResourceManager.GetString("unitnamepatternerr", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unit not in DB!!!.
/// </summary>
internal static string unitnot {
get {
return ResourceManager.GetString("unitnot", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unit ON/OFF.
/// </summary>
internal static string unitOnOff {
get {
return ResourceManager.GetString("unitOnOff", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unit pictures.
/// </summary>
internal static string UnitPictures {
get {
return ResourceManager.GetString("UnitPictures", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Units.
/// </summary>
internal static string units {
get {
return ResourceManager.GetString("units", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Units settings.
/// </summary>
internal static string unitset {
get {
return ResourceManager.GetString("unitset", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unit Type.
/// </summary>
internal static string unittype {
get {
return ResourceManager.GetString("unittype", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unit saved!!!.
/// </summary>
internal static string unsave {
get {
return ResourceManager.GetString("unsave", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Update.
/// </summary>
internal static string update {
get {
return ResourceManager.GetString("update", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to User Added to Database!!!.
/// </summary>
internal static string useadd {
get {
return ResourceManager.GetString("useadd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to User Already in Database!!!.
/// </summary>
internal static string useallin {
get {
return ResourceManager.GetString("useallin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to User edited!!!.
/// </summary>
internal static string useedit {
get {
return ResourceManager.GetString("useedit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Users Form.
/// </summary>
internal static string useform {
get {
return ResourceManager.GetString("useform", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to User not found in Database!!!.
/// </summary>
internal static string usein {
get {
return ResourceManager.GetString("usein", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to User Name.
/// </summary>
internal static string usename {
get {
return ResourceManager.GetString("usename", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to User.
/// </summary>
internal static string user {
get {
return ResourceManager.GetString("user", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Users.
/// </summary>
internal static string users {
get {
return ResourceManager.GetString("users", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to User Type.
/// </summary>
internal static string usetype {
get {
return ResourceManager.GetString("usetype", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vehicle email must be unique.
/// </summary>
internal static string vehEmailUnique {
get {
return ResourceManager.GetString("vehEmailUnique", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vehicle name must be unique..
/// </summary>
internal static string vehNameUnique {
get {
return ResourceManager.GetString("vehNameUnique", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vehicle phone must be unique.
/// </summary>
internal static string vehPhoneUnique {
get {
return ResourceManager.GetString("vehPhoneUnique", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Voice.
/// </summary>
internal static string voice {
get {
return ResourceManager.GetString("voice", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Voice enabled.
/// </summary>
internal static string voiceEN {
get {
return ResourceManager.GetString("voiceEN", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Voice Settings.
/// </summary>
internal static string voiceSettings {
get {
return ResourceManager.GetString("voiceSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Vision.
/// </summary>
internal static string VS {
get {
return ResourceManager.GetString("VS", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please wait until all daily reports are generated.
/// </summary>
internal static string waitDailyReports {
get {
return ResourceManager.GetString("waitDailyReports", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Warning.
/// </summary>
internal static string warning {
get {
return ResourceManager.GetString("warning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to We have a double .
/// </summary>
internal static string wehavedouble {
get {
return ResourceManager.GetString("wehavedouble", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Yes.
/// </summary>
internal static string yes {
get {
return ResourceManager.GetString("yes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You need to load a valid image before adding to database..
/// </summary>
internal static string YouneedtoLoadImage {
get {
return ResourceManager.GetString("YouneedtoLoadImage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zone Alarms.
/// </summary>
internal static string zoneAlarms {
get {
return ResourceManager.GetString("zoneAlarms", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zone NR already in Database!.
/// </summary>
internal static string zoneinDB {
get {
return ResourceManager.GetString("zoneinDB", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zone Name.
/// </summary>
internal static string ZoneName {
get {
return ResourceManager.GetString("ZoneName", resourceCulture);
}
}
}
}