package com.safemobile.database; import java.io.FileOutputStream; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import com.safemobile.lib.AppParams; import android.content.Context; import android.database.SQLException; import android.database.sqlite.SQLiteDatabase; import android.database.sqlite.SQLiteException; import android.database.sqlite.SQLiteOpenHelper; public class DataBaseHelper extends SQLiteOpenHelper{ //The Android's default system path of your application database. private static String DB_PATH = "/data/data/com.safemobile.motopad/databases/"; private static String DB_NAME = "safedispatch" + AppParams.Database; private SQLiteDatabase myDataBase; private final Context myContext; /** * Constructor * Takes and keeps a reference of the passed context in order to access to the application assets and resources. * @param context */ public DataBaseHelper(Context context) { super(context, DB_NAME, null, 1); this.myContext = context; DB_PATH = "/data/data/" + context.getPackageName().toString() + "/databases/"; } /** * Creates a empty database on the system and rewrites it with your own database. * */ public void createDataBase() throws IOException{ boolean dbExist = checkDataBase(); if(dbExist){ //do nothing - database already exist }else{ //By calling this method and empty database will be created into the default system path //of your application so we are gonna be able to overwrite that database with our database. this.getReadableDatabase(); try { copyDataBase(); } catch (IOException e) { throw new Error("Error copying database"); } } } /** * Check if the database already exist to avoid re-copying the file each time you open the application. * @return true if it exists, false if it doesn't */ private boolean checkDataBase(){ SQLiteDatabase checkDB = null; try{ String myPath = DB_PATH + DB_NAME; checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READWRITE); }catch(SQLiteException e){ //database does't exist yet. } if(checkDB != null){ checkDB.close(); } return checkDB != null ? true : false; } /** * Copies your database from your local assets-folder to the just created empty database in the * system folder, from where it can be accessed and handled. * This is done by transfering bytestream. * */ private void copyDataBase() throws IOException{ //Open your local db as the input stream InputStream myInput = myContext.getAssets().open(DB_NAME); // Path to the just created empty db String outFileName = DB_PATH + DB_NAME; //Open the empty db as the output stream OutputStream myOutput = new FileOutputStream(outFileName); //transfer bytes from the inputfile to the outputfile byte[] buffer = new byte[1024]; int length; while ((length = myInput.read(buffer))>0){ myOutput.write(buffer, 0, length); } //Close the streams myOutput.flush(); myOutput.close(); myInput.close(); } public SQLiteDatabase openDataBase(Boolean readonly) throws SQLException{ //Open the database String myPath = DB_PATH + DB_NAME; if(readonly) return myDataBase = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY); else return myDataBase = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READWRITE); } @Override public synchronized void close() { if(myDataBase != null) myDataBase.close(); super.close(); } @Override public void onCreate(SQLiteDatabase db) { } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { } // Add your public helper methods to access and get content from the database. // You could return cursors by doing "return myDataBase.query(....)" so it'd be easy // to you to create adapters for your views. }