SafeDispatch/SafeMobileLIB_DLL/WebsocketClient/Models/DisconnectionInfo.cs

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2024-02-22 16:43:59 +00:00
using System;
using System.Net.WebSockets;
using Websocket.Client;
namespace SafeMobileLib.WebsocketClient.Models
{
public class DisconnectionInfo
{
/// <inheritdoc />
public DisconnectionInfo(DisconnectionType type, WebSocketCloseStatus? closeStatus,
string closeStatusDescription, string subProtocol, Exception exception)
{
Type = type;
CloseStatus = closeStatus;
CloseStatusDescription = closeStatusDescription;
SubProtocol = subProtocol;
Exception = exception;
}
/// <summary>
/// Disconnection reason
/// </summary>
public DisconnectionType Type { get; }
/// <summary>
/// Indicates the reason why the remote endpoint initiated the close handshake
/// </summary>
public WebSocketCloseStatus? CloseStatus { get; }
/// <summary>
/// Allows the remote endpoint to describe the reason whe the connection was closed
/// </summary>
public string CloseStatusDescription { get; }
/// <summary>
/// The subprotocol that was negotiated during the opening handshake
/// </summary>
public string SubProtocol { get; }
/// <summary>
/// Exception that cause disconnection, can be null
/// </summary>
public Exception Exception { get; }
/// <summary>
/// Set to true if you want to cancel ongoing reconnection
/// </summary>
public bool CancelReconnection { get; set; }
/// <summary>
/// Set to true if you want to cancel ongoing connection close (only when Type = ByServer)
/// </summary>
public bool CancelClosing { get; set; }
/// <summary>
/// Simple factory method
/// </summary>
public static DisconnectionInfo Create(DisconnectionType type, WebSocket client, Exception exception)
{
return new DisconnectionInfo(type, client?.CloseStatus, client?.CloseStatusDescription,
client?.SubProtocol, exception);
}
}
}